(set: $hp to 10)
(set: $day to 0)
(set: $coins to 10)
(set: $stamina to 0)
(display: "Welcome!")
(set: $wood to 0)
(set: $stone to 0)
(set: $sheep to 0)
(set: $brick to 0)
(set: $meat to 0)Hello!
You current stats are $hp health, $coins coins, and $stamina stamina!
It is currently day $day
What would you like to do?
[[Adventure]]
[[Rest]]
[[Forage]]
Or you can check your inventory
[[Inventory]]Welcome to the Adventures of Libay!
A magical fantasy RPG game!
Press start to begin
[[Start|Main]](set: $monster_hp to (random: 1,10))
You come across a monster! It has $monster_hp hp
[[Fight]]
[[Flee|Main]]
(if: $stamina < 10)[
(set: $stamina to $stamina + (random: 1,5))
You have rested well and gained stamina!
You're now at $stamina stamina.
Rest further?
[[No|Main]]
[[Yes|Rest]]
(set: $day to $day + 1)
]
(else:)[
You do not need rest, go on. Get!
[[Main]]
](if: (random: 1,10) > 3)[
You found wood and stone
(set: $wood to $wood + (either: 1,2,3))
(set: $stone to $stone + (either: 1,2,3))
[[Check your inventory|Inventory]]
[[Return|Main]]
]
(else:)[
You found a wolf!
[[Try to tame]]
[[Try to kill]]
]This is your inventory! It shows all of the resources you have and can get.
Your current items are
$wood wood
$stone stone
$sheep sheep
$brick brick
$meat meat
[[Main]](if: (either: 0,1) is 0)[
You walk slowly up to the wolf. It goes and bites you!
You have no choice but to [[Fight back|Try to kill]]
]
(else:)[
You walk slowly up to the wolf. It seems timid, but doesn't seem to hurt you.
(if: $meat < 1)[ You do not have any meat to tame the wolf, it runs away.
[[Continue to forage|Forage]]
[[Go home|Main]]
]
(else:)[ You hold out meat you have. The wolf slowly walks over and takes a bite. You smile and pat the wolf's head. You tamed a wolf!
(set: $meat to $meat - 1)
[[Continue to forage|Forage]]
[[Go home|Main]]
]
](if: (random: 0,1) is 0)[
You kill the wolf, you gain meat.
(set: $meat to $meat + (either: 1,2))
[[Check Inventory|Inventory]]
]
(else:)[
The wolf bites you
(set: $hp to $hp - (either: 1,2,3))
(if: $hp < 1) [ You have died! [[Game over!]] ]
(else:)[
You have $hp hp left
[[Continue fight|Try to kill]]
[[Flee|Main]]
]
](if: (either: 0, 1) is 0)[
The monster bites you!
(set: $hp to $hp - (either: 1,2,3))
(if: $hp < 1)[ You are dead, [[Game over!]] ]
(else:)[ Your health is $hp.
[[Fight]]
[[Flee|Main]] ]
]
(else:)[ You hit the monster!
(set:$monster_hp = $monster_hp - (random: 1,3))
(if: $monster_hp < 1)[ The [[monster is dead!]] ]
(else:)[
Its health is $monster_hp.
[[Fight]]
[[Flee|Main]] ]
]
Game over, you are dead!
Start over?
[[Yes|Init1]]
(set: $drop to (random: 1,5))
(set: $coins to $coins + $drop)
You collect $drop coins!
[[Go home|Main]]
[[Continue adventuring|Adventure]]