The Adventures of Grindy Grinderson
[[start]]
[[Story]]
[[skip]]
The Kingdom is on the brink of disaster. The King has ruled for years, but many question his decisions. There has been talk of magic things in the lands far away. One small village was reported to be overrun by mysterious beings that came out of a portal.
The major force of progress in the Kingdom is the Agency for Collecting Seven or Eight Things. Thier job is to go on quests to collect seven or eight things at a time. Usually the job requires killing lots of enemies and getting lots of loot.
[[Start Game]]
You don't want to know the story? Does the story matter anyway?
Oh well, [[Start Game]] anyway.
Grindy Grinderson is an agent for the Agency for Collecting Seven or Eight things. His job is to go out into the world to collect seven or eight things at a time. You are his trusty sidekick. Your job is to manage his inventory. As Grindy kills enemies he will throw whatever items he gets from them at you. It is your job to decide what to keep and what to throw away. Some items will be important either for their monetary value or for their usefulness in fighting other enemies. However, your backpack doesn't have enough space to hold everything. This is where your skill as a sidekick comes in. What will you keep and what will you throw away?
This is your first quest with Grindy.
[[Tutorial]]
Here players will recieve a tutorial on ow to play the game.
[[Choice 1]]
With the completion of the tutorial mission you and Grindy are greated by the Director of the Agency for Collecting Seven or Eight things. His second in command Artimis is arguing with him about wether the Agency should help people or be run as a mercenary group. Artimis wants the Agency to help people more and be a social service not just a service for hire.
Advise Grindy to side with [[The Director]]
Advise Grindy to side with [[Artimis]]
You convince Grindy to side with the Director. Grindy will only do jobs that he is paid for. Including the next mission.
[[Mission 1]]
You convince Grindy to side with Artimis. Grindy agrees to help out as much as he can in his quests. However, the Agency still has contracts, like the next mission.
[[Mission 1]]
Grindy successfully gather seven or eight things. The player is introduced to more game mechanics.
[[Mission 2]] becomes available.
Grindy again is able to collect seven or eight things with your help.
[[Mission 3]] is available.
Grindy is able to collect seven or eight things and complete the mission.
[[Kilgore]], the King's servant stops you and Grindy.
Grindy is approached by Kilgore the King's trusted servant. The King has requested Grindy's attendance in court.
Advise Grindy to go [[see the King]]
Advise Grindy to [[ignore the King's request]]
You and Grindy arrive at court to see the [[King]]
You and Grindy are escorted to the [[King]] by the Royal Guards
The King reveals that a mystical portal has opened up in the kingdom and strangers are coming through. He fears it is an invading force and only the Amulet of Closure can stop it.
Embark on the [[King's Quest]]
Grindy learns that in order to find the Amulet of Closure he must first find the 2 Key Medallions.
[[Medallion 1]]
The Medallion is broken into 15 parts and must be assembled to work.
Look for the [[first group of parts for the 1st Medallion]]
You have all the parts of the 1st medallion. Now Grindy must fight the Guardian to fuse the parts together.
Grindy is not strong enough to fight the Guardian. First you must help him [[fight more creatures]] to get stronger.
Collect second group of parts for the [[1st Medallion]]
The King's brother feels the King is leading the Kingdom in the wrong direction. He thinks the stangers should be attacked and the army should go through the portal to invade the other lands. He needs your help to overthrow the King.
Advise Grindy to side with the [[Conspirators]]
Advise Grindy to side with the [[Crown]]
Before the conspirators can act they are discovered by the royal guard. The King is [[saved]]
You and Grindy expose the plot to overthrow the King. The King is [[saved]]
Now that the throne is secure from the King's brother. You and Grindy can continue to look for the [[Medallion 2]]
Now with the two Medallions in hand, Grindy is able to unlock the magic vault and retreieve the Amulet of Closure. However, inside the vault you encounter a monster with the torso of a man, the head of a vulture, and the body of a spider.
[[Fight the Birdmanspider]]
You have all the parts of the 1st medallion. Now Grindy must fight the Guardian to fuse the parts together.
Grindy is not strong enough to fight the Guardian. First you must help him [[fight even more creatures]] to get stronger.
Mission to find the [[1st group of parts for the 2nd Medallion]]
Grindy sides with the King's servant and convinces the King to allow the strangers to stay.
[[Ending story]]
Grindy delivers the Medallions to the King who uses them to unlock the magic chest holding the Amulet of closure. The amulet opens a direct communication with the leader of the Strangers.
[[Ending story]]
The King Provides refuge for the Strangers. The land is at peace thanks to the work of Grindy, and you, of course.
Still not strong enough. [[Fight additional creatures]]
Now Grindy is strong enough to face the [[Guardian]]
Boss fight
[[Win]]
Grindy defeated the Guardian with your help.
The 1st Medallion is complete. The [[King's brother]] wants to see you and Grindy.
Grindy is still not strong enough. [[Fight even more creatures still]] to get stronger.
Now Grindy is strong enough to face the [[second Guardian]]
Grindy defeats the second Guardian with your help and all the pieces of the [[2nd Medallion]] are fused.
After slaying the birdmanspider and retreiving the Amulet of Closure, Kilgore the King's loyal servant intercepts you and Grindy to tell you there is another way to save the Kingdom.
The invading forces aren't really invaders. They are refugees from a crisis in their own land.
Advise Grindy to [[side with the King's servant]]
Advise Grindy to [[ignore the King's servant]]