The creature is a large and flat organism with many fins jutting from its wide back. As it cuts through the water, creatures at the surface are pushed by the currents of its fins and directed into a large maw at the back. \n\nOne of the tiny palm tree organisms misfires its propulsion and instead jumps out of the water. It lands on your dock and flutters hopelessly. \n\nWill you [[take the creature]] with you, or [[return it]] to the ocean?
The planet onscreen is a barren desert, with dark red mountains rising up out of the sand in various locations. The planet itself seems to be orbiting two suns, and is currently in between both. Your SCD is [[ready]].
With a whirring and a clicking of gears, a swirling distortion in space appears before your ship. There is a brief pause where everything is perfectly, absolutely silent -- then, with the sound of an explosion, your ship blasts forward into the wormhole.\n\nYou emerge right in orbit of the watery planet. It scarcely looks real, a shimmering blue mass with shifting white clouds coalescing and fading away. Your ship descends.\n\nActivating its water landing system, your ship unfolds a large square base as its thrusters slow its descent onto the water. After your ship lands with a shudder, you can feel the gentle rocking of the waves. According to your screen, the atmosphere is harmless for a robotic body of your design. \n\nYou can sit on the dock of your ship while you wait for your SCD to recharge, or transform your ship to a submarine and explore the depths of the ocean.\n\nWhat will you do?\n\n- Sit on the [[dock]]\n- [[Submerge]]
Dunes of sand stretch out unbroken except by the shadows of mountains in the distance. Some distance away, a faint shimmer is faintly visible in the air. Your footsteps make a light patter on the silky dunes as you approach the gleam. \n\nYou step past a small rock embedded in the sand and the shimmer twists into massive opaque forms before you. A massive stone obelisk is flanked by smaller arches, made of the same unidentifyable black rock as the obelisk. Something tells you these constructions are made of a different type of stone from the rock mountains that dot the landscape. \nYou step forward to [[touch the obelisk]], acting on a sudden instinct.
You decide to step outside onto the dock and watch the planet from the surface. \n\nYour ship undulates rhythmically with the gentle tide of a distant moon. The horizon is an unbroken line of waves, shimmering in the light of the setting sun. Just below the surface you spot a school of metallic-looking life forms darting through the water. They resemble tiny silver palm trees, shrinking inward before opening their 'leaves' to propel forwards. \n\nIn the distance, a large and dark form cuts across the waves. You [[zoom in]] with your telescopic lens.
You cradle the creature and place it in one of the holding cells. The ship scans it, adjusting the chemical makeup of the cell to replicate its natural environement. \n\nMeanwhile, your ship finishes its ascent into space and your monitor flickers to show a [[new planet]].
As your ship rises from the water, you hear the sound of something splashing on the floor. It appears the tiny metallic creature you returned to the ocean had flopped into the ship with you. It's too late to go back down to the ocean, but luckily, there is a [[biocontainment system]] on-board.\n
The roaring of your rocket's engine is deafening, even with earplugs. A screen in front displays the last few people important to you on video. They are waving, and smiling, and crying. \nThey are so proud of you.\n\nYour spaceship slowly begins to lift from the earth, accelerating with each second. The acceleration threatens to pull you apart, but you eventually become accustomed to it. The screen showing the last important people to you goes blank. \n\nFrom your port window you can see clouds passing by as the sky turns from baby blue to navy. With a final shake, the sky turns black, speckled with billions of tiny stars. \nYou are finally alone. It is time to move on.\n\nYour screen flickers on again, showing an expansive star system. On one side of the screen is an image of a planet that looks to be entirely covered in water.\n\nYour Spacial Collapsing Device [SCD] is ready. [[Are you]]?
You pick up the organism as delicately as possible, and gently drop it back into the water. It propels itself around in a circle.\n\nA soft beep from your ship confirms it is time to leave. You take one last look at the ocean planet before climbing back in. The dock folds up as your ship [[ascends]].
As soon as your fingers make contact with the stone, a deep and vaguely melodic hum fills the air. The sound is almost too low to be audible, and waves of vibration go through your body. An indescribable feeling of self-purpose and emotional strength wells up from somewhere inside of you. \n\nAfter some time, the humming of the obelisk and the stone arches becomes silent. The stone fades away too, and when you reach your hand out to touch it, there is only air where a shimmer of something greater had once been. \n\nThere is nothing more for you here. There is nothing less you could have received. You walk back to your ship, climb inside, and [[leave the world behind]].
Your surroundings gradually become lighter as you rise, turning back to shades of blue. By the time you reach the surface, everything seems unnaturally bright and it takes you a moment to adjust even in the waning sunset. Your ship pauses briefly to reconfigure its engines, before blasting upwards into space.\n\nYour monitor flickers to show a [[new planet]].
Your ship whirs to life as its engine ignites and accelerates you upwards into space. The strange desert planet shrinks as you surround yourself with stars again.
Your monitor blinks with an update to your surroundings as you near the bottom of the ocean: Massive metallic rings line the ocean floor, with impossibly smooth designs spiraling upwards from the rings like slivers. The splinters twist and break apart into smaller rings, where splinters rise outward to form new rings.\n\nYou hear a bang against the side of your ship. One of the smaller sets of rings and splinters had broken off from the large one, and was now resting just outside your ship. You decide to pull it into the airlock of your ship for [[retrieval]].\n\n
Your spaceship is ready to launch. \nYou will be leaving everybody behind. \nYou will not be able to come back.\nAre you ready?\n[[Launch]]
Choosing the submerge option causes your ship to whir briefly before pulling in its dock and sinking beneath the waves. \n\nFrom your port window you can see light filtering down as the water slowly darkens with your descent. The world around you eventually turns to black, with the only light coming from the [[dim screen]] before you.\n
With a whirring and a clicking of gears, a swirling distortion in space appears before your ship. There is a brief pause where everything is perfectly, absolutely silent -- then, with the sound of an explosion, your ship blasts forward into the wormhole.\n\nYou emerge right in orbit of the sand planet. The rare dual sun system places this planet in constant daylight. Massive rocky mountains break up the tides of sand. Your ships glides smoothly to the ground and lands without incident at the base of a rock mountain. The screen in front of you cites that the natural temperature of the planet is far too deadly for sentient beings, even state-of-the-art robotic systems like yourself. You don your heat-redistribution suit and step outside.\n\nThere is a cave system right beside where your ship had landed, with something glowing faintly in the dark. But towards the desert, in the distance, you can see a faint shimmer in the shape of an obelisk.\n\nWhat will you do?\n\n- [[Enter the cave]]\n- [[Enter the desert]]
Your ship scans the object after being sucked into the airlock. The internal scanners show that the metallic rings are not poisonous, and are in fact a type of plant organism. It proves to be remarkably heavy when you try to pick it up, and one of the rings snap off in the effort, clattering on the floor. Almost immediately after landing, parts of the ring begin to splinter apart. \n\nYou finally manage to haul the metal plant into the biocontainment system on your ship, which finishes absorbing the plant right as your ship emits a soft beep. The beep means your SCD has recharged, so you return to your seat as your ship ascends back to the water's [[surface]].
Right as you pick the creature up, your ship emits a soft beep confirming that the SCD has recharged. You spare one last scan of the ocean world around you before entering your ship. You locate the [[biocontainment system]] on your ship as it folds its docking station and ascends back into space.