(set: $hp to 100) (set: $coins to 10) (set: $days to 0) (display: "main") You've been adventuring for $days days. You have $coins coins and your health is $hp. [[Go kill some ghouls->Start Survival Mode]] [[Inventory]] [[Shop]] [[Vist the healer ninja's hospital->Sleep]] [[main]] lvl 1 ghoul appears! (set: $ghoul_hp to 30) [[fight]] [[flee->main]] [[main]] (if: (either: 0, 1) is 0)[ The ghoul takes a bite (set: $hp to $hp - $damage1) (set: $damage1 to (either:(random: 5,10),((random: 5,10)*5))) (if: $hp < 1)[ [[You barely escape]]!] (else:)[ Your health is $hp. [[fight]] [[flee|main]] ] ] (else:)[ You hit the ghoul somehow! (set:$ghoul_hp = $ghoul_hp - $damageh) (set: $damageh to (either:(random: 5,10),((random: 5,10)*5))) (if: $ghoul_hp < 1)[ [[What..What the hell are you]]!] (else:)[ Its health is $ghoul_hp. [[fight]] [[flee|main]] ] ] You thought you could beat a ghoul pitiful human, atleast you can [[flee->main]] and go vist the [[healers->Sleep]] (set: $hp to 10) (set: $days to $days + 1) You feel good as new. (display: "main") (set: $coins to $coins + $spoils) (display: "main") (set: $streak to $streak + 1) (set: $drop to (random: 3,10) * $streak) (set: $spoils to $spoils + $drop) You collect $drop coins from the ghouls remains! Your spoils are currently $spoils coins and your health is $hp. You've killed $streak ghoul (if: not($streak is 1))[s] on this adventure. [[continue|Survival Mode]] [[go home|collect spoils]] (set: $spoils to 0) (set: $streak to 0) (display: "Survival Mode")