<span class="capsPurple">''VIXEN OUTFIT''</span>\n\n<span class="capsPurple">SPACE VIXEN</span> outfits reflect the <span class="capsBlue">DIVINE POWER</span>, <span class="capsBlue">INFINITE WISDOM</span> and <span class="capsBlue">ULTIMATE FUNK</span> of the wearer. \n\nOutfits are made from 100% eco-friendly variants of <span class="capsBlue">PVC</span> and <span class="capsBlue">LUREX</span>, making the <span class="capsPurple">SPACE VIXEN</span> style a rarity in systems where plastics have been outlawed in ongoing <span class="capsBlue">ECO-WARS</span>.\n\n<span class="blue">[[Back|previous()]]</span>
<span class="capsBlue">THE BOSS</span> lets out a short, sharp laugh "You can't be serious? Knowing how much I hate <span class="capsRainbow">DISCO</span> and //your// kind, you'd still deign to grace me with you //exhaulted// company?"\n\n"Well. I can't say I haven't been curious about what makes the <span class="capsPurple">SPACE VIXENS</span> so special...I suppose I can spare a few minutes. Providing we stay here and you leave straight after."\n\nDO:\n<span class="green">[[The Boss|bossSexy]]</span>\nGO:\n<span class="blue">[[Back to town|interlude]]</span>\n\n<<Inventory>>
You plant your <span class="capsPurple">GLITTER BOOTS</span>, keep your shoulders back, your chin up and speak out in the name of all <span class="capsRainbow">DISCO</span>.\n\nYou tell the <span class="capsBlue">FANATIC</span> that there is no "real" <span class="capsRainbow">DISCO</span> - all of it has value, no matter where it comes from. <span class="capsRainbow">DISCO</span> brings <span class="capsBlue">HOPE</span> to the lives of many and its creation should be celebrated in all its forms.\n\nAlso, <span class="capsPurple">SPACE VIXENS</span> don't get their <span class="capsBlue">STRENGTH</span> from some kind of "pure" <span class="capsRainbow">DISCO</span>, but from the <span class="capsBlue">PEOPLE</span> behind it - be they makers or listeners - and the <span class="capsBlue">GREATNESS</span> that <span class="capsRainbow">DISCO</span> inspires in them.\n\nWhen you're finished, the <span class="capsBlue">FANATIC</span> looks suitably <span class="capsBlue">ADMONISHED</span>.\n\nUSE:\n<span class="blue">[[DISCO RAY on FANATIC|fanaticKill]]</span>\nDO:\n<span class="blue">[[Apprehend fanatic|fanaticCapture]]</span>\n<span class="green">[[Let the fanatic go with a warning|fanaticRelease]]</span>\n\n<<Inventory>>\n<<set $vixenPoints += 1>>
"Well then scram. Oh, and don't go looking in that alley for ways to break in." The <span class="capsBlue">BOUNCER</span> leans down and gives you a very slow, very obvious <span class="capsBlue">WINK</span>, then returns to his pose.\n\nA frown builds on the <span class="capsBlue">BOUNCER</span>'s face over several seconds "Wait...pretend like I didn't just do the wink as well"\n\nGO:\n<span class="blue">[[Into the alley|bossAlley]]</span>\n\n<<Inventory>>\n<<set $vixenPoints += 1>>
The <span class="capsBlue">PORT OFFICE</span> is the grandest building in town and full of activity.\n\nThe <span class="capsBlue">RECEPTIONIST</span> tells you that the <span class="capsBlue">PORT MISTRESS</span> is currently occupied and asks you to take a seat in the <span class="capsBlue">WAITING ROOM</span>, where a gentle <span class="capsRainbow">DISCO BEAT</span> is coming from overhead speakers. The <span class="capsBlue">RECEPTIONIST</span> continues to steal glances at you and your <span class="capsPurple">OUTFIT</span> as you wait.\n\nAfter a while, a <span class="capsBlue">BACK DOOR</span> opens and in strides a tall woman in a well-tailored suit, followed by a shorter woman with <span class="capsBlue">GLASSES</span>.\n\n"I hope we can put this matter behind us...and ''do'' turn off that racket" says the taller woman, gesturing to the speakers. It seems like the woman with <span class="capsBlue">GLASSES</span> is going to respond, but is silenced by a glare from the taller woman.\n\nSAY:\n<span class="purple">[[Request for the music to stay on|portConfrontation]]</span>\nDO:\n<span class="green">[[Wait for the tall woman to leave|portMeeting]]</span>\n\n<<Inventory>>
You take a moment to line yourself up with the <span class="capsBlue">CONTROL PANEL</span> and make sure your <span class="capsPurple">GLITTER BOOTS</span> are buffed to a <span class="capsBlue">MIRROR SHINE</span> before sticking one leg into the <span class="capsBlue">LAZER MESH</span>.\n\nFor a moment, the other side of the room becomes a <span class="capsRainbow">DISCO OF DEATH</span> as <span class="capsBlue">LAZERS</span> are reflected at every angle. The <span class="capsBlue">LAZERS</span> light up the <span class="capsBlue">CONTROL PANEL</span>, causing it to hiss and spark before shutting down the <span class="capsBlue">LAZER MESH</span>.\n\nUpon hearing the commotion created by destroying the <span class="capsBlue">CONTROL PANEL</span>, the <span class="capsBlue">DOOR</span> is opened by a pair of <span class="capsBlue">CRONIES</span>.\n\n"Hang on, you weren't supposed to..." one of the <span class="capsBlue">CRONIES</span> starts, until she is elbowed by her partner "I mean, thank goodness that you weren't harmed by this out of control security system" she continues in a monotone voice.\n\nHer partner's eyes have been on your <span class="capsPurple">DISCO RAY</span> "Perhaps <span class="capsBlue">THE BOSS</span> should deal with this. Come this way."\n\nGO:\n<span class="green">[[Follow on to see the boss|bossConfrontation]]</span>\n\n<<Inventory>>
The <span class="capsBlue">PORT MISTRESS</span> looks over the list of ships, selects a few icons on her <span class="capsBlue">HOLO-MONITOR</span> and finally passes you a <span class="capsBlue">DATA-CHIT</span> which slots into your <span class="capsBlue">SCANALYSER</span>.\n\n"Those are the manifests for the ships you gave me. Does anything in the cargo jump out at you?"\n<<if $checkedManifests>>\nSAY:\n<span class="purple">[[They were all smuggling fetish wear|portPlastic]]</span>\n<span class="rainbow">[[They were all trading disco|portDisco]]</span>\n<span class="green">[[They were all in the shellfish business|portOysters]]</span>\n<span class="blue">[[I don't think there's any connection|portNothing]]</span> \n<<endif>>\n<<set $haveManifests = true>><<Inventory>>
Dear <span class="capsBlue">APPLICANT</span>,\n\nIt has come to our attention that you are interested in joining the ranks of the <span class="capsPurple">SPACE VIXENS</span>.\n\nThis is not surprising; the <span class="capsPurple">SPACE VIXENS</span> represent <span class="capsBlue">POWER</span>, <span class="capsBlue">WISDOM</span> and <span class="capsBlue">ULTIMATE FUNK</span> across the universe and are respected crime fighting agents in galaxies from the <span class="capsBlue">THROBB</span> system to <span class="capsBlue">PUBIS MINOR</span>.\n\nHowever, not everyone is attuned to the <span class="capsRainbow">COSMIC DISCO BEAT</span> that drives the <span class="capsPurple">SPACE VIXENS</span>. The following test is designed to evaluate your suitability as a <span class="capsPurple">SPACE VIXEN</span> candidate. You will be tested on your <span class="capsBlue">STRENGTH</span>, <span class="capsBlue">JUSTICE</span> and <span class="capsRainbow">DEVOTION TO DISCO</span>.\n\nGOOD LUCK!\n\n<span class="blue">[[Begin]]</span>\n\n(For optimal results, please ensure your holo-visor and immersio-suit are properly connected. If these are unavailable, a text interface will be used.)\n<<set $haveBoots = true>>
<span class="capsBlue">SHOCKINGLY</span>, as soon as you enter the window, <span class="capsBlue">NANO-SILICON BARS</span> (reknowned for their <span class="capsBlue">TENSILE STRENGTH</span> and <span class="capsBlue">EASE OF CLEANING</span>) slam down across the <span class="capsBlue">WINDOW</span>. You find yourself in a small, wipe-clean room with a <span class="capsBlue">DOOR</span> at the far end.\n\nBefore you can move towards the <span class="capsBlue">DOOR</span>, a <span class="capsBlue">LAZER MESH</span> powers up and begins advancing towards you. You can see a <span class="capsBlue">CONTROL PANEL</span> blinking red on the other side of the <span class="capsBlue">LAZER MESH</span>.\n\nUSE:\n<span class="purple">[[Glitter Boots|bossGlitter]]</span>\n\n<<Inventory>>
Your encounter with <span class="capsBlue">THE BOSS</span> is rather dull. Once she's finished, she sends you on your way. An enjoyable time is had by some.\n\nGO:\n<span class="green">[[Back to town|interlude][$vixenPoints -= 1]]\n\n<<set $sexyTime = true>><<Inventory>><<set $sexyTime = false>>
<hr/>\n<span class="capsPurple">''Inventory''</span>\n\nLOOK:\n<<if !$sexyTime>><span class="green">[[Disco Ray]]</span>\n<<endif>><<if !$sexyTime>><span class="blue">[[Vixen Outfit]]</span>\n<<endif>><<if $haveBoots>><span class="purple">[[Glitter Boots]]</span>\n<<endif>><<if $haveShipNames && !$sexyTime>><span class="green">[[List of Ship Names]]</span>\n<<endif>><<if $haveManifests && !$sexyTime>><span class="blue">[[Ship Manifests]]</span>\n<<endif>>
<<if $vixenPoints >= 3>><span class="cosmicGlow">CONGRATULATIONS!</span>\n\nOur assessment is clear: you've got what it takes to be a <span class="capsPurple">SPACE VIXEN</span>! Come on down to see the <span class="capsPurple">SPACE VIXENS</span> in your sector for further recritment details:<<elseif $vixenPoints >= 1>><span class="cosmicGlow">GOOD SHOW!</span>\n\nYou've got a little to lean, but you're on the right track to becoming a real <span class="capsPurple">SPACE VIXEN</span>! Come along to see the <span class="capsPurple">SPACE VIXENS</span> in your sector for some <span class="capsBlue">HOT TIPS</span> to get you there:<<else>><span class="cosmicGlow">DON'T GIVE UP</span>!\n\nYou've got a lot to learn before you step into a pair of <span class="capsPurple">GLITTER BOOTS</span> of your own, but fear not! Check out the <span class="capsPurple">SPACE VIXENS</span> in your sector on their next assignment to learn what it takes to keep the <span class="capsBlue">GALAXY</span> safe:<<endif>>\n\nYour sector's <span class="capsPurple">SPACE VIXENS</span> can be found at <span class="blue">[[THE BATTERSEA BARGE|https://www.google.co.uk/maps/place/The+Battersea+Barge/@51.4826954,-0.1381446,17z/data=!4m2!3m1!1s0x0000000000000000:0xbe3ab1136ce012da]]</span> in <span class="capsPurple">LONDON</span> from May 3rd - May 7th\n\nReserve your place today to avoid <span class="green">[[missing out!|https://www.ticketsource.co.uk/event/85975]]</span>\n\nFor more information, contact you local <span class="purple">[[SPACE VIXENS|https://www.facebook.com/events/1619556114934554/]]</span>
<<if $haveManifests>><<portReturn>><<else>><<portFirst>><<endif>>
"You...you want to know about //me//? Well, I grew up on Fernix V. I never knew my parents and my orphanage was in a rougher side of town. I've worked here for ten years, and every day I try to make the galaxy a little safer for everyone."\n\nASK:\n<span class="purple">[[If the sheriff would be interested in accompanying you back to your ship for an intimate encouter|sheriffProposition]]</span>\nGO:\n<span class="blue">[[Back to town|Hub]]</span>\n\n<<Inventory>>
"Of course I organised them!" The <span class="classBlue">FANATIC</span> seems proud of this admission "I was keeping <span class="capsRainbow">DISCO</span> safe; keeping it pure. All that other junk wasn't //really// <span class="capsRainbow">DISCO</span> - it was destroying it!"\n\n"Surely you, of all people, understand? You <span class="capsPurple">SPACE VIXENS</span> take your awesome power from <span class="capsRainbow">DISCO</span> itself. If that garbage kept on poisoning <span class="capsRainbow">DISCO</span>, it could have runined the <span class="capsPurple">SPACE VIXENS</span>. If anything, I did it for you!"\n\nMAKE:\n<span class="purple">[[Inspiring speech about the freedom of DISCO|fanaticSpeech]]</span>\nUSE:\n<span class="blue">[[DISCO RAY on FANATIC|fanaticKill]]</span>\nDO:\n<span class="blue">[[Apprehend fanatic|fanaticCapture]]</span>\n<span class="green">[[Let the fanatic go with a warning|fanaticRelease]]</span>\n\n<<Inventory>>
<span class="capsBlue">THE BOSS</span> laughs derisively. "A few ships that got shot were carrying <span class="capsRainbow">DISCO</span> and you think //I'm// to blame?"\n\n"Let me get one thing straight: I //despise// <span class="capsRainbow">DISCO</span>. I despise it for its incessant beat, catchy tunes and nonsense lyrics. But most of all, I despise those who //worship// it" she says, eyeing you up.\n\n<span class="capsBlue">THE BOSS</span> leans forward, resting on her desk by her knuckles "If I wanted it gone from this town, I would simply make it happen rather than sending out //useless// pirates. But then, I don't want it gone. For as much as I detest it, ''idiots'' like it and ''idiots'' will pay for it; it's a product to be moved, same as any other."\n\n"Speaking of which, one of the ships that was attacked was carrying some of //my// cargo. Cargo ommitted from the manifest: a rather large shipment of costume-quality plastics. It would have fetched millions."\n\n"Do let me know if you find out who //actually// ordered the attacks."\n\nUSE:\n<span class="blue">[[DISCO RAY on BOSS for her crimes|bossKill]]</span>\nASK:\n<span class="green">[[About the boss|bossPersonal]]</span>\nDO:\n<span class="purple">[[Nothing: plastic and her divine sisters should be respected|interlude][$vixenPoints += 1]]</span>\n\n<<Inventory>>
You are in the <span class="capsBlue">G SYSTEM</span> at a small <span class="capsBlue">SPACE PORT</span> near <span class="capsBlue">OUTER RIMMING</span>.\n\nRecent reports show that a number of <span class="capsBlue">SPACE SHIPS</span> have been attacked by <span class="capsBlue">SPACE PIRATES</span> in this system. The only thing they had in common was that they docked here before the attack.\n\nThe <span class="capsBlue">VICE-ILLISCOPE</span> readings are off the chart: something's up and it's time to find out what.\n\nGO:\n<span class="purple">[[Visit the local sheriff|sheriff]]</span>\n\n<<Inventory>>
"Actually, yes: most of the crews survived. One ship was completely destroyed in the attack, but after looking through its maintainance logs, it was barely spaceworthy."\n\n"Aside from that, the other crews got away mostly unharmed."\n\nASK:\n<span class="green">[[To speak to some of the crews|sheriffCrews]]</span>\n<span class="blue">[[About the attackers|sheriffAttackers]]</span>\n<span class="purple">[[What was taken in the raid|sheriffLooted]]</span>\n\n<<Inventory>>
<<if $haveShipNames>><<sheriffReturn>><<else>><<sheriffFirst>><<endif>>
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<span class="capsPurple">''LIST OF SHIP NAMES''</span>\n*The Cresting Wave\n*The XXX Wing\n*The Jolly Rodgerer\n*Toast of Clitvar\n*The Junk\n*Cargo Ship 253C\n<<if $fullManifest>>*The Cleft Skimmer\n<<endif>>\n<span class="blue">[[Back|previous()]]</span>\n
The dingy <span class="capsBlue">ALLEY</span> is fairly unremarkable, other that the <span class="capsBlue">FIRE ESCAPE</span> running up the side of the <span class="capsBlue">OFFICE BLOCK</span>. It appears that one of the <span class="capsBlue">WINDOWS</span> accessible via the <span class="capsBlue">FIRE ESCAPE</span> has been left ajar.\n\nDO:\n<span class="purple">[[Break in through the upper window|bossBreakin]]</span>\n\n<<Inventory>>
You head back towards the <span class="capsBlue">CENTRE</span>, considering where you might find your next lead. <span class="capsBlue">CONVENIENTLY</span>, the <span class="capsBlue">PORT MISTRESS</span> comes running up to you.\n\n"Hi, um, I was looking over some more manifests and I found something odd: the ships that were attacked were all carrying <span class="capsRainbow">DISCO</span>, but they weren't the only ships carrying it. I found one other ship trading in <span class="capsRainbow">DISCO</span> which left here in the middle of the other attacks."\n\n"I've updated your manifest with the ship that wasn't attacked. Maybe the <span class="capsBlue">DISCOSMITH</span> will know why this ship was special?"\n\n<<set $fullManifest = true>><<set $knowHater = false>><<set $haveBoots = true>><<Hub>>
"Oh my! Being with a <span class="capsPurple">SPACE VIXEN</span>? I couldn't possibly...or could I? Alright then! Oh, but I'd like to...take charge...if that's ok with you?"\n\nBE DONE BY:\n<span class="purple">[[The port mistress|portSexy]]</span>\nGO:\n<span class="blue">[[Back to town|Hub]]</span>\n\n<<Inventory>>
"Oh. No thanks."\n\n"It's not you - I'm just not really into that kind of thing with anyone!"\n\nGO:\n<span class="blue">[[Back to town|Hub]]</span>\n\n<<Inventory>>
"I'm <span class="capsBlue">THE BOSS</span>, what more is there to say?"\n\nASK:\n<span class="green">[[If the boss would be interested in accompanying you back to your ship for an intimate encounter|bossProposition]]</span>\nGO:\n<span class="purple">[[Back to town without putting out for scum|interlude][$vixenPoints += 1]]</span>\n\n<<Inventory>>
YOU \ncould BE \na SPACE VIXEN!
"Oh...really?" The <span class="capsBlue">PORT MISTRESS</span>' eyes flick from you to her <span class="capsBlue">HOLO-MONITOR</span> "Are you sure? I mean, I'm not doubting one of the great <span class="capsBlue">SPACE VIXENS</span>, but...maybe you could have another look at the manifests?"\n\nSAY:\n<span class="purple">[[They were all smuggling fetish wear|portPlastic]]</span>\n<span class="green">[[They were all in the shellfish business|portOysters]]</span>\n<span class="rainbow">[[They were all trading disco|portDisco]]</span>\n\n<<set $haveManifests = true>><<Inventory>>
The <span class="capsBlue">PORT MISTRESS</span> looks over the manifests and nods her head "That's true, you might be on to something there. We do have a <span class="capsBlue">DISCOSMITH</span> right here in the port - they might be able to tell you what was special about these shipments."\n\n"Was there anything else?"\n\nASK:\n<span class="green">[[Who was that woman earlier?|portWoman]]</span>\n<span class="purple">[[About the port mistress|portPersonal]]</span>\nGO:\n<span class="blue">[[Back to town|Hub]]</span>\n\n<<Inventory>>\n
The <span class="capsBlue">SHERIFF</span> flips through a couple of pages on his <span class="capsBlue">TABLET</span>.\n\n"I don't have that information recorded in here, but you'll be able to access the cargo manifests if you talk to the <span class="capsBlue">PORT MISTRESS</span>. Let me send you the names of the ships." The <span class="capsBlue">SHERIFF</span> flicks a finger across the tablet in your direction and your <span class="capsBlue">SCANALYSER</span> pulses as it recieves the file.\n\n"Um, well. If that is all, I guess I'll uh..."\n\nASK:\n<span class="purple">[[About the Sheriff|sheriffPersonal]]</span>\nGO:\n<span class="blue">[[Back to town|Hub]]</span>\n\n<<set $haveShipNames = true>><<Inventory>>
You draw your <span class="capsRainbow">DISCO RAY</span> and point it at <span class="capsBlue">THE BOSS</span>. She is <span class="capsBlue">SHOCKED</span> and <span class="capsBlue">OUTRAGED</span>.\n\n"How //dare// you! You would use <span class="capsRainbow">DISCO</span> against //me//? What kind of ''spiteful'' <span class="capsPurple">SPACE VIXEN</span> are you? //YOU CAN'T DO THIS TO ME!//"\n\nYou fire your <span class="capsPurple">DISCO RAY</span>. <span class="capsBlue">THE BOSS</span> is left <span class="capsBlue">GROOVING</span> to her death, <span class="capsBlue">HATRED</span> burning in her eyes the whole time.\n\nGO:\n<span class="blue">[[Back to town|interlude]]</span>\n\n<<Inventory>>
"Oh! I'm sorry" says the <span class="capsBlue">SHERIFF</span>, looking flustered, "I forgot to mention that all the victims were cargo ships. They weren't built for defence."\n\n"Sorry. I was a bit um...distracted"\n\nASK:\n<span class="green">[[If any crew survived|sheriffSurvivors]]</span>\n<span class="purple">[[What was taken in the raid|sheriffLooted]]</span>\n\n<<Inventory>>
The <span class="capsBlue">SHERIFF'S OFFICE</span> has seen better days. The <span class="capsBlue">SHERIFF</span>, however looks in his prime: neatly cropped blonde hair, pale blue eyes and a body built for chasing down crooked traders.\n\nHe looks up when you enter and is <span class="capsBlue">AWED</span> for several seconds.\n\n"Sorry, you're clearly the <span class="capsPurple">SPACE VIXEN</span> they sent. I just...um...you're uh..."\n\nHe trails off but continues mouthing words.\n\nASK:\n<span class="green">[[About the attacks|sheriffAttacks]]</span>\n\n<<Inventory>>
"What's up?"\n\nASK:\n<span class="purple">[[About the discosmith|discoPersonal]]</span>\n<<if $fullManifest>><span class="green">[[About the ship that wasn't attacked|discoReveal]]</span>\n<<endif>>\nGO:\n<span class="blue">[[Back to town|Hub]]</span>\n\n<<Inventory>>\n
The <span class="capsBlue">SHERIFF</span> snaps out of his <span class="capsBlue">FUNK-DAZE</span> and focuses on a <span class="capsBlue">TABLET</span> on his desk.\n\n"Yes. Six ships have been attacked in the last month. Our station was the last port of call for all of them."\n\nASK:\n<span class="blue">[[About the attackers|sheriffAttackers]]</span>\n<span class="purple">[[What was taken in the raid|sheriffLooted]]</span>\n<span class="green">[[If any crew survived|sheriffSurvivors]]</span>\n\n<<Inventory>>
You take the <span class="capsBlue">SHERIFF</span> back to your <span class="capsBlue">SPACE SHIP</span>. \n\nHis inexperience shows, but he asks you to take charge and you proceed at a pace he's comfortable with. He listens well and an enjoyable time is had by all.\n\nGO:\n<span class="blue">[[Back to town|Hub]]</span>\n\n<<set $sexyTime = true>><<Inventory>><<set $sexyTime = false>>
The <span class="capsBlue">FANATIC</span> is perhaps inappropriately enthusiastic about being taken into <span class="capsPurple">SPACE VIXEN</span> custody. You return him to the <span class="capsBlue">SHERIFF</span> to be sentenced for his crimes.\n\n<span class="purple">[[Mission Accomplished!]]</span>
<span class="capsPurple">''SHIP MANIFESTS''</span>\n*The Cresting Wave\nCargo Weight : 22T\n260 Salted Beefcakes : 21T\n16 Drums Raw Disco(Pudenda Sine) : 1T\n*The XXX Wing\nCargo Weight : 15T\n200 Boxes Fine Disco(Prepuce Vibronic) : 0.5T \n1 Feather Boa : 14.5T\n*The Jolly Rodgerer\nCargo Weight : 10T\n100 Tanks Live Fornian Oysters : 10T\n26 YB Digitized Disco(Fornian Remix) : 0T\n*Toast of Clitvar\nCargo Weight : 15T\n28 Barrels Fortified Disco(Nude-Disco) : 10T\n63 Industrial Grade Records Disco(Clitvar Special) : 5T\n*The Junk\nCargo Weight : 17T\n130 Tanks Live Fornian Oysters : 13T\n630 Albums Disco(Frenulum Sapphonic) : 3T\n20 Cases Chintz Bow-Ties : 1T\n*Cargo Ship 253C\nCargo Weight : 4T\n20 Boxes Synth Gear (Assorted) : 1T\n94 Reams Lab-Grown Disco(Synthetic) : 2T\n10 Tanks Live Phallofish : 1T\n<<if $fullManifest>>*The Cleft Skimmer\nCargo Weight : 20T\n320 Drums Distilled Disco : 20T\n<<endif>>\n<span class="blue">[[Back|previous()]]</span>\n\n<<set $checkedManifests = true>>
You take the <span class="capsBlue">PORT MISTRESS</span> back to you <span class="capsBlue">SPACE SHIP</span>.\n\nShe marvels at your collection of eco-friendly fetish gear and is almost //too// excited at the sight of the <span class="capsBlue">VIBROCHAMBER</span>. After setting appropriate boundaries, the <span class="capsBlue">PORT MISTRESS</span> gets to work and an enjoyable time is had by all...though it may take a few hours for your walk to go back to normal.\n\nGO:\n<span class="blue">[[Back to town|Hub]]</span>\n\n<<set $sexyTime = true>><<Inventory>><<set $sexyTime = false>>\n
You head to an imposing <span class="capsBlue">OFFICE BLOCK</span> which you assume to be the residence of <span class="capsBlue">THE BOSS</span>, mainly as it's the only building with a <span class="capsBlue">BOUNCER</span>.\n\nThe <span class="capsBlue">BOUNCER</span>, an improbably large man, eyes you up as you approach.\n\n"I were warned about you. <span class="capsBlue">BOSS</span> says you can't come in unless you take off those <span class="capsPurple">GLITTER BOOTS</span>"\n\nSAY:\n<span class="purple">[[Refuse to remove boots|bossRefuse]]</span>\nDO:\n<span class="green">[[Remove boots|bossConfrontation][$haveBoots = false]]</span>\n\n<<Inventory>>
"Nothing. Nothing was taken from any of the ships because there wasn't anything left to take."\n\nASK:\n<span class="purple">[[Why wasn't there anything to take|sheriffShips]]</span>\n<span class="blue">[[About the attackers|sheriffAttackers]]</span>\n<span class="green">[[If any crew survived|sheriffSurvivors]]</span>\n\n<<Inventory>>
The <span class="capsBlue">FANATIC</span>'s house is a grand affair, panelled with shining chrome. When you knock on the <span class="capsBlue">DOOR</span>, it swings inwards, unleashing the familiar <span class="capsRainbow">DISCO</span> beat playing inside.\n\nYou enter into what appears to be a <span class="capsBlue">DISCO SHRINE</span>: the walls and shelves are covered in pictures of <span class="capsPurple">SPACE VIXENS</span> old and new and various <span class="capsBlue">DISCO PARAPHENALIA</span>.\n\nThe <span class="capsBlue">FANATIC</span>, who was polishing an ornate <span class="capsBlue">DISCO BALL</span>, turns as you enter. He is <span class="capsBlue">SHOCKED</span> and <span class="capsBlue">AWED</span> to see you.\n\n"I...I knew you'd come; that you'd be drawn here by the purity of my collection, my work and my <span class="capsBlue">DEVOTION</span> to <span class="capsRainbow">DISCO</span>!\n\nASK:\n<span class="purple">[[About the attacks|fanaticAttacks]]</span>\n\n<<Inventory>>
"Unfortunately, that's not possible." The <span class="capsBlue">SHERIFF</span> shuffles his feet nervously and gives you a half-smile of apology. "After they reported the attack, the crews were looking to get as far away from here as possible." \n\nASK:\n<span class="blue">[[About the attackers|sheriffAttackers]]</span>\n<span class="purple">[[What was taken in the raid|sheriffLooted]]</span>\n\n<<Inventory>>
The <span class="capsBlue">RECEPTIONIST</span> smiles at you and leads you straight into the <span class="capsBlue">PORT MISTRESS' OFFICE</span>.\n\nThe <span class="capsBlue">PORT MISTRESS</span> smiles at you "Hello again. Is there something I can help you with?"\n\nASK:\n<span class="purple">[[About the port mistress|portPersonal]]</span>\nGO:\n<span class="blue">[[Back to town|Hub]]</span>\n\n<<Inventory>>
"Pirates. Or, someone that looked like pirates - our long range probes didn't pick up any known callsigns." The <span class="capsBlue">SHERIFF</span> absentmindedly sweeps a curl of hair away from his forehead.\n\n"Still, the attackers weren't anything special; it's not like they had to be heavily armed."\n\nASK:\n<span class="blue">[[Why weren't they well armed|sheriffCargo]]</span>\n<span class="green">[[If any crew survived|sheriffSurvivors]]</span>\n<span class="purple">[[What was taken in the raid|sheriffLooted]]</span>\n\n<<Inventory>>
You enter the <span class="capsBlue">OFFICE</span> of <span class="capsBlue">THE BOSS</span>, who turns out to be the tall woman you saw in the <span class="capsBlue">PORT OFFICE</span>. She eyes you with contempt as you enter. "Ah, the <span class="capsPurple">//SPACE VIXEN//</span>." \n\n<<if $haveBoots>>"And with your <span class="capsPurple">GLITTER BOOTS</span> on, I see. Well, I do hope that whatever means you used to access my office didn't...inconvenience you." She says this to the two <span class="capsBlue">CRONIES</span> by the <span class="capsBlue">DOOR</span> who shuffle nervously and the slink outside.<<else>>"Or, should I even call you a <span class="capsPurple">SPACE VIXEN</span> any more? I //had// hear reports that they ''never'' remove their <span class="capsPurple">GLITTER BOOTS</span>. Perhaps I was simply mistaken?" She smirks at you.<<endif>>\n\n"Shall we just get this over with?"\n\nASK:\n<span class="blue">[[About the boss' involvement in the attacks|bossAttacks]]</span>\n\n<<Inventory>>
The <span class="capsBlue">SHERIFF</span> looks up from his work immediately. "You're back!" he says, enthusiastically "Was there anything else you needed?"\n\nASK:\n<span class="purple">[[About the Sheriff|sheriffPersonal]]</span>\nGO:\n<span class="blue">[[Back to town|Hub]]</span>\n\n<<Inventory>>
The <span class="capsBlue">SHERIFF</span> drops his tablet and spends several seconds making incoherent noises. He finally takes a breath and regains his composure.\n\n"That is to say, of course I would be honoured to spend a few enchanting hours with one such as yourself. It's just..." he looks down nervously "It's just, um, I'm not very...experienced with these sorts of things and. And I fear I wouldn't be up to the task of satisfying one of the" he sighs dreamily "<span class="capsBlue">SPACE VIXENS</span>."\n\nDO:\n<span class="purple">[[The sheriff anyway|sheriffSexy]]</span>\nGO:\n<span class="blue">[[Back to the town|Hub]]</span>\n\n<<Inventory>>
You feel the <span class="capsBlue">FANATIC</span> has learnt his lesson and leave him be while you return to your <span class="capsBlue">SPACE SHIP</span>.\n\n<span class="purple">[[Mission Accomplished!]]</span>\n<<set $vixenPoints -= 1>>
The <span class="capsBlue">FANATIC</span> gasps and his eyes light up as you draw your weapon. \n\n"A real life <span class="capsPurple">DISCO RAY</span>? Your <span class="capsBlue">JUSTICE</span> is absolute, o' mighty <span class="capsPurple">SPACE VIXEN</span> and if I should die, this is how I want to go."\n\nThe <span class="capsBlue">FANATIC</span> strikes a funky pose and <span class="capsBlue">GROOVES</span> off this <span class="capsBlue">MORTAL COIL</span> as you pull the trigger.\n\n<span class="purple">[[Mission Accomplished!]]</span>
You are at the <span class="capsBlue">CENTRE</span> of the <span class="capsBlue">SPACE PORT</span>.\n\nGO:\n<span class="blue">[[To the sheriff|sheriff]]</span>\n<<if $haveShipNames>><span class="purple">[[To the port mistress|port]]</span>\n<<endif>><<if $haveManifests>><span class="green">[[To the discosmith|disco]]</span>\n<<endif>><<if $knowHater>><span class="blue">[[To the boss|boss]]</span>\n<<endif>><<if $knowLover>><span class="purple">[[To the fanatic|fanatic]]</span>\n<<endif>>\n<<Inventory>>
"All of the ships had their cargo destroyed. The attackers appeared, opened fire without warning and then left as soon as the cargo holds had been hit."\n\nASK:\n<span class="purple">[[What were the ships carrying|sheriffManifest]]</span>\n<span class="blue">[[About the attackers|sheriffAttackers]]</span>\n<span class="green">[[If any crew survived|sheriffSurvivors]]</span>\n\n<<Inventory>>
<span class="capsPurple">''GLITTER BOOTS''</span>\n\nMost renowned of all a <span class="capsPurple">SPACE VIXEN</span>'s posessions are their <span class="capsPurple">GLITTER BOOTS</span>.\n\nSome say that the boots <span class="cosmicGlow">GLOW</span> with a light of their own. Others say that the boots are a conduit for the <span class="capsRainbow">CBD</span> (cosmic background disco). All you know is that since you put them on, you can't help but stand up for the <span class="capsBlue">FUNK RIGHTS</span> of those around you.\n\n<span class="blue">[[Back|previous()]]</span>
"Lemme see." The <span class="capsBlue">DISCOSMITH</span> sidles up close to you to get a look at your <span class="capsBlue">SCANALYSER</span> "This one that wasn't attacked - looks like it was carrying some pretty mainstream <span class="capsRainbow">DISCO</span> while all the others were more unusual local variants."\n\n"There is this one guy you may want to talk to; he's a bit of a <span class="capsBlue">DISCO FANATIC</span> and he's always going on about what types of disco I should be forging. But he's into the mainstream stuff - he might know something to help you."<<set $knowLover = true>>\n\nASK:\n<span class="purple">[[About the discosmith|discoPersonal]]</span> \nGO:\n<span class="blue">[[Back to town|Hub]]</span> \n\n<<Inventory>>
"Me? Well, let's see... I grew up on Cavernosa - it's a pretty small place but big on aphrodisiac agriculture. Never did sit with my style though."\n\n"I spent some time up in the Throbb system - it's where I learnt a lot of what I do now. They have an intense <span class="capsRainbow">DISCO</span> scene out there." The <span class="capsBlue">DISCOSMITH</span> is lost in happy memories for a few moments.\n\n"I found this place while hitching out to Pudenda. Set up a shop and I've been here since!"\n\nASK:\n<span class="purple">[[If the discosmith would be interested in accompanying you back to your ship for an intimate encounter|discoProposition]]</span>\nGO:\n<span class="blue">[[Back to town|Hub]]</span>\n\n<<Inventory>>
You inform the <span class="capsBlue">DISCOSMITH</span> of your investigation into the attacks while they nod along. "So you think the <span class="capsRainbow">DISCO</span> was the target all along? Sure, this would be the best place to hit if you want to limit the flow of <span class="capsRainbow">DISCO</span>: we're the only port in the sector with trans-galaxy lanes so we get a lot of traffic from nearby systems."\n\n"And you have ''got'' to hear what's coming out of these remote colonies, it's like nothing I've heard before, kind of fuses a bunch of styles and...sorry, I'm getting off topic."\n\n"Well, noone is louder about their hatred of <span class="capsRainbow">DISCO</span> than <span class="capsBlue">THE BOSS</span>. She kind of unofficially runs this place, if you know what I mean? Lots of off the records trading deals and anyone working against her interests tends to get 'friendly reminders' thrown through their windows at 3AM"<<set $knowHater = true>>\n\nASK:\n<span class="purple">[[About the discosmith|discoPersonal]]</span>\nGO:\n<span class="blue">[[Back to town|Hub]]</span>\n\n<<Inventory>>
<<if $knowHater or $fullManifest>><<discoReturn>><<else>><<discoFirst>><<endif>>
The taller woman turns to face you. "Well. If it isn't the <span class="capsPurple">//SPACE VIXEN//</span>" she says with clear disdain "I heard they'd called you in to hold the hands of a few traders too stupid to avoid getting themselves shot."\n\nShe takes a few steps towards you "Well let me make one thing clear: I own this town and I don't like having you around. So once you've finished your little investigation, clear out."\n\nShe turns and heads for the door "And don't bother me again."\n\nAfter she's left, the woman with <span class="capsBlue">GLASSES</span> smiles at you "Thank you. I really like this song!"\n\nGO:\n<span class="blue">[[Follow the woman into her office|portMeeting]]</span>\n\n<<Inventory>>\n<<set $vixenPoints += 1>>
"Me? Oh, you know. I just look after paperwork, nothing all that interesting. Why do you ask?"\n\nASK:\n<span class="green">[[Who was that woman earlier?|portWoman]]</span>\n<span class="purple">[[If the port mistress would be interested in accompanying you back to your ship for an intimate encouter|portProposition]]</span>\nGO:\n<span class="blue">[[Back to town|Hub]]</span>\n\n<<Inventory>>
"Oh..." the <span class="capsBlue">PORT MISTRESS</span> suddenly goes very quiet "she's just a local business woman. You probably don't want to bother her much more..."\n\nASK:\n<span class="purple">[[About the port mistress|portPersonal]]</span>\nGO:\n<span class="blue">[[Back to town|Hub]]</span>\n\n<<Inventory>>
Commissioned by:\nSPACE VIXEN High Command\n\nEngineered by:\n[[Tim Skew|http://www.twitter.com/Sethirith]]
You make your way to the <span class="capsBlue">DISCOSMITH</span>. You needn't ask for directions; you simply follow the familiar pulse of <span class="capsRainbow">DISCO</span> you feel in your boots.\n\nAs you find the source of the <span class="capsRainbow">DISCO</span>, a young man storms past. He's so oblivious to your presence that he almost runs straight into you.\n\nYou find the <span class="capsBlue">DISCOSMITH</span> sat in the centre of a small <span class="capsBlue">WORKSHOP</span>. Disassembled <span class="capsBlue">SYNTHESIZERS</span> line the benches and an assortment of <span class="capsBlue">SPEAKERS</span> are pumping out several tracks at once.\n\nThe <span class="capsBlue">DISCOSMITH</span> spins in their chair when you enter, smiles and gets up to embrace you warmly. "Oh man, I'm so glad you stopped by! I was hoping to meet the <span class="capsRainbow">DAUGHTER OF DISCO</span> that rolled into town!"\n\nASK:\n<span class="green">[[About local attitude to Disco|discoLocals]]</span>\n\n<<Inventory>>
<span class="capsPurple">''DISCO RAY''</span>\n\n<span class="capsBlue">FULLY CHARGED</span> and ready to roll.\n\nThe <span class="capsPurple">SPACE VIXEN</span>'s jurisdiction extends to all galaxies under the <span class="capsBlue">B.R.A. PACT</span>, however, the <span class="capsPurple">DISCO RAY</span> should only be used as a last resort in the defence of <span class="capsBlue">LIFE</span>, <span class="capsBlue">LIBERTY</span> or <span class="capsRainbow">DISCO</span>.\n\n<span class="blue">[[Back|previous()]]</span>
"Ooh! Really?" The sudden outburst is the most excited you've seen the <span class="capsBlue">PORT MISTRESS</span> get. She blushes, coughs and checks the manifests.\n\n"Hmm, I agree that some of these records are showing irregularities. But not all of them. And I know one of the captains - they'd never do something that illegal...but that's just what I think."\n\nSAY:\n<span class="green">[[They were all in the shellfish business|portOysters]]</span>\n<span class="rainbow">[[They were all trading disco|portDisco]]</span>\n<span class="blue">[[I don't think there's any connection|portNothing]]</span>\n\n<<set $haveManifests = true>><<Inventory>>
"If you'll come this way, my lady <span class="capsPurple">SPACE VIXEN</span>." The woman with <span class="capsBlue">GLASSES</span>, evidently the <span class="capsBlue">PORT MISTRESS</span>, leads you into her <span class="capsBlue">OFFICE</span>.\n\nThe <span class="capsBlue">OFFICE</span> is small, but neatly kept. The <span class="capsBlue">PORT MISTRESS</span> sits at her desk "I hear you're investigating the attacks on some ships that passed through here; what can I help you with?"\n\nASK:\n<span class="blue">[[About the cargo manifests|portManifests]]</span>\n\n<<Inventory>>
"Hmm, it's true that there are a number of small aphrodisiac farms that transport goods through here - and there's good money in it...but why would anyone destroy that cargo? Are you sure that connects all of the attacks?"\n\nSAY:\n<span class="purple">[[They were all smuggling fetish wear|portPlastic]]</span>\n<span class="rainbow">[[They were all trading disco|portDisco]]</span>\n<span class="blue">[[I don't think there's any connection|portNothing]]</span>\n\n<<set $haveManifests = true>><<Inventory>>