Welcome (print: $Nom) ! I am Hawk the hunter's chief of the Village. You'll have 3 locations to explore but be careful with your level and don't forget to save your game ! Come back whenever you want to [[cure|Se soigner]] (5 coins) or improve your [[level|Improve level]]. [[EXPLORE THE VALLEY|Un monstre vous attaque]] (Levels 2 to 5) [[EXPLORE THE RAINY FOREST|Marécages]] (Level 6 to 8) [[EXPLORE THE DRAGON'S MOUNTAIN|Explore]](Level 10) Oh... sorry ! Whenever you'll find objects by fighting, I can also give you some (link-reveal: "informations !")[ (if: $peaudezombie >=5)[Congratulations, you've found enough zombie's skins. Take your [[gift]].](if: $peaudezombie <5 and >=1)[Try to find more zombie's skin : 5 ones will give you 10 points !](else:)[] (if: $ecailledragon >=2)[Congratulations, you've found enough dragon's skin. Take your [[gift|récompense 2]].](if: $ecailledragon <2 and >=1)[Try to find more dragon's skin : 2 ones will give you 30 points !](else:)[] (if: $pointsmedaille >=30)[Congratulations, you have won enough points, take your [[hunter's medal]]](if: $pointsmedaille <30 and >=10)[With 30 points, you'll obtain a hunter's medal !] (else:)[] (if: $medaillebronze >=5)[Congratulations, you have won enough hunter's medals, you're a real [[Master Hunter|Master Hunter]].](if: $medaillebronze < 5 and >=1)[Try to win more hunter's medal ! With 5 of them you'll become a Master Hunter !] (else:)[]] (link-reveal: "STATISTIQUES ET RECOMPENSES")[ - LIFE : (print: $PointsdeVie) points / LEVEL : (print: $Niv) / EXPERIENCE : (print: $Exp). - CURE : (print: $Soin) points / GOLD : (print: $PièceOr) coins. - Zombie's Skins : (print: $peaudezombie) / Dragon's Skin : (print: $ecailledragon). - Points : (print: $pointsmedaille) / Hunter's Medal : (print: $medaillebronze).] (link-reveal: "SAVE YOUR GAME ")[ [SAVE A]<savea| (click: ?savea)[(if:(save-game:"Save A",$day+", " + $hour+", LEVEL " + $Niv))[Game Saved !](else: )[Sorry, no save.]](set: $day to (current-date:))(set: $hour to (current-time:))(set: $Niv to(text: $Niv))(if: (savedgames:) contains "Save A")[(print: (saved-games:)'s "Save A")](else:)[] [SAVE B]<saveb| (click: ?saveb)[(if:(save-game:"Save B",$day+", " + $hour+", LEVEL " + $Niv))[Game Saved !](else: )[Sorry, no save.]](set: $day to (current-date:))(set: $hour to (current-time:))(set: $Niv to(text: $Niv))(if: (savedgames:) contains "Save B")[(print: (saved-games:)'s "Save B")](else:)[] [SAVE C]<savec| (click: ?savec)[(if:(save-game:"Save C",$day+", " + $hour+", LEVEL " + $Niv))[Game Saved !](else: )[Sorry, no save.]](set: $day to (current-date:))(set: $hour to (current-time:))(set: $Niv to(text: $Niv))(if: (savedgames:) contains "Save C")[(print: (saved-games:)'s "Save C")](else:)[]] (link-reveal: "LOAD A GAME ")[ [GAME 1]<loada| (click: ?loada)[(load-game: "Save A")](if: (savedgames:) contains "Save A")[(print: (saved-games:)'s "Save A")](else:)[] [GAME 2]<loadb| (click: ?loadb)[(load-game: "Save B")](if: (savedgames:) contains "Save B")[(print: (saved-games:)'s "Save B")](else:)[] [GAME 3]<loadc| (click: ?loadc)[(load-game: "Save C")](if: (savedgames:) contains "Save C")[(print: (saved-games:)'s "Save C")](else:)[]] <audio src= "https://www.dropbox.com/s/32u0cckfl37fkw7/Campsite.ogg?dl=1" autoplay>A Mechanical Dragon attacks ! (set: $dragon to 90) <img src="https://www.dropbox.com/s/6qpi0p0or8usm2d/23655-bioroid-dragon-1366x768-fantasy-wallpaper.jpg?dl=1"/> [[ATTACK THE DRAGON]] [[GO BACK TO THE HUNTER'S CHIEF|Chef des chasseurs]] <audio src="https://www.dropbox.com/s/hhx19vgvl4s9kx1/Combat.ogg?dl=1" autoplay>CURRENT LEVEL : LEVEL (print: $Niv) ! (text-style: "bold")[EXPERIENCE] : (print: $Exp) / (if:$Niv is 1)[ 50 points ! Next Level is Level 2 !](if:$Niv is 2)[ 120 points ! Next Level is Level 3 !](if:$Niv is 3)[ 210 points ! Next Level is Level 4 !](if:$Niv is 4)[ 320 pts ! Next Level is Level 5 !](if:$Niv is 5)[ 450 points ! Next Level is Level 6 !](if:$Niv is 6)[ 600 points ! Next Level is Level 7 !](if:$Niv is 7)[ 770 points ! Next Level is Level 8 !](if:$Niv is 8)[ 960 points ! Next Level is Level 9 !](if:$Niv is 9)[ 1170 points ! Next Level is Level 10 !](if:$Niv is 10)[ 1400 points ! Next Level is Level 11 !](if:$Niv is 11)[ 1650 points ! Next Level is Level 12 !](if:$Niv is 12)[ 1920 points ! Next Level is Level 13 !](if:$Niv is 13)[ 2210 points ! Next Level is Level 14 !](if:$Niv is 14)[ 2520 points ! Next Level is Level 15 !](if:$Niv is 15)[ 2850 points ! Next Level is Level 16 !](if:$Niv is 16)[ 3200 points ! Next Level is Level 17 !](if:$Niv is 17)[ 3570 points ! Next Level is Level 18 !](if:$Niv is 18)[ 3960 points ! Next Level is Level 19 !](if:$Niv is 19)[ 4370 points ! Next Level is Level 20 !](if:$Niv is 20)[ Higher Level reached !] [[GO BACK TO THE HUNTER'S CHIEF|Chef des chasseurs]] (link-reveal:"LEVEL & XP TABS")[ Lv 1 --> 0-49 Exp Lv 2 --> 50-119 Exp Lv 3 --> 120-209 Exp Lv 4 --> 210-319 Exp Lv 5 --> 320-449 Exp Lv 6 --> 450-599 Exp Lv 7 --> 600-769 Exp Lv 8 --> 770-959 Exp Lv 9 --> 960-1169 Exp Lv10 --> 1170-1399 Exp Lv 11 --> 1400-1649 Exp Lv 12 --> 1650-1919 Exp Lv 13 --> 1920-2209 Exp Lv 14 --> 2210-2519 Exp Lv 15 --> 2520-2849 Exp Lv 16 --> 2850-3199 Exp Lv 17 --> 3200-3569 Exp Lv 18 --> 3570-3959 Exp Lv 19 --> 3960-4369 Exp Lv 20 --> 4370 Exp] (if: (either: 0, 1) is 0)[The Dragon strongly attacks !<img src="https://www.dropbox.com/s/6qpi0p0or8usm2d/23655-bioroid-dragon-1366x768-fantasy-wallpaper.jpg?dl=1"/> (set: $PointsdeVie to $PointsdeVie - (either: 10,10,15,15,15,15,30)) (if: $PointsdeVie < 1)[ [[YOU DIED|Vous êtes mort !]] (if: $PointsdeVie < 0)[(set: $PointsdeVie to 0)]] (else:)[ (if: $Soin >=10)[[[CURE|Magie Soin]]] (else:)[] [[ATTACK THE DRAGON]] [[RUN|Chef des chasseurs]] ]] (else:)[You attack the Dragon ! <img src="https://www.dropbox.com/s/w9pvk8zl0ehaihv/main-avec-le-symbole-d-%C3%A9p%C3%A9e-53396487.jpg?dl=1"alt="attaque"height="400" width="400"/> (set: $dragon to $dragon - (either: 8,8,8,8,16))(if: $Exp >= 1650)[(set:$dragon = $dragon - 2)](if: $Exp >= 2210)[(set:$dragon = $dragon -3)](if: $Exp >= 2850)[(set:$dragon = $dragon - 3)](if: $dragon < 1)[ [[THE DRAGON DIED]] (if: $dragon < 0)[(set: $dragon to 0)]] (else:)[ (if: $Soin >=10)[[[CURE|Magie Soin]]] (else:)[] [[ATTACK THE DRAGON]] [[RUN|Chef des chasseurs]]]] Your Life : (print: $PointsdeVie) points de vie. Dragon's Life : $dragon points. Cure : $Soin points. <audio src="https://www.dropbox.com/s/hhx19vgvl4s9kx1/Combat.ogg?dl=1" autoplay>A magical fountain restored your Life points and your Cure points ! [[GO BACK TO THE HUNTER'S CHIEF|Chef des chasseurs]] (set: $PointsdeVie to $PointsdeVie +330) (if: $Exp >= 50)[(set: $Niv to 2)] (if: $Niv is 2)[(set: $PointsdeVie to 15)(set: $Soin to 10)] (if: $PointsdeVie > 15)[(set: $PointsdeVie to 15)] (if: $Exp >= 120)[(set: $Niv to 3)] (if: $Niv is 3)[(set: $PointsdeVie to 25)(set: $Soin to 10)] (if: $PointsdeVie > 25)[(set: $PointsdeVie to 25)] (if: $Exp >= 210)[(set: $Niv to 4)] (if: $Niv is 4)[(set: $PointsdeVie to 40)(set: $Soin to 10)] (if: $PointsdeVie > 40)[(set: $PointsdeVie to 40)] (if: $Exp >= 320)[(set: $Niv to 5)] (if: $Niv is 5)[(set: $PointsdeVie to 55)(set: $Soin to 20)] (if: $PointsdeVie > 55)[(set: $PointsdeVie to 55)] (if: $Exp >= 450)[(set: $Niv to 6)] (if: $Niv is 6)[(set: $PointsdeVie to 70)(set: $Soin to 20)] (if: $PointsdeVie > 70)[(set: $PointsdeVie to 70)] (if: $Exp >= 600)[(set: $Niv to 7)] (if: $Niv is 7)[(set: $PointsdeVie to 90)(set: $Soin to 20)] (if: $PointsdeVie > 90)[(set: $PointsdeVie to 90)] (if: $Exp >= 770)[(set: $Niv to 8)] (if: $Niv is 8)[(set: $PointsdeVie to 105)(set: $Soin to 30)] (if: $PointsdeVie > 105)[(set: $PointsdeVie to 105)] (if: $Exp >= 960)[(set: $Niv to 9)] (if: $Niv is 9)[(set: $PointsdeVie to 120)(set: $Soin to 30)] (if: $PointsdeVie > 120)[(set: $PointsdeVie to 120)] (if: $Exp >= 1170)[(set: $Niv to 10)] (if: $Niv is 10)[(set: $PointsdeVie to 140)(set: $Soin to 30)] (if: $PointsdeVie > 140)[(set: $PointsdeVie to 140)] (if: $Exp >= 1400)[(set: $Niv to 11)] (if: $Niv is 11)[(set: $PointsdeVie to 160)(set: $Soin to 40)] (if: $PointsdeVie > 160)[(set: $PointsdeVie to 160)] (if: $Exp >= 1650)[(set: $Niv to 12)] (if: $Niv is 12)[(set: $PointsdeVie to 180)(set: $Soin to 40)] (if: $PointsdeVie > 180)[(set: $PointsdeVie to 180)] (if: $Exp >= 1920)[(set: $Niv to 13)] (if: $Niv is 13)[(set: $PointsdeVie to 200)(set: $Soin to 40)] (if: $PointsdeVie > 200)[(set: $PointsdeVie to 200)] (if: $Exp >= 2210)[(set: $Niv to 14)] (if: $Niv is 14)[(set: $PointsdeVie to 220)(set: $Soin to 50)] (if: $PointsdeVie > 220)[(set: $PointsdeVie to 220)] (if: $Exp >= 2520)[(set: $Niv to 15)] (if: $Niv is 15)[(set: $PointsdeVie to 240)(set: $Soin to 50)] (if: $PointsdeVie > 240)[(set: $PointsdeVie to 240)] (if: $Exp >= 2850)[(set: $Niv to 16)] (if: $Niv is 16)[(set: $PointsdeVie to 260)(set: $Soin to 50)] (if: $PointsdeVie > 260)[(set: $PointsdeVie to 260)] (if: $Exp >= 3200)[(set: $Niv to 17)] (if: $Niv is 17)[(set: $PointsdeVie to 280)(set: $Soin to 60)] (if: $PointsdeVie > 280)[(set: $PointsdeVie to 280)] (if: $Exp >= 3570)[(set: $Niv to 18)] (if: $Niv is 18)[(set: $PointsdeVie to 300)(set: $Soin to 60)] (if: $PointsdeVie > 300)[(set: $PointsdeVie to 300)] (if: $Exp >= 3960)[(set: $Niv to 19)] (if: $Niv is 19)[(set: $PointsdeVie to 320)(set: $Soin to 60)] (if: $PointsdeVie > 320)[(set: $PointsdeVie to 320)] (if: $Exp >= 4370)[(set: $Niv to 20)] (if: $Niv is 20)[(set: $PointsdeVie to 340)(set: $Soin to 70)] (if: $PointsdeVie > 340)[(set: $PointsdeVie to 340)] (if: $Exp > 4370)[(set: $Exp to 4370)] <audio src= "https://www.dropbox.com/s/32u0cckfl37fkw7/Campsite.ogg?dl=1" autoplay>SORRY YOU DIED ! <img src="https://www.dropbox.com/s/tesh9wsstt5dqlb/1779355584_small.jpg?dl=1"alt="Lit" height="630" width="540"/> [[RESTART ?|Début]] or (link-reveal: "LOAD A GAME ")[ [Game 1]<loada| (click: ?loada)[(load-game: "Save A")](if: (savedgames:) contains "Save A")[(print: (saved-games:)'s "Save A")](else:)[] [Game 2]<loadb| (click: ?loadb)[(load-game: "Save B")](if: (savedgames:) contains "Save B")[(print: (saved-games:)'s "Save B")](else:)[] [Game 3]<loadc| (click: ?loadc)[(load-game: "FileC")](if: (savedgames:) contains "FileC")[(print: (saved-games:)'s "Save C")](else:)[]] <audio src="https://www.dropbox.com/s/vvbligvf2ewrj5m/Recapture.ogg?dl=1" autoplay>You heal your wounds and win back 50 points of life! (link-goto: "BACK", (history:)'s last) (if: $Soin >= 10)[(set: $PointsdeVie to $PointsdeVie + 50)(set: $Soin to $Soin -10)] (if: $Niv is 2)[(if: $PointsdeVie > 15)[(set: $PointsdeVie to 15)]] (if: $Exp >= 120 and <210)[(set: $Niv to 3)](if: $Niv is 3)[(if: $PointsdeVie > 25)[(set: $PointsdeVie to 25)]] (if: $Exp >= 210 and <320)[(set: $Niv to 4)](if: $Niv is 4)[(if: $PointsdeVie > 40)[(set: $PointsdeVie to 40)]] (if: $Exp >= 320 and <450)[(set: $Niv to 5)](if: $Niv is 5)[(if: $PointsdeVie > 55)[(set: $PointsdeVie to 55)]] (if: $Exp >= 450 and <600)[(set: $Niv to 6)](if: $Niv is 6)[(if: $PointsdeVie > 70)[(set: $PointsdeVie to 70)]] (if: $Exp >= 600 and <770)[(set: $Niv to 7)](if: $Niv is 7)[(if: $PointsdeVie > 90)[(set: $PointsdeVie to 90)]] (if: $Exp >= 770 and <960)[(set: $Niv to 8)](if: $Niv is 8)[(if: $PointsdeVie > 105)[(set: $PointsdeVie to 105)]] (if: $Exp >= 960 and <1170)[(set: $Niv to 9)](if: $Niv is 9)[(if: $PointsdeVie > 120)[(set: $PointsdeVie to 120)]] (if: $Exp >= 1170 and <1400)[(set: $Niv to 10)](if: $Niv is 10)[(if: $PointsdeVie > 140)[(set: $PointsdeVie to 140)]] (if: $Exp >= 1400 and <1650)[(set: $Niv to 11)](if: $Niv is 11)[(if: $PointsdeVie > 160)[(set: $PointsdeVie to 160)]] (if: $Exp >= 1650 and <1920)[(set: $Niv to 12)](if: $Niv is 12)[(if: $PointsdeVie > 180)[(set: $PointsdeVie to 180)]] (if: $Exp >= 1920 and <2210)[(set: $Niv to 13)](if: $Niv is 13)[(if: $PointsdeVie > 200)[(set: $PointsdeVie to 200)]] (if: $Exp >= 2210 and <2520)[(set: $Niv to 14)](if: $Niv is 14)[(if: $PointsdeVie > 220)[(set: $PointsdeVie to 220)]] (if: $Exp >= 2520 and <2850)[(set: $Niv to 15)](if: $Niv is 15)[(if: $PointsdeVie > 260)[(set: $PointsdeVie to 260)]] (if: $Exp >= 2850 and <3200)[(set: $Niv to 16)](if: $Niv is 14)[(if: $PointsdeVie > 260)[(set: $PointsdeVie to 260)]] (if: $Exp >= 3200 and <3570)[(set: $Niv to 17)](if: $Niv is 17)[(if: $PointsdeVie > 280)[(set: $PointsdeVie to 280)]] (if: $Exp >= 3570 and <3960)[(set: $Niv to 18)](if: $Niv is 18)[((if: $PointsdeVie > 300)[(set: $PointsdeVie to 300)]] (if: $Exp >= 3960 and <4370)[(set: $Niv to 19)](if: $Niv is 19)[(if: $PointsdeVie > 320)[(set: $PointsdeVie to 320)]] (if: $Exp >= 4370)[(set: $Niv to 20)](if: $Niv is 20)[(if: $PointsdeVie > 340)[(set: $PointsdeVie to 340)]] (if: $Exp > 4370)[(set: $Exp to 4370)](set: $drop to (random: 30,60))(set: $PièceOr to $PièceOr + $drop)(set: $Exp to $Exp + 50)<img src="https://www.dropbox.com/s/xsruxrh3pvf8u9v/tresor-pieces-or.jpg?dl=1"/> (if: (random: 1,100) <= 20)[Congratulations, you've found a "dragon's skin"(set: $ecailledragon to $ecailledragon + 1)] (else:)[Nothing interesting excepted a flamed dragon's leg !] You dropped $drop coins and won 50 experience points. [[GO ON|Explore]] [[HAVE A REST|Lieu de repos]] [[GO BACK TO THE HUNTER'S CHIEF|Chef des chasseurs]] Stats : - Your Life : (print: $PointsdeVie) points. - Level : (print: $Niv). - Experience : (print: $Exp). - Cure : (print: $Soin) points. - Gold : (print: $PièceOr) coins. - Dragon's skin : (print: $ecailledragon). (set: $Nom to (prompt: "What's your name ?"))(set: $Niv to 1) Welcome $Nom ! You are a young hunter who needs to fight monsters in order to become one day a Master Hunter. [[START|Chef des chasseurs]] [[CHANGE YOUR NAME|Début]] (set: $Exp to 0)(set: $PointsdeVie to 10)(if: $PointsdeVie > 10)[(set: $PointsdeVie to 10)](set: $PièceOr to 10)(set: $inv to (a:))(set: $inv to $inv + (a: "une épée de fer", "un bouclier de cuir")) (set: $Soin to 0)(set: $peaudezombie to 0)(set: $pointsmedaille to 0)(set: $medaillebronze to 0) (if: $Niv >=2 and <5)[(set: $Soin to $Soin +10)] (if: $Niv >=5 and <8)[(set: $Soin to $Soin +10)] (if: $Niv >=8 and <11)[(set: $Soin to $Soin +10)] (if: $Niv >=11 and <14)[(set: $Soin to $Soin +10)] (if: $Niv >=14 and <17)[(set: $Soin to $Soin +10)] (if: $Niv >=17 and <20)[(set: $Soin to $Soin +10)] (if: $Niv >=20)[(set: $Soin to $Soin +10)] (if: $peaudezombie >= 5)[(set: $pointsmedaille to $pointsmedaille + 10)] (if: $pointsmedaille >=30)[(set: $medaillebronze to 1)] A monster attacks you ! (set: $monster_hp to (either: 12, 16)) Your level : $Niv. <img src="https://www.dropbox.com/s/mricvncw882c9qq/Monstre_terre.png?dl=1"alt="Monstre"height="400" width="300"/> [[ATTACK]] [[GO BACK TO THE HUNTER'S CHIEF|Chef des chasseurs]] Your Life : (print: $PointsdeVie) points. Monster's Life : (print: $monster_hp) points. Cure: (print: $Soin) points. <audio src="https://www.dropbox.com/s/hhx19vgvl4s9kx1/Combat.ogg?dl=1" autoplay>A mutant turtle appeared ! (set: $tortuehp to 35) You're at level $Niv. <img src="https://www.dropbox.com/s/c88vebku2toplee/Tortues-Ninja-140129-02.jpg?dl=1"alt="Tortue mutante"height="340" width="226"/> [[FiIGHT THE TURTLE|Attaquez la]] [[GO BACK TO THE HUNTER'S CHIEF|Chef des chasseurs]] Your Life : (print: $PointsdeVie) points de vie. Turtle's Life : $tortuehp points. Cure: (print: $Soin) points. <audio src="https://www.dropbox.com/s/hhx19vgvl4s9kx1/Combat.ogg?dl=1" autoplay>(if: (either: 0, 1, 2) is 0)[ The monster attacks ! <img src="https://www.dropbox.com/s/mricvncw882c9qq/Monstre_terre.png?dl=1"alt="Monstre"height="400" width="300"/> (set: $PointsdeVie to $PointsdeVie - (either: 0, 1, 2, 2, 2, 4, 4, 4, 4, 6)) (if: $PointsdeVie < 1)[ [[YOU DIED !|Vous êtes mort !]] (if: $PointsdeVie < 0)[(set: $PointsdeVie to 0)]] (else:)[ (if: $Soin >=10)[[[CURE|Magie Soin]]] (else:)[] [[ATTACK]] [[GO BACK TO THE HUNTER'S CHIEF|Chef des chasseurs]] ] ] (else:)[ You attack the monster ! <img src="https://www.dropbox.com/s/w9pvk8zl0ehaihv/main-avec-le-symbole-d-%C3%A9p%C3%A9e-53396487.jpg?dl=1"alt="attaque"height="400" width="400"/> (set:$monster_hp = $monster_hp - 3)(if: $Exp >= 210)[(set:$monster_hp = $monster_hp - 2)] (if: $Exp >= 450)[(set:$monster_hp = $monster_hp - 2)] (if: $monster_hp < 1)[ [[THE MONSTER DIED !]] (if: $monster_hp < 0)[(set: $monster_hp to 0)] ] (else:)[ (if: $Soin >=10)[[[CURE|Magie Soin]]] (else:)[] [[ATTACK]] [[GO BACK TO THE HUNTER'S CHIEF|Chef des chasseurs]] ] ] Your Life : (print: $PointsdeVie) points. Monster's Life : $monster_hp points. Cure: (print: $Soin) points. <audio src="https://www.dropbox.com/s/hhx19vgvl4s9kx1/Combat.ogg?dl=1" autoplay>(set: $drop to (random: 3,7))(set: $PièceOr to $PièceOr + $drop) (set: $Exp to $Exp + 10)<img src="https://www.dropbox.com/s/xsruxrh3pvf8u9v/tresor-pieces-or.jpg?dl=1"/> (if: (random: 1,100) <= 25)[Congratulations, you've found a "zombie's skin" ! (set: $peaudezombie to $peaudezombie + 1)] You've dropped $drop coins ! [[GO ON|Un monstre vous attaque]] [[GO BACK TO THE HUNTER'S CHIEF|Chef des chasseurs]] Stats : - Your Life : (print: $PointsdeVie) points. - Level : (print: $Niv). - Experience : (print: $Exp). - Cure : (print: $Soin) points. - Gold : (print: $PièceOr) coins.<img src="https://www.dropbox.com/s/o9438lqy1w8b9kk/auberge.png?dl=1"alt="Auberge"height="450" width="750"/> (if: $PièceOr <=5)[You don't have enough money ! [[GO OUT|Chef des chasseurs]]] (else:)[(set: $PièceOr to $PièceOr - 5)(set: $PointsdeVie to $PointsdeVie +330)You restored your Life et Cure points ! [[GO OUT|Chef des chasseurs]] (if: $Niv is 1)[(set: $PointsdeVie to 10)(set: $Soin to 0)] (if: $PointsdeVie > 10)[(set: $PointsdeVie to 10)] (if: $Exp >= 50)[(set: $Niv to 2)] (if: $Niv is 2)[(set: $PointsdeVie to 15)(set: $Soin to 10)] (if: $PointsdeVie > 15)[(set: $PointsdeVie to 15)] (if: $Exp >= 120)[(set: $Niv to 3)] (if: $Niv is 3)[(set: $PointsdeVie to 25)(set: $Soin to 10)] (if: $PointsdeVie > 25)[(set: $PointsdeVie to 25)] (if: $Exp >= 210)[(set: $Niv to 4)] (if: $Niv is 4)[(set: $PointsdeVie to 40)(set: $Soin to 10)] (if: $PointsdeVie > 40)[(set: $PointsdeVie to 40)] (if: $Exp >= 320)[(set: $Niv to 5)] (if: $Niv is 5)[(set: $PointsdeVie to 55)(set: $Soin to 20)] (if: $PointsdeVie > 55)[(set: $PointsdeVie to 55)] (if: $Exp >= 450)[(set: $Niv to 6)] (if: $Niv is 6)[(set: $PointsdeVie to 70)(set: $Soin to 20)] (if: $PointsdeVie > 70)[(set: $PointsdeVie to 70)] (if: $Exp >= 600)[(set: $Niv to 7)] (if: $Niv is 7)[(set: $PointsdeVie to 90)(set: $Soin to 20)] (if: $PointsdeVie > 90)[(set: $PointsdeVie to 90)] (if: $Exp >= 770)[(set: $Niv to 8)] (if: $Niv is 8)[(set: $PointsdeVie to 105)(set: $Soin to 30)] (if: $PointsdeVie > 105)[(set: $PointsdeVie to 105)] (if: $Exp >= 960)[(set: $Niv to 9)] (if: $Niv is 9)[(set: $PointsdeVie to 120)(set: $Soin to 30)] (if: $PointsdeVie > 120)[(set: $PointsdeVie to 120)] (if: $Exp >= 1170)[(set: $Niv to 10)] (if: $Niv is 10)[(set: $PointsdeVie to 140)(set: $Soin to 30)] (if: $PointsdeVie > 140)[(set: $PointsdeVie to 140)] (if: $Exp >= 1400)[(set: $Niv to 11)] (if: $Niv is 11)[(set: $PointsdeVie to 160)(set: $Soin to 40)] (if: $PointsdeVie > 160)[(set: $PointsdeVie to 160)] (if: $Exp >= 1650)[(set: $Niv to 12)] (if: $Niv is 12)[(set: $PointsdeVie to 180)(set: $Soin to 40)] (if: $PointsdeVie > 180)[(set: $PointsdeVie to 180)] (if: $Exp >= 1920)[(set: $Niv to 13)] (if: $Niv is 13)[(set: $PointsdeVie to 200)(set: $Soin to 40)] (if: $PointsdeVie > 200)[(set: $PointsdeVie to 200)] (if: $Exp >= 2210)[(set: $Niv to 14)] (if: $Niv is 14)[(set: $PointsdeVie to 220)(set: $Soin to 50)] (if: $PointsdeVie > 220)[(set: $PointsdeVie to 220)] (if: $Exp >= 2520)[(set: $Niv to 15)] (if: $Niv is 15)[(set: $PointsdeVie to 240)(set: $Soin to 50)] (if: $PointsdeVie > 240)[(set: $PointsdeVie to 240)] (if: $Exp >= 2850)[(set: $Niv to 16)] (if: $Niv is 16)[(set: $PointsdeVie to 260)(set: $Soin to 50)] (if: $PointsdeVie > 260)[(set: $PointsdeVie to 260)] (if: $Exp >= 3200)[(set: $Niv to 17)] (if: $Niv is 17)[(set: $PointsdeVie to 280)(set: $Soin to 60)] (if: $PointsdeVie > 280)[(set: $PointsdeVie to 280)] (if: $Exp >= 3570)[(set: $Niv to 18)] (if: $Niv is 18)[(set: $PointsdeVie to 300)(set: $Soin to 60)] (if: $PointsdeVie > 300)[(set: $PointsdeVie to 300)] (if: $Exp >= 3960)[(set: $Niv to 19)] (if: $Niv is 19)[(set: $PointsdeVie to 320)(set: $Soin to 60)] (if: $PointsdeVie > 320)[(set: $PointsdeVie to 320)] (if: $Exp >= 4370)[(set: $Niv to 20)] (if: $Niv is 20)[(set: $PointsdeVie to 340)(set: $Soin to 70)] (if: $PointsdeVie > 340)[(set: $PointsdeVie to 340)] (if: $Exp > 4370)[(set: $Exp to 4370)]] <audio src="https://www.dropbox.com/s/32u0cckfl37fkw7/Campsite.ogg?dl=1" autoplay><center><h2>//The Hunter//</h2> An Interactive Fiction by Courtleciel @sebharost </center> (link-reveal: "LOAD A GAME ")[ [GAME 1]<loada| (click: ?loada)[(load-game: "Save A")](if: (savedgames:) contains "Save A")[(print: (saved-games:)'s "Save A")](else:)[] [GAME 2]<loadb| (click: ?loadb)[(load-game: "Save B")](if: (savedgames:) contains "Save B")[(print: (saved-games:)'s "Save B")](else:)[] [GAME 3]<loadc| (click: ?loadc)[(load-game: "FileC")](if: (savedgames:) contains "FileC")[(print: (saved-games:)'s "Save C")](else:)[]] or [[NEW GAME|Début]](set: $pointsmedaille to $pointsmedaille + 10)(set: $peaudezombie to $peaudezombie - 5) You received 10 gift's points. [[GO BACK|Chef des chasseurs]](set: $medaillebronze to $medaillebronze + 1)(set: $pointsmedaille to $pointsmedaille - 30) You received a hunter's medal ! [[GO OUT|Chef des chasseurs]](if: (either: 0, 1) is 0)[The turtle attacks you ! <img src="https://www.dropbox.com/s/c88vebku2toplee/Tortues-Ninja-140129-02.jpg?dl=1"alt="Tortue mutante"height="340" width="226"/> (set: $PointsdeVie to $PointsdeVie - (either: 6,10)) (if: $PointsdeVie < 1)[ [[YOU DIED !|Vous êtes mort !]] (if: $PointsdeVie < 0)[(set: $PointsdeVie to 0)] ] (else:)[ (if: $Soin >=10)[[[CURE|Magie Soin]]] (else:)[] [[FIGHT THE TURTLE|Attaquez la]] [[RUN|Chef des chasseurs]] ]] (else:)[ You attack the turtle ! <img src="https://www.dropbox.com/s/w9pvk8zl0ehaihv/main-avec-le-symbole-d-%C3%A9p%C3%A9e-53396487.jpg?dl=1"alt="attaque"height="400" width="400"/> (set:$tortuehp = $tortuehp - 7)(if: $Exp >= 450)[(set:$tortuehp = $tortuehp - 2)](if: $Exp >= 770)[(set:$tortuehp = $tortuehp - 2)](if: $tortuehp < 1)[ [[THE TURTLE DIED|La tortue est morte !]] (if: $tortuehp < 0)[(set: $tortuehp to 0)]] (else:)[ (if: $Soin >=10)[[[CURE|Magie Soin]]] (else:)[] [[FIGHT THE TURTLE|Attaquez la]] [[RUN|Chef des chasseurs]] ] ] Your Life : (print: $PointsdeVie) points de vie. Turtle's Life : $tortuehp points. Cure : (print: $Soin) points. <audio src="https://www.dropbox.com/s/hhx19vgvl4s9kx1/Combat.ogg?dl=1" autoplay>(set: $drop to (random: 6,15))(set: $PièceOr to $PièceOr + $drop) (set: $Exp to $Exp + 30)<img src="https://www.dropbox.com/s/xsruxrh3pvf8u9v/tresor-pieces-or.jpg?dl=1"/> (if: (random: 1,100) <= 25)[Congratulations, you've found a zombie's skin !(set: $peaudezombie to $peaudezombie + 1)] You've dropped $drop golden coins ! [[GO ON|Marécages]] [[GO BACK TO THE HUNTER'S CHIEF|Chef des chasseurs]] Stats : - Your Life : (print: $PointsdeVie) points. - Level : (print: $Niv). - Experience : (print: $Exp). - Cure : (print: $Soin) points. - Gold : (print: $PièceOr) coins.(set: $pointsmedaille to $pointsmedaille + 30)(set: $ecailledragon to $ecailledragon - 2) You received 30 gift's points. [[GO OUT|Chef des chasseurs]]Congratulations (print: $Nom) ! You finished the game and became a real Master Hunter ! If you want you can [[IMPROVE YOUR LEVEL|Chef des chasseurs]] or [[PLAY A NEW GAME|Début]].CURRENT LEVEL : LEVEL (print: $Niv) ! [[CHECK NEXT LEVEL|Level and Exp tabs]] (link-goto: "BACK", (history:)'s last) (if: $Exp >= 50 and <120)[(set: $Niv to 2)] (if: $Exp >= 120 and <210)[(set: $Niv to 3)] (if: $Exp >= 210 and <320)[(set: $Niv to 4)] (if: $Exp >= 320 and <450)[(set: $Niv to 5)] (if: $Exp >= 450 and <600)[(set: $Niv to 6)] (if: $Exp >= 600 and <770)[(set: $Niv to 7)] (if: $Exp >= 770 and <960)[(set: $Niv to 8)] (if: $Exp >= 960 and <1170)[(set: $Niv to 9)] (if: $Exp >= 1170 and <1400)[(set: $Niv to 10)] (if: $Exp >= 1400 and <1650)[(set: $Niv to 11)] (if: $Exp >= 1650 and <1920)[(set: $Niv to 12)] (if: $Exp >= 1920 and <2210)[(set: $Niv to 13)] (if: $Exp >= 2210 and < 2520)[(set: $Niv to 14)] (if: $Exp >= 2520 and <2850)[(set: $Niv to 15)] (if: $Exp >= 2850 and < 3200)[(set: $Niv to 16)] (if: $Exp >= 3200 and <3570)[(set: $Niv to 17)] (if: $Exp >= 3570 and <3960)[(set: $Niv to 18)] (if: $Exp >= 3960 and <4370)[(set: $Niv to 19)] (if: $Exp >= 4370)[(set: $Niv to 20)]