(set: $NumberofOptions to 8)(set: $PlayerSteps to 0)(set: $PlayerUnits to 7)(set: $PlayerSupplies to 7)(set: $PlayerShiftstone to 7)(set: $Deviation to 1)(set: $PrevLocation to 0)(set: $BoardState to (a: 1,2,3))(set: $Lap to 0) The Shadowlands have a tendency to twist in on themselves, swallowing entire bands of adventurers without a trace. Can you navigate a path through before running out of supplies or the shiftstone needed to keep the Nightmares at bay? More importantly, can you survive? [[Prepare for your journey->Welcome]] (set: $PlayerLocation to 1)(set: $Lap to 0)(for: each _i, ...(range:1,3*$NumberofOptions))[(set: $BoardState's (_i) to (random: (-1-$Deviation),$Deviation))](if: $Deviation is > 1)[Congratulations on braving the Shadowlands(set: _th to ($Deviation-1)) _th (if:_th is 1)[time.](else:)[times.] When you gather more than 25 of any resource and survive to return, you will achieve true victory. (if: $PlayerUnits >= 25 and $PlayerSupplies >= 25 and $PlayerShiftstone >= 25)[[[You have mastered the Shadowlands...->Total Victory]]] (if: $PlayerUnits >= 25)[[[Congratulations on rescuing so many wanderers...->Unit Victory]]] (if: $PlayerSupplies >= 25)[[[Your trading accumen is remarkable->Supply Victory]]] (if: $PlayerShiftstone >= 25)[[[Congratulations on gathering a fortune in Shiftstone->Shiftstone Victory]]] (display: "Boon")] [[You believe you are prepared...->Loop1]] (if: $PlayerUnits is < 1)[They're dead... They're all dead... [[New Game->Start]]](elseif: $PlayerSupplies is < 1)[Towards the end you eat sand and rocks to fill the void in your gut... [[New Game->Start]]](elseif: $PlayerShiftstone is < 1)[The nightmares set in... [[New Game->Start]]](elseif: $Lap is 3)[Congratulations! You survived...(set: $Deviation to ($Deviation + 1)) [[this time->Welcome]]](else:)[(for: each _i, ...(range:1,$NumberofOptions))[(if: _i is $Viable1 or _i is $Viable2 or _i is $Viable3 or _i is $Viable4 or _i is $Viable5 or _i is $Viable6)[(set: _dude to $BoardState's (_i))(set: _food to $BoardState's (_i*2))(set: _goods to $BoardState's (_i*3))(link: "The path to ")[(set: $PrevLocation to $PlayerLocation)(set: $PlayerLocation to _i)(set: $PlayerUnits to $PlayerUnits + _dude)(set: $PlayerSupplies to $PlayerSupplies + _food)(set: $PlayerShiftstone to $PlayerShiftstone + _goods)(goto: "Loop1")] Units: _dude Supplies: _food Shiftstone: _goods](else:)[ (set: _dude to $BoardState's (_i))(set: _food to $BoardState's (_i*2))(set: _goods to $BoardState's (_i*3))(if: _i is $PlayerLocation)[You are here.](else:)[Down the road... Units: _dude Supplies: _food Shiftstone: _goods]] ]]Units: $PlayerUnits | Supplies: $PlayerSupplies | Shiftstone: $PlayerShiftstone(set: $Viable1 to ($PlayerLocation+1))(set: $Viable2 to ($PlayerLocation+2))(set: $Viable3 to ($PlayerLocation+3))(set: $Viable4 to ($PlayerLocation-$NumberofOptions+1))(set: $Viable5 to ($PlayerLocation-$NumberofOptions+2))(set: $Viable6 to ($PlayerLocation-$NumberofOptions+3)) (if: $PrevLocation > $PlayerLocation)[(set: $PrevLocation to 0)(set:$Lap to ($Lap+1))](if: $Lap <3)[Leg: $Lap] Your mastery of the Shadowlands is unheard of. To receive your prize send a direct message via: reddit to /u/krymsonkyng twitter @krymsonkyng email [email protected] [[New Game->Start]] With so large an expeditionary force, you decide to establish a guild and retire. Let others brave the Shadowlands for now. You've had enough. [[and yet you wonder if there is more to acheive...->Loop1]] You have enough supplies built up to start your own trading company. You set up shop in a town as far from the Shadowlands as you can manage. Still, you find yourself asking every trader who passes your way about that damnable place. [[You long to explore further, to see all you may see...->Loop1]] The Shiftstone market is your play thing. People from both sides of the law come to you to gather the finest arms in Myria. Still, weapons are but a tool. Without a cause, your days feel empty if comfortable. [[Conquering the Shadowlands was once your cause... perhaps again?->Loop1]](set: $PlayerLocation to 1)(set: $Lap to 0)(display: (either: "Boon1","Boon2","Boon3","RabbitHole1","RabbitHole2","RabbitHole3"))Tales of your journeys earned the respect of $Deviation followers! (set: $PlayerUnits to ($PlayerUnits + $Deviation))A wealthy trader donates $Deviation supplies for your next journey! (set: $PlayerSupplies to ($PlayerSupplies + $Deviation))A Stonescar merchant offers $Deviation Shiftstone for future expeditions, on the condition that you advertise for them should you survive.(set: $PlayerShiftstone to ($PlayerShiftstone + $Deviation))[[Test, please ignore->Test1]][[Test, please ignore->Test2]][[Test, please ignore->Test3]] Syl Commit to Shadow Resources New Path [[Back to the Shadowlands->Loop1]] Eilyn Secure a positive space Secure 2 positive spaces Resource Gain [[Back to the Shadowlands->Loop1]] Reyna New Path Resources Travel back in time [[Back to the Shadowlands->Loop1]]