<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if $tomecolour is "jbyyrl">>The light shining from within you spreads throughout the cave, throwing every aberration in the texture of the walls into sharp relief. The walls glisten with moisture.\n\nThe cave looked relatively small from the outside, but now that you're here – and are casting plenty of light to see by – you can see an opening at the back, winding its way [[deeper]] into the heart of the hill.<<else if $tomecolour is "xpnyo">>You have no need of light.\n\nYou can feel the shape of the cave around you: the entrance is small and narrow, but at the back is a gullet winding its way [[deeper]] into the heart of the hill.<<else>>It's dark as pitch in here<<if $tomecolour is "rtaneb">>: your burning does nothing to dispel the gloom<<endif>>. You can't see a thing.\n* [[Return|river][$tomecolour = "rhyo"]]<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited() is 1>>Why, //why// isn't this undead abomination vulnerable to light? A lifetime of games and films have lied to you!\n\nThe dessicated husk of a person doesn't even have proper eyes anymore; it almost certainly does not rely on actual sight. Attempts to blind it have [[no effect|can't help]], to say nothing of attempts to banish it using nothing but your own eldritch bioluminescence.<<else>>Still no effect. You must have been [[pretty desperate|can't help]] to try that again.<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nThe light is bursting out of you, brighter than the fire, brighter than the sun; but the beaver is unfazed.\n\nThe demon gave you your power. You will never win against it by its own light.\n* <<if visited("Walk through the fire")>>[[Return|Walk through the fire]]<<else if visited("Burn your way through it")>>[[Return|You took it]]<<else>>[[Return|Phase through it]]<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou pass through the barrier unhindered.\n\nBeyond the fire is an idyllic nature scene: a pond, its water looking black in the twilight, with a beaver dam and a huge lodge built of bones.\n\n<<if visited() is 1>>A furry brown head surfaces from the dark water. It's a beaver muzzle, perfectly ordinary – except that it is larger than your own, and the fur is streaked with blood: and you recognise it as the demon you've summoned from the //Tome of All//. It had been bound in there for years, for centuries. [[You freed it|You took it]].<<else>>The demon is waiting for you.<<if $tomecolour is "qre">>\n* [[Worship]]\n* [[Fight the demon]]\n* [[Get out of here]]<<else if $tomecolour is "rtaneb">>\n* [[Worship]]\n* [[Get out of here]]<<else if $tomecolour is "jbyyrl" and visited("Blind, banish, whatever you can do")>>\n* [[Worship]]\n* [[Get out of here]]<<else if $tomecolour is "jbyyrl">>\n* [[Worship]]\n* [[Blind, banish, whatever you can do]]\n* [[Get out of here]]<<else if $tomecolour is "arret">>\n* [[Worship]]\n* [[Raise the lodge]]\n* [[Get out of here]]<<else if $tomecolour is "rhyo">>\n* [[Worship]]\n* [[Freeze the pond]]\n* [[Get out of here]]<<else if $tomecolour is "grybvi">>\n* [[Worship]]\n* [[Worship]]\n* [[Worship]]<<else if $tomecolour is "xpnyo">>\n* [[Worship]]<<else>>\n* [[Worship]]\n* [[Get out of here]]<<endif>><<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited() is 1>>In a small hollow on the side of the hill you find a withered corpse, curled around its stomach. Its face is drawn in a twisted grimace of agony, its flesh a dessicated husk. It must be ancient: why it hasn't yet fallen to dust, exposed as it is, you cannot explain.\n\nExcept, if the voices dancing through your veins are to be trusted, it isn't in fact at all ancient. The word //fresh// darts through your mind again and again, nesting in your thoughts, twisting into your logic as if driven by knowledge. This person died last night, you think. You know. You know, but you don't know how you know, and you don't know if what you know is real, and – there's a withered corpse in front of you, curled around itself, freshly dead and with its features twisted in agony.<<else>>There's a withered corpse in front of you, curled around itself, freshly dead and with its features twisted in agony.<<endif>><<if visited("Loot the corpse") and $tomecolour is "rtaneb">>\n* [[Examine the corpse]]\n* [[Burn the corpse]]\n* [[Return to the hill|break through]]<<else if visited("Loot the corpse")>>\n* [[Examine the corpse]]\n* [[Return to the hill|break through]]<<else if $tomecolour is "rtaneb">>\n* [[Examine the corpse]]\n* [[Loot the corpse]]\n* [[Burn the corpse]]\n* [[Return to the hill|break through]]<<else>>\n* [[Examine the corpse]]\n* [[Loot the corpse]]\n* [[Return to the hill|break through]]<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nThis bank of the river is a steep hill, so overgrown that you can't even imagine a way to forge a path through. All you can reach is the entrance to a [[cave]]<<if $tomecolour is "grybvi">>. The voices are pulling at you, calling you to go inside<<endif>>.
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nAs your body thaws out, so does the river. The mummy crashes into the water.\n\nAs it falls it raises its head and screams into the night: a sound like rusted iron scraping down your spine. The river swallows the corpse and its scream, but in your mind it <<if visited("drowned mummy")>>lingers.\n\nAw yeah. That's //two// mummies you've drowned this way. [[Nice going!|lingers]]<<else>>[[lingers]].<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nThe assemblage of rotting corpses <<print either("begin tapdancing", "do the chicken dance", 'do the "Thriller" dance', "stand on one leg", "simultaneously rub their bellies and tap their heads", "begin to twiddle their thumbs", "do twenty jumping jacks", "make rude gestures with what remains of their hands", "begin bellydancing", "play air guitar", "run in place", "raise their arms and jump into the air", "begin headbanging", "do a little jig", "raise their hands in a Vulcan salute", "partner up and waltz across the graveyard", "wink, as well as they're able, and do double finger guns", "twirl in place like undead ballerinas", "link arms and kick up their legs in a line dance")>>.\n\nThis ought to be amusing, but because it is being done by a lot of partially decayed dead bodies, it winds up being sinister instead<<if visited("Listen")>>. There is a distinct possibility that your time could have been better spent<<endif>>.\n* [[Return|Command your undead army]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nKnowledge twists itself into your mind, but it is confused, shadowed, distorted: it leaves you doubting whatever you thought you knew before, and gives you nothing to cling to. Through it all the voices have picked up in strength. You listen:\n\n//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;<<print either("...spake the words: qre...", "...rtaneb...", "...jbyyrl...", "...arret...", "...rhyo...", "...grybvi...", "...the final word...", "...''you'' were the one...", "...great ritual, at last...", "...cemetary filled with sacrifices...", "...the graves of those who came before...", "...killed them, killed them all...", "...the ritual, finally...", "...deaths not in vain...", "...the Tome of All...", "...opened the tome...", "...cast the circle...", "...made the sacrifice...", "...you were there...", "...you did this...", "...summoned the demon...", "...brought it into this world...", "...for power...", "...the power of the tome...", "...the power of the words...", "...for the power of the tome...", "...released the power...", "...released the demon...", "...released our doom...", "...released the words...", "...write them into the tome...", "...gain the power...", "...the power of the words...", "...write the words into the tome...", "...write the words...", "...you made this deal...", "...you released them...", "...you released it...", "...you summoned it from the tome...", "...you gave it life...", "...for the words...", "...for the power...", "...all the sacrifices...", "...all the years...", "...took the talisman...", "...broke it...", "...broke the talisman...", "...took the spokes...", "...took the words...", "...hid the words...", "...hid ourselves...", "...to keep you from the words...", "...to keep you from the power...", "...to keep us safe...", "...ran from the demon...", "...ran and hid...", "...took shelter where we could...", "...thought we were safe...", "...thought we could hide...", "...thought it might not find us...", "...thought maybe we could undo it...", "...overpower you...", "...kill you...", "...take the tome...", "...use the words...", "...banish the demon...", "...back into the tome...", "...back whence it came...", "...came after us...", "...took our life...", "...devoured our life...", "...to feed itself...", "...to grow strong...", "...into the forest...", "...feeds on flesh and bone...", "...feeds on life...", "...tore the life from our bodies...", "...left us lifeless...", "...left us hopeless...", "...keep the talisman safe...", "...keep it from your hands...", "...could do no more...", "...feed on your life...", "...kill you now...", "...you killed us...", "...you did this...", "...you gave it life...", "...you made the deal...", "...in the forest...", "...it waits and feeds...", "...corrupted the life that was there...", "...will kill you...", "...will take back the words...", "...will take back the tome...", "...last threat...", "...last hope...", "...must keep them safe...", "...it was ''your'' idea...", "...you did this...")>>@@//\n\nBut the words haven't sounded from the corpse's mouth, and it is [[still coming|can't help]].
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou can feel the death in this place: the lives taken by this demon in beaverskin, both human and otherwise. Their bones are held in place by hardened mud, but you call to them all the same, waking them from their slumber.\n\n<<if previous() is "Freeze the pond">>The beaver lodge caves in. Your power is spread over dozens of scattered bones, all in disarray; you try to reassemble them, to give them some semblance of form, at least enough to fight with – but the sound of the cave-in was enough to attract the beaver's attention, and it is fighting you for control. It is stronger than you are. It is winning.<<else>>At first nothing happens. Then, all at once, the beaver lodge caves in. Your power is spread over dozens of scattered bones, all in disarray, and the beaver is fighting you for control – and it is stronger than you, it is //winning// –<<endif>>\n\nYou can't hold it anymore. You nearly collapse into the water – somehow, you can't remember when, <<if previous() is "Freeze the pond">>the ice must have melted<<else>>you must have waded a few steps in<<endif>> – but somehow you manage to keep your feet.\n\n[[You don't see the beaver anymore.|demon water death]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nWhen the rage begins to settle you find yourself panting and bleeding but victorious, surrounded by pieces of mummy.\n\nYour arm hurts, badly, where the dead thing bit you; but there's nothing you can do about it right now. You clench and unclench your fist a few times, assuring yourself that it still works properly (it does), and then set about trying your best to forget the pain. You'll have to get it taken care of eventually, of course, but you don't exactly have access to a hospital right now.\n\nYou take a moment to breathe, try to shake off some of the adrenaline, and return to the [[hill|break through]].
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou can't burn the thing without touching it, and you can't see where it is. Essentially, your only hope is to [[grope blindly through the darkness|cave mummy death]] and hope that you reach it before it reaches you.\n\nAlso, that it's extremely flammable.
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nA feeling of death pervades this place: old death, serene, tranquil, placid. You can sense the empty bodies beneath each and every stone, but the raw hunger of the void inside them has wasted away.\n* [[Raise an undead army]]\n* [[Return|$graveyardposition]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nThe gleaming thing is a bit of jeweled gold<<if visited("weird knickknacks")>>. Another bit of the talisman<<endif>>, engraved with the word: //grybvi//.\n* [[Return|graveyard avec army]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited() is 1>>Your frostbitten feet are sluggish, slow to respond, and the ice you've bridged the river with is slippery. Twice you fall; but the ice is thick, and holds your weight. You scramble to your feet and across the river without serious injury. Even the pain blooming from your worsened bruises is slowed by the cold.\n\n<<endif>><<if (visited() + visited("Flee the cave")) < 4>>You squint [[across the river|run across]], but see nothing except a darker patch where you know the cave to be.<<else if (visited() + visited("Flee the cave")) is 4>>There's a definite hint of movement in the shadows across the river, the soft echo of the dead thing's breath. It's [[coming after you|run across]].<<else>>It's still coming towards you, stalking over the ice, [[crossing the river|cave mummy death]].<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited("Burn your way through it")>>You break free of the demon's gaze, turn on your heel, and <<if $tomecolour is "rtaneb">>[[run|$forestretreat]]. The blazing forest welcomes you; you hope it will hold the giant carnivorous beaver at bay.<<else>>//run//.\n\nIn your haste to flee you have forgotten: [[the forest is burning down all around you.|death in fire]]<<endif>><<else>>In your haste to flee you have forgotten: there's a thick thorny barrier blocking your way. [[You can't get away.|demon barrier death]]<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou back cautiously away through the darkness.<<if visited() is 1>>\n\nYou have no idea where you're going. It's black as pitch all around you: you haven't the foggiest where the exit is, and you must move slowly and carefully to keep from stumbling against the uneven floor or occasional stone column.<<endif>> Maybe this buys you a little time; maybe it doesn't.\n\n[[The mummy's still out there.|something new]]
It feasts upon your flesh. You are glad to serve.\n\nIt builds dams from your bones. You are glad to serve.\n\nIt devours your soul. [[You are glad to serve.|credits]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nTwenty or thirty low gravestones mark unkept graves, bounded by a fence of blackened iron. The graves are freshly disturbed<<if not visited("Dig up the grave")>>; you can see something glinting beside one of those near the back<<endif>>.\n\nStanding around in you in loose disorder are a good score of corpses in various stages of decay, staring at you with baleful eyes (or what remains of them). <<if $tomecolour is "jbyyrl">>They shrink back from the light you emanate: it seems to make them uncomfortable.<<else if $tomecolour is "arret">>You can still feel them in your mind: as if your deathly power is spread in a wide net across the graveyard.<<else if $tomecolour is "grybvi">>You can feel them clawing at your mind.<<else if $tomecolour is "xpnyo">>You're one with the same darkness that bore them: they're not going to hurt you.<<else>>They stand motionless, breathing the breath of the dead; but you're reluctant to get too close to them. And by //reluctant//, you mean //unwilling//.<<endif>><<if visited("Dig up the grave") or visited("Investigate glint")>><<if $tomecolour is "jbyyrl" or $tomecolour is "xpnyo">>\n* [[Back to the hill|break through]]<<else if $tomecolour is "arret">>\n* [[Command your undead army]]\n* [[Back to the hill|break through]]<<else if $tomecolour is "grybvi" and visited("Listen") and not visited("Ask for help with the ritual")>>\n* [[Ask for help with the ritual][$graveyardvoiceposition = "graveyard avec army"]]\n* [[Mind the voices of the dead][$graveyardvoiceposition = "graveyard avec army"]]\n* [[Back to the hill|break through]]<<else if $tomecolour is "grybvi">>\n* [[Mind the voices of the dead][$graveyardvoiceposition = "graveyard avec army"]]\n* [[Back to the hill|break through]]<<else>>\n* [[Back to the hill|break through]]<<endif>><<else>><<if $tomecolour is "jbyyrl" or $tomecolour is "xpnyo">>\n* [[Investigate glint]]\n* [[Back to the hill|break through]]<<else if $tomecolour is "arret">>\n* [[Investigate glint]]\n* [[Command your undead army]]\n* [[Back to the hill|break through]]<<else if $tomecolour is "grybvi" and visited("Listen") and not visited("Ask for help with the ritual")>>\n* [[Ask for help with the ritual][$graveyardvoiceposition = "graveyard avec army"]]\n* [[Mind the voices of the dead][$graveyardvoiceposition = "graveyard avec army"]]\n* [[Back to the hill|break through]]<<else if $tomecolour is "grybvi">>\n* [[Mind the voices of the dead][$graveyardvoiceposition = "graveyard avec army"]]\n* [[Back to the hill|break through]]<<else>>\n* [[Back to the hill|break through]]<<endif>><<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou run for the river. You know you're faster than the dead thing tracing your footsteps, but you're also aware – //extremely// aware – that you're being chased down by a corpse which was not stopped even by death. At least, not once you came along.\n\nYou're afraid even to look behind you, afraid to feel its musty breath against the nape of your neck, afraid to feel its cold claws leeching the life from your body. You keep running.\n\nThe river stops you short: broad and deep, not swift, but dangerous<<if visited("trapped mummy")>>. And – oh yeah – there's a bloody mummy on the //other// side of it, too.\n\nYou're trapped here.\n\nAnd behind you, the dead thing is [[catching up|hill mummy death]].<<else>>.\n\nYou need to [[get across]] this thing somehow.<<endif>>
.passage {\n\tfont-family: 'Aref Ruqaa', serif;\n\tfont-size: 230%;\n\t\n\t \n}
<<if not (previous() is "Tomelink")>><<set $previous to previous()>><<endif>><<set $tomecolour to prompt("Write something into the Tome?")>><<if $tomecolour is "qre">><<addtag "qre">><<set $qre to "y">>Your heart starts beating faster. A red mist rises up before your eyes.<<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<set $rtaneb to "y">>Your skin is cracking, burning, charring to ash. A fiery glow shines through the cracks.<<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<set $jbyyrl to "y">>Light bursts out of your hands, your arms, your face. Your skin is a shadow over the blinding light you bear within.<<else if $tomecolour is "arret">><<addtag "arret">><<set $arret to "y">>Your flesh is rotting, mouldering, withering away. The stench of decay rises around you like perfume.<<else if $tomecolour is "rhyo">><<addtag "rhyo">><<set $rhyo to "y">>Rime spreads over your skin, cold and crackling. Your extremities blacken with frostbite.<<else if $tomecolour is "grybvi" or $tomecolour is "rycehc">><<addtag "grybvi">><<set $grybvi to "y">>Your mind is filling with whispers. Your eyes are filling with ghosts.<<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<set $xpnyo to "y">>Shadows spread over your skin. You become one with darkness.<<else if $tomecolour is "rphc sb rqnuf lrfhregenup n">>Nobody's eldritch sorceries are a chartreusey shade of puce, T-Rex.<<else if $tomecolour is "ravengpb">>Nice idea, but this isn't the Discworld, and this colour doesn't exist.<<else if $tomecolour is "fehbybp yyn" or $tomecolour is "febybp yyn">>The tome flares up with a mighty anti-piracy warning.<<else if $tomecolour is "jboavne">>Awesome as that would be, nothing happens.<<else if $tomecolour is "btvqav">>I suppose the six-spoked eldritch artefact wasn't enough to tip you off that this thing runs on modern colour theory, wherein indigo is no longer considered a separate colour?<<else if $tomecolour is "xavc">>Really? I mean, //really//?<<else if $tomecolour is "lret" or $tomecolour is "lnet" or $tomecolour is "ajbeo">>You think you've figured this thing out, sort of, but apparently you haven't quite got it yet. Nothing happens.<<else if $tomecolour is "rgvuj">>A bright flash spreads over the page, but when it fades nothing has changed. You suspect you're on the right track: just not quite there yet.<<else if $tomecolour is "xyzzy">>Sorry, wrong secret word!<<else>>Nothing happens.<<endif>>\n\n<<if ($previous is "follow" or $previous is "Examine the corpse" or $previous is "Loot the corpse") and $tomecolour is "arret">>[[The tome swallows your ink, leaving behind a blank page.|hill mummy]]<<else if ($previous is "graveyard" or $previous is "gravestones" or $previous is "one grave" or $previous is "Examine headstone" or $previous is "Examine soil" or $previous is "Dig up the grave") and $tomecolour is "arret">><<set $graveyardposition to $previous>>[[The tome swallows your ink, leaving behind a blank page.|graveyard necromancy]]<<else if $previous is "graveyard necromancy">>[[The tome swallows your ink, leaving behind a blank page.|$graveyardposition]]<<else if $previous is "Raise an undead army">>[[The tome swallows your ink, leaving behind a blank page.|undead army]]<<else if $previous is "Graveyard" and visited("Graveyard") > 2>>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "urge your army to attack">>[[The tome swallows your ink, leaving behind a blank page.|tear it to shreds]]<<else if $previous is "undead army" and (visited("undead army") + visited("Graveyard") > 2) and visited("Graveyard")>>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "Loot the corpse">>[[The tome swallows your ink, leaving behind a blank page.|follow]]<<else if $previous is "Dig up the grave">>[[The tome swallows your ink, leaving behind a blank page.|one grave]]<<else if ($previous is "deeper" or $previous is "Search the corpse" or $previous is "Search the rest of the cave" or $previous is "cave mummy" or $previous is "Commune with the darkness") and $tomecolour is "arret" and not visited("Attack") and not ((visited("drowned mummy") > 1) or visited("drowned mummy") and (visited("You tear it limb from limb") or visited("tear the thing apart") or visited("tear it to shreds")))>>[[The tome swallows your ink, leaving behind a blank page.|cave mummy]]<<else if $previous is "cave mummy">>[[The tome swallows your ink, leaving behind a blank page.|deeper]]<<else if $previous is "something new" and (visited("something new") > 3)>>[[The tome swallows your ink, leaving behind a blank page.|cave mummy death]]<<else if $previous is "can't help" and (visited("can't help") > 3)>>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "Back away">>[[The tome swallows your ink, leaving behind a blank page.|something new]]<<else if $previous is "Flee the cave" and (visited("Flee the cave") > 3)>>[[The tome swallows your ink, leaving behind a blank page.|cave mummy death]]<<else if $previous is "run across" and $tomecolour is "rhyo">>[[The tome swallows your ink, leaving behind a blank page.|$previous]]<<else if $previous is "run across" and ((visited("run across") + visited("Flee the cave")) is 5)>>[[The tome swallows your ink, leaving behind a blank page.|drowned mummy]]<<else if $previous is "drowned mummy">>[[The tome swallows your ink, leaving behind a blank page.|river]]<<else if $previous is "run across">>[[The tome swallows your ink, leaving behind a blank page.|trapped mummy]]<<else if $previous is "Command it to obey you">>[[The tome swallows your ink, leaving behind a blank page.|something new]]<<else if $previous is "Freeze it">>[[The tome swallows your ink, leaving behind a blank page.|something new]]<<else if $previous is "Try to banish it with your light">>[[The tome swallows your ink, leaving behind a blank page.|something new]]<<else if $previous is "Burn it">>[[The tome swallows your ink, leaving behind a blank page.|something new]]<<else if $previous is "Attack" and visited("Fight")>>[[The tome swallows your ink, leaving behind a blank page.|cave mummy death]]<<else if $previous is "Attack">>[[The tome swallows your ink, leaving behind a blank page.|You rip the thing apart]]<<else if $previous is "You rip the thing apart">>[[The tome swallows your ink, leaving behind a blank page.|deeper]]<<else if $previous is "hill mummy">>[[The tome swallows your ink, leaving behind a blank page.|can't help]]<<else if $previous is "Freeze the mummy">>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "Blind it or banish it or something">>[[The tome swallows your ink, leaving behind a blank page.|can't help]]<<else if $previous is "Try to control it">>[[The tome swallows your ink, leaving behind a blank page.|can't help]]<<else if $previous is "Set the thing on fire">>[[The tome swallows your ink, leaving behind a blank page.|burnt mummy]]<<else if $previous is "Fight" and visited("Loot the corpse") and visited("Attack")>>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "Fight" and visited("Attack")>>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "Fight" and visited("Loot the corpse")>>[[The tome swallows your ink, leaving behind a blank page.|tear the thing apart]]<<else if $previous is "Fight">>[[The tome swallows your ink, leaving behind a blank page.|You tear it limb from limb]]<<else if $previous is "River" and visited("trapped mummy")>>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "get across" and (visited("get across") > 2)>>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "run over the ice" and (visited("run over the ice") + visited("get across") > 3) and $tomecolour is "rhyo">>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "run over the ice" and (visited("run over the ice") + visited("get across") > 3)>>[[The tome swallows your ink, leaving behind a blank page.|drowned hill mummy]]<<else if $previous is "drowned hill mummy">>[[The tome swallows your ink, leaving behind a blank page.|lingers]]<<else if $previous is "Speak with it">>[[The tome swallows your ink, leaving behind a blank page.|something new]]<<else if $previous is "Investigate glint">>[[The tome swallows your ink, leaving behind a blank page.|graveyard avec army]]<<else if ($previous is "Make them do something silly" or $previous is "Command your undead army") and $tomecolour is "arret">>[[The tome swallows your ink, leaving behind a blank page.|$previous]]<<else if $previous is "Make them do something silly" or $previous is "Command your undead army">>[[The tome swallows your ink, leaving behind a blank page.|graveyard avec army]]<<else if $previous is "Punch your way through it">>[[The tome swallows your ink, leaving behind a blank page.|path]]<<else if $previous is "Mind the voices of the dead" and $tomecolour is "grybvi">>[[The tome swallows your ink, leaving behind a blank page.|Mind the voices of the dead]]<<else if $previous is "Mind the voices of the dead">>[[The tome swallows your ink, leaving behind a blank page.|$graveyardvoiceposition]]<<else if $previous is "Burn your way through it">>[[The tome swallows your ink, leaving behind a blank page.|death in fire]]<<else if $previous is "step through the blaze">>[[The tome swallows your ink, leaving behind a blank page.|the lodge is built of bones]]<<else if $previous is "the lodge is built of bones">>[[The tome swallows your ink, leaving behind a blank page.|You took it]]<<else if $previous is "Get out of here" and visited("Burn your way through it")>>[[The tome swallows your ink, leaving behind a blank page.|death in fire]]<<else if $previous is "Get out of here">>[[The tome swallows your ink, leaving behind a blank page.|demon barrier death]]<<else if $previous is "Fight the demon">>[[The tome swallows your ink, leaving behind a blank page.|demon water death]]<<else if $previous is "Raise the lodge">>[[The tome swallows your ink, leaving behind a blank page.|demon water death]]<<else if $previous is "Listen" and $tomecolour is "grybvi">>[[The tome swallows your ink, leaving behind a blank page.|Listen]]<<else if $previous is "Listen">>[[The tome swallows your ink, leaving behind a blank page.|Freeze the pond]]<<else if $previous is "Take the candles">>[[The tome swallows your ink, leaving behind a blank page.|cellar]]<<else if $previous is "Ask about how to bind the demon" and $tomecolour is "grybvi">>[[The tome swallows your ink, leaving behind a blank page.|Ask about how to bind the demon]]<<else if $previous is "Ask about how to bind the demon">>[[The tome swallows your ink, leaving behind a blank page.|Regard trapped mummy]]<<else if $previous is "Ask for help with the ritual">>[[The tome swallows your ink, leaving behind a blank page.|$graveyardvoiceposition]]<<else if $previous is "Have them cast the ritual circle">>[[The tome swallows your ink, leaving behind a blank page.|rotting flesh]]<<else if ($previous is "rotting flesh" or $previous is "So far, so good") and visited("Take the candles") and $tomecolour is "rtaneb">>[[The tome swallows your ink, leaving behind a blank page.|lit candles]]<<else if $previous is "rotting flesh" and visited("Take the candles")>>[[The tome swallows your ink, leaving behind a blank page.|So far, so good]]<<else if ($previous is "lit candles" or $previous is "flare up") and ($tomecolour is "arret" or $tomecolour is "grybvi")>>[[The tome swallows your ink, leaving behind a blank page.|chant]]<<else if previous is "lit candles" or $previous is "flare up">>[[The tome swallows your ink, leaving behind a blank page.|flare up]]<<else if $previous is "Worship">>[[The tome swallows your ink, leaving behind a blank page.|demon worship death]]<<else if $previous is "Vanish">>[[The tome swallows your ink, leaving behind a blank page.|follow]]<<else if $previous is "Disappear">>[[The tome swallows your ink, leaving behind a blank page.|something new]]<<else if $previous is "swear to bring about the demon's will">><<if visited("Burn your way through it")>>[[The tome swallows your ink, leaving behind a blank page.|$forestretreat][$tomecolour = "rtaneb"]]<<else>>[[The tome swallows your ink, leaving behind a blank page.|$forestretreat]]<<endif>><<else if $previous is "Commune with the darkness" and visited("Worship") and $tomecolour is "xpnyo">>[[The tome swallows your ink, leaving behind a blank page.|secret ending]]<<else if $previous is "Commune with the darkness" and $tomecolour is "xpnyo">>[[The tome swallows your ink, leaving behind a blank page.|Commune with the darkness]]<<else if $previous is "Commune with the darkness">>[[The tome swallows your ink, leaving behind a blank page.|deeper]][[The tome swallows your ink, leaving behind a blank page.|$forestretreat]]<<else>>[[The tome swallows your ink, leaving behind a blank page.|$previous]]<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nThe beaver sinks back below the water's surface, and you <<if visited("Burn your way through it")>>[[go forth on its errand|$forestretreat][$tomecolour = "rtaneb"]]<<else>>[[go forth on its errand|$forestretreat]]<<endif>>.
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited() is 1>>You touch the withered husk with sparking fingers: it goes up in flame, releasing a foul stench like burning hair or melting fingernails<<if not visited("Loot the corpse")>>. Nothing remains but the thing it held clutched to its chest: an ornate bit of jeweled gold, broken off at one end, and inscribed with the word: //rhyo//.<<else>>. Nothing remains of it.<<endif>>\n\nThis is the only funeral you can give the poor dead thing, the only honour you can do it. You brush off your hands – gently, trying not to dislodge the ash of your own flesh – and return to the [[hill|break through]].<<else>>You return to the [[hill|break through]].<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nThis seems like an excellent idea, and you are about to march your troops – well, let's be honest here: //troop// – into battle, but then you remember how you set the forest on fire.\n\nIt's quite a large fire, by now. You can see it from here. There's absolutely no way your assemblage of rotting corpses will survive long enough to do the giant carnivorous beaver any damage, even if you were planning on using them as walking fireballs.\n\nOh well. [[It was a cool idea|Command your undead army]].
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou reach your power into the earth and wake the dead from their eternal slumber.\n\nAll around you, the graves begin to twitch and shiver as they dig their way out from beneath. Rotted fingers reach into the air, groping for their freedom. They hatch from the ground like toadstools in rain.\n\n//Oh// yeah. You've got yourself an [[undead army]]<<if visited("something new") or visited("can't help")>>.\n\nNo possible way //this// could go wrong<<endif>>.
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nA deep river spills out of the <<if visited("Burn your way through it") and visited("Worship")>>burning forest<<else if visited("Burn your way through it")>>[[burning forest]]<<else>>[[forest]]<<endif>> and curls around the [[hills|break through]]. The current is slow, but treacherous: you can see the eddies pulling at sharp-edged boulders just beyond your reach.\n\n<<if $tomecolour is "jbyyrl">>The opening of a cave gapes like a maw on the other bank<<if visited("trapped mummy")>>. A dessicated corpse paces before it, staring at you with empty eyes<<endif>>.<<else>>There's a patch of darkness on the other bank<<if visited("trapped mummy")>>. You can't make much out, but a hint of motion warns you of the waiting mummy<<else if visited("cave")>>: the cave<<else>>. You can't see what it is<<endif>>.<<endif>><<if not visited("Drink")>>\n\nYour head is killing you. You hope – desperately – that some water will help.<<endif>>\n* [[Drink]]\n* <<if visited("Ask about how to bind the demon")>>[[Regard trapped mummy|Ask about how to bind the demon]]<<else if visited("trapped mummy")>>[[Regard trapped mummy]]<<else if $tomecolour is "rhyo" and (visited("drowned mummy") or visited("Attack"))>>[[Cross to the cave|deeper]]<<else if $tomecolour is "rhyo" and visited("cave")>>[[Cross to the cave|cave]]<<else>>[[Try to cross]]<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if $tomecolour is "rhyo">>The soil is frozen. Your frostbitten fingers aren't enough to pry it loose.<<else>>You brush away the soil: it is cold and wet and clinging<<if $tomecolour is "rtaneb">>, steaming as it touches your burning fingers<<else>>, numbing your fingers<<endif>>. At last you uncover a bit of jeweled gold<<if visited("weird knickknacks")>>. Another bit of the talisman<<endif>>, engraved with the word: //grybvi//.<<endif>>\n* [[Return|one grave]]
A hand reaches around your neck, strangely warm and dry as bone. The skin is so brittle that it crumbles against your throat<<if $tomecolour is "rtaneb">>, and dry enough to burn<<endif>>, but there is strength behind it: enough to choke off your last desperate breaths. Stars burst behind your eyelids.\n\n[[Death comes for you swiftly.|credits]]
You brace yourself for an onslaught of light, but it doesn't come. Even with your eyes open, all you can see is black noise and the pressure of your own pulse against your optic nerve. Or something. It's astounding how //bright// pure blackness can be.\n\nThere's got to be a light switch or something somewhere: you'll just have to [[fumble around]] for it. Though perhaps [[remaining in utter silent darkness]] wouldn't be so bad: really, this is the ideal environment for a person as hung over as you feel.
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou dodge the grasping claws and lay your hand on the mummy's shriveled flesh. The thing is dry as old paper: it must be pretty flammable.\n\nAt first there's only smoke, and a thick scent like burning hair. The thing's skin is crumbling beneath your fingers, but it is still reaching for you, still clawing at you. Then it goes up in flame: and it raises its head and //screams//, howling its pain into the sky.\n\nThe sound [[echoes in your head|burnt mummy]], slides along your bones like hissing coal.
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited("Worship")>>You descend back down into the cellar.\n\nIt's dark here – you certainly thought it completely lightless when you first awoke – but not, you think, as dark as the demon's errand requires. The darkness is thorough, but not quite absolute.<<if ($tomecolour is "xpnyo" or $tomecolour is "jbyyrl") and not visited("Take the candles")>>\n\nBlack [[candle stubs|Take the candles]] litter the floor.<<endif>>\n* [[Return|break through]]<<else>><<if visited() is 1>>You step back down into the cellar. It's <<if visitedTag("tag") < 60>>been less than an hour<<else>>only been a few hours, if that<<endif>>, but already this place is a dark memory you don't want to return to. You never thought you'd be coming back here.\n\n<<endif>><<if $tomecolour is "jbyyrl" or $tomecolour is "xpnyo">>Occult paraphernalia litter the floor. The ritual circle is too smudged to be of much use to you<<if not visited("Take the candles")>>, but the candles are still long enough to burn<<endif>>.<<if visited("Take the candles")>>\n* [[Return|break through]]<<else>>\n* [[Take the candles]]\n* [[Return|break through]]<<endif>><<else>>It's too dark to see in here without a light source.\n\nWhatever happened to that torch you found, anyway? You vaguely remember dropping when you left the cellar, but you don't recall turning it off. Its beam was already feeble when you found it; now it is nowhere to be seen. You expect you've run down the battery.\n* [[Return|break through]]<<endif>><<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited("cave")>><<if visited("drowned mummy") or visited("Attack")>>There's nothing much here now, except the entrance to the [[cave|deeper]].<<else>>There's nothing much here now, except the entrance to the [[cave]].<<endif>><<else>>This bank of the river is a steep hill, so overgrown that you can't even imagine a way to forge a path through. All you can reach is the entrance to a [[cave]]<<if $tomecolour is "grybvi">>. The voices are pulling at you, calling you to go inside<<endif>>.<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;<<print either("You cannot defeat the demon.", "All your power stems from the demon; you cannot use it against itself.", "You cannot fight the demon and live.", "You must bind the demon: back into the blank pages whence it came.", "You must write it back into the Tome of All.", "You must reverse the ritual and the pact that set it free.", "You are all that can stand against it.", "You must give up the power it granted you.", "You cannot perform the ritual alone.", "Cast the circle. Light the candles. Chant the words of power.", "The dead will show you the way.", "The fallen must aid you.")>>@@//\n* [[Keep listening|Listen]]\n* [[Return|Freeze the pond]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited() is 1>>Death is rooted in your flesh and in your breath, and you have brought the dead to life. Clearly, you have gained necromancer powers.\n\nYou try to exert your will, to assert your dominance over the undead abomination you've raised. “Stop,” you say.\n\nYou can't see the thing in the darkness; but if the rasp of its dry skin against stone is any indication, [[it has no intention of stopping|something new]].<<else if visited() is 2>>You try again.\n\n“Stop. I mean it.”\n\nYou run a tongue over your spell-mouldered lips and try to inject some confidence into your voice.\n\n“I brought you to life, I can take it away again –”\n\nYeah, the dessicated corpse [[isn't listening|something new]].<<else>>You make another futile gesture to control your creation. [[It is ineffective|something new]].<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited() is 1>>The circle of putrescence, when finished, smells about as could be expected, but it //looks// amazing: complex, intricate, detailed, and fully capable of binding and/or summoning a demon. Looks like your undead army knew what they were doing! You suppose it's only to be expected that years spent in the world of the dead, whatever that might be, would grant one a bit of expertise in the realm of the occult.\n\n<<else if previous() is "break through">>You return to your dark ritual already in progress.\n\n<<endif>>Step one: cast a circle: complete. Step two: candles?\n\n<<if visited("Take the candles")>>You take the candles from your pocket and place them around the circle, <<if $tomecolour is "rhyo">>freezing them in place<<else>>pushing them far enough into the ground that they won't fall over<<endif>>. [[So far, so good]].<<else>>You don't actually have any candles, though. This is an oversight that must be corrected.\n* [[Leave the graveyard|break through]]<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou dodge the grasping claws and lay your hand on the mummy's shriveled flesh, hoping to freeze it in its tracks. Frost forms on the dessicated skin, but it isn't enough: if death couldn't suffice to halt these lifeless limbs, why should cold? You'd have to actually encase the thing in ice, and it's quite simply lacking the moisture.\n\nYou hold on as long as you can, waiting for it to kick in. But all the while it's moving, shifting, reaching around you – grasping for [[your throat|hill mummy death]] with dessicated claws.
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n>//<<print either("Alice", "Bob", "Theresa", "Charlie", "Martha", "Rose", "Donna", "Gwen", "Clara", "Amelia", "Amy", "Kim", "Jack", "Joe", "Damien", "Olga", "Johann", "Bruce", "Lisa", "Allison", "Harriet", "Victoria", "Joseph", "Lee", "Rupert", "Victor", "Viktor", "John", "Jon", "Jonathon", "Rory", "Martin", "Owen", "Bernard", "Tyler", "Annwyn", "Adrienne", "Agnes", "Alyssa", "Thomas", "Keith", "Gareth", "Adrian", "Andy", "Ann", "Walter", "Michael", "Gabriel", "Ottfried", "Karl", "Charlotte", "Elyssa", "May", "Ronald", "George", "Fred", "Robert", "Meredith", "Alex", "Will")>> <<print either("Roswald", "Slater", "Habibi", "Rossman", "Jenkins", "Willis", "Sirtis", "Reynolds", "Petterson", "Jones", "Smith", "Clayton", "Eberst", "Endress", "Nonnenmacher", "Mosely", "Baker", "Cooper", "Potter", "Nakamura", "Huskins", "Takahashi", "Walters", "Summers", "Weaver", "Sanders", "Hastings", "Williams", "Frines", "Cumberbatch", "Able", "Cunningham", "Rochenko", "Gates", "Roberts", "Eastwood", "Brown", "Conner", "the Last of That Name", "Freeman", "Agyebar", "Barrowman", "Lloyd", "Yamato", "Young", "Lu", "Dorn", "Frakes", "Spiner", "the Third", "Bates", "Watson")>>\n<<if $tomecolour is "qre">><<print either("Victim of Murder", "Killed by a Blow to the Back of the Neck", "Robbed First of Livelihood; then of Life", "Had One Fight Too Many", "Drank One Beer Too Many", "The Killer Was Never Found", "Head Cracked Open", "Slipped Up on the Stairs – Never Slipped Up Again", "Victim of Violence", "Gave Good; Got Better", "Knife in Eye", "Left Blood all over the Street", "Broke Ten Hearts; Lost Own to Stabbing", "Scissors", "Suicide", "First Lost Temper; Then Lost Life", "Eaten by Giant Carnivorous Beaver", "Mauled by Bats", "Died Screaming")>><<else if $tomecolour is "rtaneb">><<print either("Died in Fire", "Burned to Death", "Arson", "Played With Matches", "Left a Candle Burning", "Smoked in Bed", "Charred to a Crisp", "Too Many Candles", "Tried to Leap Over a Bonfire – Didn't", "Died Screaming", "Suicide", "Smoke Inhalation", "Left the gas on", "Burnt")>><<else if $tomecolour is "jbyyrl">><<print either("Died Doing What Was Right", "Believed Until the End", "Never Faltered, Never Failed", "Suicide", "Died Screaming", "Always Stood Firm", "A Beacon to Others", "Light of My Life", "A Blessing to Kith and Kin", "Never Relented", "Stalwart and Strong", "Always Remembered")>><<else if $tomecolour is "arret">><<print either("Dead at Last", "Rest in Peace", "Requiescat in Pace", "May the Earth Hold the Dead", "Remain Buried Forever", "Forever Hold Your Peace", "Sleep Now", "Suicide", "Died Screaming", "We Mourn the Loss of You", "Be Silent in Sleep", "Be Peaceful in Death", "We Pray You do not Wake", "Peace be with You")>><<else if $tomecolour is "rhyo">><<print either("Froze", "Drowned", "Suicide", "Died Screaming", "Couldn't Last Through the Winter", "Died in the Cold", "Eaten by Frostbite", "Winter's Tribute", "Winter's Victim", "Buried in Snow", "Died Wanting Warmth", "Frozen", "Born in Winter – Died the Same", "Went Out in the Storm", "Didn't Dress for the Weather")>><<else if $tomecolour is "grybvi">><<print either("Still Haunting", "Spoke of Fleshless Voices; Then Became One", "Mad", "Died Raving", "Died Weeping", "Forgot What Was Real", "Driven Mad by Things Unseen", "Saw What We Could Not", "Knew Things That Were Never Said", "Still Waiting", "Suicide", "Died Screaming", "Left a Chill in Our Hearts", "Died Weeping; Weeps Still", "Dead, but not Sleeping", "Found no Peace in Life; Found no Peace in Death", "Dead and Lonely", "Still Up For a Chat", "Always Wanted to be a Vampire")>><<else if $tomecolour is "xpnyo">>Dead<<else>><<print either("Lived and Died Unremarkably", "Died Without Fanfare", "Parent, Sibling, Child", "Suicide", "Died Screaming")>><<endif>>//\n*[[Read another|gravestones]]\n*[[Return|graveyard]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nThe cave is thrown into darkness, sudden and complete. You can no longer see anything whatsoever.\n\nBut you can //feel// something: a sense of recent death pervades the darkness, fills your mind with promise. Life has fled its vessel here, but you can change that. You can fill it with [[something new]].
<<if visited("book") and not visited("cave mummy death") and not visited("chant") and not visited("hill mummy death") and not visited("death in fire") and not visited("demon water death") and not visited("demon worship death") and not visited("demon barrier death") and not visited("secret ending") and not visited("credits")>><<if $qre is "y">><<print "@@text-shadow: #CD0000 -1px -1px 1px, #FF0000 1px 1px 1px;[[qre|Tomelink][$tomecolour = 'qre']]@@ ">><<endif>><<if $rtaneb is "y">><<print "@@text-shadow: #FF6103 -1px -1px 1px, #FF8000 1px 1px 1px;[[rtaneb|Tomelink][$tomecolour = 'rtaneb']]@@ ">><<endif>><<if $jbyyrl is "y">><<print "@@text-shadow: #FFD700 -1px -1px 1px, #FFEC8B 1px 1px 1px;[[jbyyrl|Tomelink][$tomecolour = 'jbyyrl']]@@ ">><<endif>><<if $arret is "y">><<print "@@text-shadow: #006400 -1px -1px 1px, #7FFF00 1px 1px 1px;[[arret|Tomelink][$tomecolour = 'arret']]@@ ">><<endif>><<if $rhyo is "y">><<print "@@text-shadow: #4F94CD -1px -1px 1px, #00BFFF 1px 1px 1px;[[rhyo|Tomelink][$tomecolour = 'rhyo']]@@ ">><<endif>><<if $grybvi is "y">><<print "@@text-shadow: #9400D3 -1px -1px 1px, #9B30FF 1px 1px 1px;[[grybvi|Tomelink][$tomecolour = 'grybvi']]@@ ">><<endif>><<if $xpnyo is "y">><<print "@@text-shadow: #777777 -1px -1px 1px, #555555 1px 1px 1px;[[xpnyo|Tomelink][$tomecolour = 'xpnyo']]@@ ">><<endif>><<endif>>\n<<if visited("book") and not visited("cave mummy death") and not visited("chant") and not visited("hill mummy death") and not visited("death in fire") and not visited("demon water death") and not visited("demon worship death") and not visited("demon barrier death") and not visited("secret ending") and not visited("credits")>>[img[Tome small][The Tome of All]]<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited() is 1>>The mummy quits its pacing abruptly and stares at you. Confusion and aggression and reluctant hope drift across the river, and the twisting voices take on a new focus.<<else>>The whispers float like pond scum across the river.<<endif>>\n\n<<if visited() % 16 is 1>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...must reverse the ritual...@@//<<else if visited() % 16 is 2>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...cannot do it alone...@@//<<else if visited() % 16 is 3>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...use the Tome...@@//<<else if visited() % 16 is 4>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...use the words...@@//<<else if visited() % 16 is 5>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...the dead...@@//<<else if visited() % 16 is 6>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...the graveyard...@@//<<else if visited() % 16 is 7>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...cast the circle...@@//<<else if visited() % 16 is 8>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...the dead will know how...@@//<<else if visited() % 16 is 9>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...light the candles...@@//<<else if visited() % 16 is 10>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...chant the words...@@//<<else if visited() % 16 is 11>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...you know the words...@@//<<else if visited() % 16 is 12>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...qre...rtaneb...jbyyrl...arret...rhyo...grybvi...@@//<<else if visited() % 16 is 13>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...never the seventh...@@//<<else if visited() % 16 is 14>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...open the Tome...@@//<<else if visited() % 16 is 15>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...the dead will show you how...@@//<<else>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...bind the demon...@@//<<endif>>\n* [[Keep listening|Ask about how to bind the demon]]\n* [[Return|river]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nCandles: lit. Next step: chanting.\n\nYou know the words, but chanting isn't really a solo activity. You're going to need some help on this.
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nWhen the rage begins to settle you find yourself standing victorious, surrounded by pieces of mummy and panting heavily.\n\nYou take a moment to breathe, try to shake off some of the adrenaline, and return to the [[hill|break through]].
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<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited() is 1>><<if visited("Command it to obey you")>>This may not have gotten you anywhere back in the cave, but hey, it's worth another try, right?\n\n<<endif>>You draw on all the power you have over death itself, and infuse your words with the eldritch sorceries invested in you by the //Tome of All//. “Heed me,” you intone, “and stand down.”\n\nThe corpse does not stand down. It appears that, while the Tome has granted you power over death, you have [[no such power|can't help]] over the things you have used it on. No matter how pretentious your wording.<<else if visited() is 2>>“Stay where you are!”\n\nEither the mummy doesn't hear you, or it just [[doesn't care|can't help]].<<else>>You make another futile gesture to control your creation. It is [[just as ineffective|can't help]] as your last few attempts.<<endif>>
Sharp teeth sink into your leg and drag you down, pulling your feet out from under you. Water floods into your nose and mouth: it tastes of blood.\n\nYou thrash and flail in vain. The beaver is huge and bloodthirsty and possessed of a demonic strength, [[and it has already begun to devour you.|credits]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited("Worship")>>You have no more need to go this way. Your errand is clear.\n* [[Return|$forestretreat]]<<else>>Your way through the forest is cut off abruptly by a dense barrier of branches and briars. There's no way around it: the vegetation all around is so dense that the only path you can take is the one you came by.<<if $tomecolour is "grybvi" and not visited("You took it")>>\n\nThere's something behind this barrier. You're overwhelmed with the certainty of this, that you //must// make your way through it; but just certain is the knowledge that it was constructed deliberately to keep you – //you//, in particular – from doing so. It feels as though something is tearing at your heart in its effort to draw you in, but you can't get through here.<<else if $tomecolour is "xpnyo" and not visited("You took it")>>\n\nThrough this barrier is all you've longed for, all you've waited for: here, waiting for you, is what you've summoned from the darkness.<<else if visited() is 1>>\n\nYou can't help thinking that the barrier looks deliberately constructed.<<endif>><<if $tomecolour is "qre" and not visited("Punch your way through it")>>\n* [[Punch your way through it]]\n* [[Go back|$forestretreat]]<<else if $tomecolour is "rtaneb">>\n* [[Burn your way through it]]\n* [[Go back|$forestretreat]]<<else if $tomecolour is "xpnyo">>\n* [[Phase through it]]\n* [[Go back|$forestretreat]]<<else>>\n* [[Go back|$forestretreat]]<<endif>><<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if (visited("drowned mummy") or visited("Attack")) and visited() is 1>>Something <<if $tomecolour is "xpnyo">>rests<<else>>glints<<endif>> in a crevice at the back of the cave: <<if visited("weird knickknacks")>>another spoke of the talisman<<else>>an intricately twisted piece of gold<<endif>>. It is engraved with the word: //arret//.\n\nSeems like you already knew that one.<<else if visited("drowned mummy") or visited("Attack")>>You've already taken everything of interest out of this cave. //Including// the mummy. You find nothing else.<<else if visited() is 1>>You leave the mummy where it lies and examine your surroundings.\n\nThe cave doesn't go much farther back than this. It <<if $tomecolour is "xpnyo">>seems that<<else>>looks like<<endif>> this person was hiding as far back as they could go.\n\n<<if $tomecolour is "xpnyo">>You find something<<else>>Something glints<<endif>> in a crevice at the back of the cave: <<if visited("weird knickknacks")>>another spoke of the talisman<<else>>an intricately twisted piece of gold<<endif>>. It is engraved with the word: //arret//.<<else if $tomecolour is "jbyyrl" or $tomecolour is "xpnyo">>There's nothing else back here, really.<<else>>It's still too dark to see in here.<<endif>>\n* [[Return|deeper]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited("Attack") or visited("tear the thing apart")>>Your arm is as good as useless where the mummy bit you. You charge <<if previous() is "Freeze the pond">>across the ice<<else>>into the water<<endif>> all the same, ready to bring down this demon you've released into the world with your bare fists.<<else>>You take a deep breath and charge <<if previous() is "Freeze the pond">>across the ice<<else>>into the water<<endif>>, ready to bring down this demon you've released into the world with your bare fists.<<endif>>\n\n<<if previous() is "Freeze the pond">>Without you holding it in place, and with the demon struggling against it, the ice begins to melt almost at once: it gives way beneath your feet, leaving you to crash into the murky red water.\n\nThe pond is shallow enough to stand in, and you find your feet quickly enough, but you can no longer see the beaver anywhere. It must have dived.<<else>>It dives. The water is murky with blood and churned-up sediment, and bright with the reflections of flames: you can't see a thing beneath its surface.<<endif>>\n\nBut the beaver [[knows exactly where you are|demon water death]].
<<if previous() is "secret ending">>Thank you for playing (and congratulations on finding the secret ending)!\n\n//Within Blank Pages// was written and conceived by [[G. Deyke|https://gdeyke.wordpress.com/]]. If you've enjoyed this experience, you may also be interested in their other interactive fiction, which can be found [[here|https://gdeyke.wordpress.com/interactive-fiction/]].\n\nIf you've enjoyed this game, please consider donating whatever you think it's worth. Of course you're under no obligation to do so, but a donation of any amount would be much appreciated.<form action="https://www.paypal.com/cgi-bin/webscr" method="post" target="_top">\n<input type="hidden" name="cmd" value="_s-xclick">\n<input type="hidden" name="hosted_button_id" value="WHBLWJCPUDG4Y">\n<input type="image" src="http://orig02.deviantart.net/1c04/f/2016/335/8/c/wbp_donate_button_by_gdeyke-daq6rhy.png" border="0" name="submit" alt="PayPal - The safer, easier way to pay online!">\n<img alt="" border="0" src="https://www.paypalobjects.com/de_DE/i/scr/pixel.gif" width="1" height="1">\n</form><<else if previous() is "semi-secret end">>Thank you for playing (and congratulations on finding the semi-secret ending)!\n\n//Within Blank Pages// was written and conceived by [[G. Deyke|https://gdeyke.wordpress.com/]]. If you've enjoyed this experience, you may also be interested in their other interactive fiction, which can be found [[here|https://gdeyke.wordpress.com/interactive-fiction/]].\n\nIf you've enjoyed this game, please consider donating whatever you think it's worth. Of course you're under no obligation to do so, but a donation of any amount would be much appreciated.<form action="https://www.paypal.com/cgi-bin/webscr" method="post" target="_top">\n<input type="hidden" name="cmd" value="_s-xclick">\n<input type="hidden" name="hosted_button_id" value="WHBLWJCPUDG4Y">\n<input type="image" src="http://orig02.deviantart.net/1c04/f/2016/335/8/c/wbp_donate_button_by_gdeyke-daq6rhy.png" border="0" name="submit" alt="PayPal - The safer, easier way to pay online!">\n<img alt="" border="0" src="https://www.paypalobjects.com/de_DE/i/scr/pixel.gif" width="1" height="1">\n</form><<else if previous() is "ritual end">>Thank you for playing.\n\n//Within Blank Pages// was written and conceived by [[G. Deyke|https://gdeyke.wordpress.com/]]. If you've enjoyed this experience, you may also be interested in their other interactive fiction, which can be found [[here|https://gdeyke.wordpress.com/interactive-fiction/]].\n\nIf you've enjoyed this game, please consider donating whatever you think it's worth. Of course you're under no obligation to do so, but a donation of any amount would be much appreciated.<form action="https://www.paypal.com/cgi-bin/webscr" method="post" target="_top">\n<input type="hidden" name="cmd" value="_s-xclick">\n<input type="hidden" name="hosted_button_id" value="WHBLWJCPUDG4Y">\n<input type="image" src="http://orig02.deviantart.net/1c04/f/2016/335/8/c/wbp_donate_button_by_gdeyke-daq6rhy.png" border="0" name="submit" alt="PayPal - The safer, easier way to pay online!">\n<img alt="" border="0" src="https://www.paypalobjects.com/de_DE/i/scr/pixel.gif" width="1" height="1">\n</form><<else>>Thank you for playing!\n\nIf you'd like to try again, you can restart or use your browser's back button. (Fair warning: the back button does interact a bit oddly with the //Tome of All//. This is nothing to be concerned about.)<<endif>>
<<if visited("Worship")>><<addtag "xpnyo">>Once again, you enlist the aid of your undead army: the chant goes from your heart through your mind through all their throats and your own.\n\n''//@@text-shadow: #CD0000 -2px -1px 2px, #FF0000 2px 1px 2px;QRE@@//''\n\n''//@@text-shadow: #FF6103 -2px -1px 2px, #FF8000 2px 1px 2px;RTANEB@@//''\n\n''//@@text-shadow: #FFD700 -2px -1px 2px, #FFEC8B 2px 1px 2px;JBYYRL@@//''\n\n''//@@text-shadow: #006400 -2px -1px 2px, #7FFF00 2px 1px 2px;ARRET@@//''\n\n''//@@text-shadow: #4F94CD -2px -1px 2px, #00BFFF 2px 1px 2px;RHYO@@//''\n\n''//@@text-shadow: #9400D3 -2px -1px 2px, #9B30FF 2px 1px 2px;GRYBVI@@//''\n\n<font color=#000000>''//@@text-shadow: #777777 -2px -1px 2px, #FFFFFF 2px 1px 2px;XPNYO@@//''</font>\n\nThe seventh word wells out of your throat like blood. You take the //Tome of All// from your pocket: there is the chill of it, seeping the warmth from your <<if $tomecolour is "grybvi">>fingers<<else>>mouldering fingers<<endif>>, and there is its ponderous weight against your palm. It falls open to empty pages: but no. Blank pages, brittle pages, but not empty, never empty. You freed the demon, but something of its power is still tied to this cold black book.\n\n''//@@text-shadow: #CD0000 -2px -1px 2px, #FF0000 2px 1px 2px;QRE@@//'' ''//@@text-shadow: #FF6103 -2px -1px 2px, #FF8000 2px 1px 2px;RTANEB@@//'' ''//@@text-shadow: #FFD700 -2px -1px 2px, #FFEC8B 2px 1px 2px;JBYYRL@@//'' ''//@@text-shadow: #006400 -2px -1px 2px, #7FFF00 2px 1px 2px;ARRET@@//'' ''//@@text-shadow: #4F94CD -2px -1px 2px, #00BFFF 2px 1px 2px;RHYO@@//'' ''//@@text-shadow: #9400D3 -2px -1px 2px, #9B30FF 2px 1px 2px;GRYBVI@@//'' <font color=#000000>''//@@text-shadow: #777777 -2px -1px 2px, #FFFFFF 2px 1px 2px;XPNYO@@//''</font>\n\nThe chant grows louder, faster, pulling at you from within. You are a wellspring of power, unstoppable. You can feel the demon inside of you.\n\n''//@@text-shadow: #CD0000 -2px -1px 2px, #FF0000 2px 1px 2px;QRE@@//'' ''//@@text-shadow: #FF6103 -2px -1px 2px, #FF8000 2px 1px 2px;RTANEB@@//'' ''//@@text-shadow: #FFD700 -2px -1px 2px, #FFEC8B 2px 1px 2px;JBYYRL@@//'' ''//@@text-shadow: #006400 -2px -1px 2px, #7FFF00 2px 1px 2px;ARRET@@//'' ''//@@text-shadow: #4F94CD -2px -1px 2px, #00BFFF 2px 1px 2px;RHYO@@//'' ''//@@text-shadow: #9400D3 -2px -1px 2px, #9B30FF 2px 1px 2px;GRYBVI@@//'' <font color=#000000>''//@@text-shadow: #777777 -2px -1px 2px, #FFFFFF 2px 1px 2px;XPNYO@@//''</font>\n\nYou will not bind it. You will not write it back into the //Tome of All//. You are the servant and saviour of the beast, and by your will you will raise it back to strength.\n\nBlack power wells up inside of you like a storm.\n\n''//@@text-shadow: #CD0000 -2px -1px 2px, #FF0000 2px 1px 2px;QRE@@//'' ''//@@text-shadow: #FF6103 -2px -1px 2px, #FF8000 2px 1px 2px;RTANEB@@//'' ''//@@text-shadow: #FFD700 -2px -1px 2px, #FFEC8B 2px 1px 2px;JBYYRL@@//'' ''//@@text-shadow: #006400 -2px -1px 2px, #7FFF00 2px 1px 2px;ARRET@@//'' ''//@@text-shadow: #4F94CD -2px -1px 2px, #00BFFF 2px 1px 2px;RHYO@@//'' ''//@@text-shadow: #9400D3 -2px -1px 2px, #9B30FF 2px 1px 2px;GRYBVI@@//'' <font color=#000000>''//@@text-shadow: #777777 -2px -1px 2px, #FFFFFF 2px 1px 2px;XPNYO@@//''</font>\n\nThe power is rising. [[You can't hold it.|semi-secret end]]<<else>>Once again, you enlist the aid of your undead army.\n\n''//@@text-shadow: #CD0000 -2px -1px 2px, #FF0000 2px 1px 2px;QRE@@//''\n\n''//@@text-shadow: #FF6103 -2px -1px 2px, #FF8000 2px 1px 2px;RTANEB@@//''\n\n''//@@text-shadow: #FFD700 -2px -1px 2px, #FFEC8B 2px 1px 2px;JBYYRL@@//''\n\n''//@@text-shadow: #006400 -2px -1px 2px, #7FFF00 2px 1px 2px;ARRET@@//''\n\n''//@@text-shadow: #4F94CD -2px -1px 2px, #00BFFF 2px 1px 2px;RHYO@@//''\n\n''//@@text-shadow: #9400D3 -2px -1px 2px, #9B30FF 2px 1px 2px;GRYBVI@@//''\n\nThe chant wells out of your throat and flies out into the throng of hoarse wet undead voices, growing louder as it goes, pulling at something inside of you. You find yourself taking out the //Tome of All//: there is the chill of it, seeping the warmth from your <<if $tomecolour is "grybvi">>fingers<<else>>mouldering fingers<<endif>>, and there is its ponderous weight in your palm. You let it fall open. Blank pages, brittle pages – words alone can't fill this tome.\n\n''//@@text-shadow: #CD0000 -2px -1px 2px, #FF0000 2px 1px 2px;QRE@@//'' ''//@@text-shadow: #FF6103 -2px -1px 2px, #FF8000 2px 1px 2px;RTANEB@@//'' ''//@@text-shadow: #FFD700 -2px -1px 2px, #FFEC8B 2px 1px 2px;JBYYRL@@//'' ''//@@text-shadow: #006400 -2px -1px 2px, #7FFF00 2px 1px 2px;ARRET@@//'' ''//@@text-shadow: #4F94CD -2px -1px 2px, #00BFFF 2px 1px 2px;RHYO@@//'' ''//@@text-shadow: #9400D3 -2px -1px 2px, #9B30FF 2px 1px 2px;GRYBVI@@//''\n\nThe chant grows louder, faster. You can feel the power flowing through you, the words ripping out of your heart and your mind.\n\n''//@@text-shadow: #CD0000 -2px -1px 2px, #FF0000 2px 1px 2px;QRE@@//'' ''//@@text-shadow: #FF6103 -2px -1px 2px, #FF8000 2px 1px 2px;RTANEB@@//'' ''//@@text-shadow: #FFD700 -2px -1px 2px, #FFEC8B 2px 1px 2px;JBYYRL@@//'' ''//@@text-shadow: #006400 -2px -1px 2px, #7FFF00 2px 1px 2px;ARRET@@//'' ''//@@text-shadow: #4F94CD -2px -1px 2px, #00BFFF 2px 1px 2px;RHYO@@//'' ''//@@text-shadow: #9400D3 -2px -1px 2px, #9B30FF 2px 1px 2px;GRYBVI@@//''\n\nYou're holding the pen to the paper, but words aren't what you need to write. You need to write the demon – the giant carnivorous beaver whose fiery gaze holds your memory – the monstrous evil you've unleashed upon the world. You need to bind it back into the tome. You need to give up the power you've gained from it.\n\nSomething flows from your pen, to be swallowed by the blank pages of the //Tome of All//. You don't think it's ink.\n\n''//@@text-shadow: #CD0000 -2px -1px 2px, #FF0000 2px 1px 2px;QRE@@//'' ''//@@text-shadow: #FF6103 -2px -1px 2px, #FF8000 2px 1px 2px;RTANEB@@//'' ''//@@text-shadow: #FFD700 -2px -1px 2px, #FFEC8B 2px 1px 2px;JBYYRL@@//'' ''//@@text-shadow: #006400 -2px -1px 2px, #7FFF00 2px 1px 2px;ARRET@@//'' ''//@@text-shadow: #4F94CD -2px -1px 2px, #00BFFF 2px 1px 2px;RHYO@@//'' ''//@@text-shadow: #9400D3 -2px -1px 2px, #9B30FF 2px 1px 2px;GRYBVI@@//''\n\nThe words pass through your throat one last time, ripping out of your soul.\n\n[[They are gone now.|ritual end]]<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nThe corpse's clothes, if it had any, are as badly decayed as it is itself: going through its pockets, even determining whether it has any pockets, would amount to dismantling it and carefully sifting through a heap of mummy dust. You don't think you can bring yourself to do that. You would probably wind up inhaling it.\n\nBut the thing is curled up with its hands cradled to its chest, as if holding something: and anything so precious that one would hold it so in death must be pretty interesting, you think. You reach for it, <<if $tomecolour is "qre">>rip away the withered hand<<else if $tomecolour is "rtaneb">>burn away the withered hand<<else if $tomecolour is "rhyo">>break off the hand that freezes beneath your touch<<else>>pry away the withered hand<<endif>>: clutched between the lifeless fingers is a glint of jeweled gold.\n\nEtched into the metal is a word: //rhyo//.\n* [[Return|follow]]
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
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou call the shadows to you: they cover you completely, cloaking you from the mummy's eyeless sight. It paws uselessly at the air, but its withered claws pass straight through your shadowed flesh.\n\nA frustrated growl escapes its dusty throat.\n* [[Sneak out of the cave|Flee the cave]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited() is 1>><<if previous() is "Disappear">>You make your way back out of the cave, slow and silent as a shadow. Behind you, whether by chance or design, you can hear the mummy's footsteps and its rattling undead breath: slowly but sure, it's following you.<<else>>You turn and run. The cave is narrow and twisting, and its floor is slick with moisture: more than once your feet slide out from under you as you hurtle through the passage, and you find yourself stumbling headlong into sharp-edged stone. Your heart is racing, your breath loud and ragged in your throat: but underneath it, when you're forced to stop and find your feet again, you can still hear the mummy's footsteps and its rattling undead breath.\n\nIt's following you.<<endif>>\n\nAt last, you see the fading twilight of the world outside. The river's ice is gone: it is flowing again, deep and wide and strong.\n\nUndead can't cross running water, right? [[Maybe|Flee the cave]] you can trap it here.<<else if $tomecolour is "rhyo">>You freeze the river and [[run across]].<<else if visited() < 4>>The dead thing is [[coming after you|Flee the cave]]. Better get out of here, fast.<<else>>It's out of the cave now. [[It's almost upon you|cave mummy death]].<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nThe gravestone is fairly unremarkable: old, worn, overgrown with moss. The name is so worn down as to be barely legible.\n\nThere is, however, a smear of dried blood on the stone<<if $tomecolour is "grybvi">>. Something tells you it's from someone – something, maybe – that was in the cellar with you last night<<else if $tomecolour is "xpnyo">>. A trace of last night's ritual<<endif>>.\n* [[Return|one grave]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou call upon the power within you and phase out of the mummy's eyeless sight. You are a shadow, nothing more: neither threat nor source of nourishment.\n\nThe thing raises its head and wails in frustration, a long cry that resounds through the night. Then it returns to its niche<<if visited("Loot the corpse")>>, curling around itself like a child<<else>>, curling around whatever thing it holds in its hands<<endif>>, and the semblance of life you granted it passes out of its form.\n\nIt lies still again, [[nothing but a corpse|follow]].
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if $tomecolour is "xpnyo">>You stand before the demon as its own shadow: the heir of the beast, its servant and saviour. It welcomes you with silence.\n\nIt does not speak to you in words, but in its silence you hear – feel – know all that must be done. The demon is free, the tome empty, but yet there is more to be done.\n\nYou must go where the darkness is deepest, where no light comes. Alone, in darkness, you must pray; you must speak the seven words of power; you must give your flesh to the demon, that you may ascend beyond it.\n\nWith bowed head and silent prayer, you [[swear to bring about the demon's will]].<<else>>You fall to your knees. The demon fills your mind and your heart and your soul, drives out whatever once was you.\n\nIt comes for you. [[You give yourself gladly|demon worship death]].<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nDead, dry, dusty, so far gone that you cannot recognise the erstwhile age or sex or clothing of the thing: but it was once human, that much you can see. It looks as if the life was sucked right out of this person, whoever they were. They must have tried to take shelter in this little niche; it doesn't appear to have saved them.<<if $tomecolour is "grybvi">>\n\nA touch of dizziness spins through your veins. You did this. //You did this.// You know it as surely as you know that you are alive, that you are breathing, that the earth is firm and steady beneath you.\n\nWhatever happened here, whatever you can't remember: it was your fault.<<endif>>\n*[[Return|follow]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited("Command it to obey you") and visited("Try to control it")>>Unlike the mummies, they<<else if visited("Command it to obey you") or visited("Try to control it")>>Unlike the mummy, they<<else>>They<<endif>> heed you. As one, your army of corpses fall upon the mummy and [[tear it to shreds]].
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n<<if not (previous() is "The Tome of All") and not (previous() is "Tomelink")>><<set $forestretreat to previous()>><<endif>>\s\nThe forest is ablaze<<if $tomecolour is "rtaneb">>. The flames welcome you.\n* [[Walk through the fire]]\n* [[Return|$forestretreat]]<<else>>. There's no way you can walk through that fire and live, as you are now.\n* [[Return|$forestretreat]]<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited("Loot the corpse")>>When<<else>>Something flies from the mummy's grip. It lands near your feet, and you pick it up: a gleaming piece of jeweled gold, broken off at one end and marked with the word: //rhyo//.\n\nWhen<<endif>> they have finished, they stop where they are standing and turn their baleful stares back in your direction. <<if $tomecolour is "jbyyrl">>They shrink back from the light you emanate: it seems to make them uncomfortable.<<else if $tomecolour is "arret">>You can still feel them in your mind: as if your deathly power is spread in a wide net across the graveyard.<<else if $tomecolour is "grybvi">>You can feel them clawing at your mind.<<else if $tomecolour is "xpnyo">>Good little undead army.<<else>>They stand motionless, breathing the breath of the dead; but you're reluctant to get too close to them. And by //reluctant//, you mean //unwilling//.\n\nYou can't get out of the graveyard like this. You're trapped here.<<endif>><<if $tomecolour is "jbyyrl" or $tomecolour is "xpnyo">>\n* [[Return to the hill|break through]]<<else if $tomecolour is "arret">>\n* [[Command your undead army]]\n* [[Return to the hill|break through]]<<else if $tomecolour is "grybvi" and visited("Listen") and not visited("Ask for help with the ritual")>>\n* [[Mind the voices of the dead][$graveyardvoiceposition = "tear it to shreds"]]\n* [[Ask for help with the ritual][$graveyardvoiceposition = "tear it to shreds"]]<<else if $tomecolour is "grybvi">>\n* [[Mind the voices of the dead][$graveyardvoiceposition = "tear it to shreds"]]<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited("Loot the corpse") and visited("Attack")>>Your arm is still stinging, aching, dripping blood and pulsing with pain; but as you haul out and strike at the dessicated corpse, your rising adrenaline keeps the pain at bay. Your teeth are gritted, your throat rumbling with a growl you never consciously started.\n\nYou rip at its arm, hoping to tear the thing limb from limb; but your own arm is lamed with the pain you've tried so hard to ignore, and in your weakness you falter. Fragile though its shriveled flesh must be, the mummy [[gives as good as it gets|hill mummy death]].<<else if visited("Loot the corpse")>>Fear, rage, adrenaline: just what it is that's powering you doesn't matter. Nothing matters but the fight.\n\nYou strike out, landing a solid blow into the mummy's sunken stomach. It flies back – the thing is fragile, and quite light – but strikes back at once, with teeth and claws and surprising strength. It catches you with a withered arm, pulls you off balance, sinks its teeth into the thick flesh beside your elbow. You bite back a scream, trying not to think of the diseases a human mummy's mouth might harbour.\n\nBut the pain only serves to fuel your rage. Your scream becomes a growl, and you lash out with wild fury: and in your fury you you [[tear the thing apart]].<<else if visited("Attack")>>Your arm is still stinging, aching, dripping blood and pulsing with pain; but as you haul out and strike at the dessicated corpse, your rising adrenaline keeps the pain at bay. Your teeth are gritted, your throat rumbling with a growl you never consciously started.\n\nYou rip at its arm, hoping to tear the thing limb from limb; but your own arm is lamed with the pain you've tried so hard to ignore, and in your weakness you falter. But the mummy's hand is closed around something it will not let go: it is as crippled as you are.\n\nYou plunge your good hand into its withered chest – brittle bones splinter into your flesh, crippling you twice over – and tear out a chunk of mummy tissue that must, probably, include its heart. It works, sort of. The mummy is definitely slowing down. But it is still coming at you with teeth and the claws of its open hand, and you are now [[too injured|hill mummy death]] to fight back.<<else>>Fear, rage, adrenaline: just what it is that's powering you doesn't matter. Nothing matters but the fight.\n\nYou strike out, landing a solid blow into the mummy's sunken stomach. It flies back – the thing is fragile, and quite light, and already a little off balance what with its closed fist. Whatever it's holding, it slows the thing down.\n\nYou make the most of its weakness. A growl rises in your throat, and you answer its slowness with fury.\n\nThe corpse is no match for you. [[You tear it limb from limb]].<<endif>>
<<addtag "xpnyo">>You are one with the the darkness. The darkness becomes you.\n\nYou are one with the silence. The silence becomes you.\n\nYou are one with everything. You are one with nothing.\n\nIn darkness, in silence, you speak the words of power. You speak them in silence. No tongue, no lips, no tremor of the cords in your throat: no voice to bind these words to the air. You speak them with your blood, your bones, your shadow. You speak them in silence, and you set them free.\n\n<font color=#000000>''//@@text-shadow: #CD0000 -2px -1px 2px, #FF0000 2px 1px 2px;...qre...@@//''</font>\n\nIn darkness, in silence, you think of blood: of rage and of passion, of the rush of your heart within you. Strength. Hunger. Flesh.\n\nIn darkness, in silence, you give these things to the demon.\n\n<font color=#000000>''//@@text-shadow: #FF6103 -2px -1px 2px, #FF8000 2px 1px 2px;...rtaneb...@@//''</font>\n\nIn darkness, in silence, you think of fire: of dancing flames and crumbling ash, of quick sharp sparks and swirling smoke. Power. Whimsy. Destruction.\n\nIn darkness, in silence, you give these things to the demon.\n\n<font color=#000000>''//@@text-shadow: #FFD700 -2px -1px 2px, #FFEC8B 2px 1px 2px;...jbyyrl...@@//''</font>\n\nIn darkness, in silence, you think of light: sunlight, firelight, the stabbing white light that conquers darkness, that fights against darkness, that is swallowed by darkness. Pride. Courage. Honour.\n\nIn darkness, in silence, you give these things to the demon.\n\n<font color=#000000>''//@@text-shadow: #006400 -2px -1px 2px, #7FFF00 2px 1px 2px;...arret...@@//''</font>\n\nIn darkness, in silence, you think of the dead: of bones and of tombs and of rotting flesh, of mould and decay, of forgotten memories and silent voices and stories left untold. Fear. Sorrow. Loss.\n\nIn darkness, in silence, you give these things to the demon.\n\n<font color=#000000>''//@@text-shadow: #4F94CD -2px -1px 2px, #00BFFF 2px 1px 2px;...rhyo...@@//''</font>\n\nIn darkness, in silence, you think of winter: of ice and snow and biting wind, of frostbite and hunger. Need. Loneliness. Cold.\n\nIn darkness, in silence, you give these things to the demon.\n\n<font color=#000000>''//@@text-shadow: #9400D3 -2px -1px 2px, #9B30FF 2px 1px 2px;...grybvi...@@//''</font>\n\nIn darkness, in silence, you think of madness: of helpless fear and empty certainty, of sorrow unceasing, of whispering voices that never were. Hope. Illusion. Despair.\n\nIn darkness, in silence, you give these things to the demon.\n\n<font color=#000000>''//@@text-shadow: #777777 -2px -1px 2px, #555555 2px 1px 2px;...xpnyo...@@//''</font>\n\nIn darkness, in silence, you think of darkness: of caves and cellars and nighttime, of comfort and silence and shelter, of the threat and the promise of the unknown. Depth. Mystery. Shadows.\n\nIn darkness, in silence, you give these things to the demon.\n\n<font color=#000000>''//@@text-shadow: #CD0000 -2px -1px 2px, #FF0000 2px 1px 2px;...qre...@@//'' ''//@@text-shadow: #FF6103 -2px -1px 2px, #FF8000 2px 1px 2px;...rtaneb...@@//'' ''//@@text-shadow: #FFD700 -2px -1px 2px, #FFEC8B 2px 1px 2px;...jbyyrl...@@//'' ''//@@text-shadow: #006400 -2px -1px 2px, #7FFF00 2px 1px 2px;...arret...@@//'' ''//@@text-shadow: #4F94CD -2px -1px 2px, #00BFFF 2px 1px 2px;...rhyo...@@//'' ''//@@text-shadow: #9400D3 -2px -1px 2px, #9B30FF 2px 1px 2px;...grybvi...@@//'' ''//@@text-shadow: #777777 -2px -1px 2px, #555555 2px 1px 2px;...xpnyo...@@//''</font>\n\nYou are one with the darkness. You are one with the silence. You are one with the demon.\n\nYou cast aside your flesh. [[You don't need it anymore.|credits]]
You wake up slowly. Your head is pounding, and even the complete darkness behind your closed eyelids seems to stab into your brain with every pulse. //Man// have you got a hangover. Whatever you got up to last night, you sure hope it was worth this.\n\nYou fumble around a bit without opening your eyes, hoping to find something – anything – that might make you feel better: ideally a glass of water. Instead, you determine the following:\n* You are lying on the floor. Said floor is cold, rough, hard: stone. Maybe concrete. Not comfortable. No blankets or anything, either.\n* Every part of you hurts. Badly. Your entire body is one giant bruise, and man oh //man// does your head ache. You sort of wish someone were nearby making some sort of noise, just so that you could yell at them to shut up.\n* There's no noise anywhere, except your own breathing (also: groaning). There's no light, either: at least, none strong enough to penetrate your eyelids. You're still keeping them shut, though, just in case.\n* There's something wet, sticky, on the floor beneath you. Your sense of smell hasn't really kicked in yet: you're tentatively glad of that, since the chance that it //isn't// some sort of body fluid seems vanishingly small given the circumstances.\n* Wait: here comes your sense of smell. You can definitely smell //something//. You can't place it, though.\n* Your mouth tastes sour and stale. It might have contained either blood or vomit at some point, hours ago, but at this point all that's left is an urgent feeling of disgust.\n* You would //really// like some water right about now.\n\nThere's no water (nor anything else) in your reach. You're going to have to [[open your eyes]].
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nBeyond the fire is an idyllic nature scene straight out of a postca//hang on something isn't right here.//\n\nThe reddish colour of the pond isn't just the reflection of flames. That's the water. That is the actual colour of the actual water. This is not caused by the epic firelight from behind you, nor is it a product of your imagination.\n\nThe beaver dam cutting across the river and creating the pond looks ordinary enough, but the beaver //lodge// is... well... it's quite close, but that isn't enough to explain the size of the thing. Whatever creatures made this, they weren't ordinary beavers. They must have been bigger than dogs.\n\nIt takes you a moment of staring to realise that [[the lodge is built of bones]].
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited("Burn your way through it")>><<if $tomecolour is "rtaneb">>You're caught between a mummy and a lodge of giant, carnivorous beavers. If there's any way you want to face a lodge of giant, carnivorous beavers, //with a mummy at your back// isn't it.\n\nYou dither for a moment, trying to decide which horrible death sounds more palatable. Then [[the mummy catches up to you|hill mummy death]], and the decision is made for you.<<else>>The forest is still burning. [[You run straight into the fire|death in fire]].<<endif>><<else>>Your way through the forest is cut off abruptly by a dense barrier of branches and briars. There's no way around it: the vegetation all around is so dense that the only path you can take is the one you came by.\n\nYou're trapped here, and <<if $tomecolour is "rtaneb">>the mummy is fast behind you. Your last, most desperate hope is to [[burn your way through through the barrier|Burn your way through it]]<<else>>[[the mummy is fast behind you|hill mummy death]]<<endif>>.<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou lightly touch the candles' wicks with your fingertips. They [[flare up]], illuminating the circle of decayed flesh and throwing eerie shadows across the rotting faces of those who cast it.
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited() is 1>>You shake your head, trying to clear it of the beaver's stare, and kneel down to touch the murky red water. Ice spreads from your fingertips.\n\nThe approaching demon is frozen in place. It struggles to free itself, with both body and mind: you can suddenly breathe more easily, as if a great weight has been lifted from your chest. You don't know how long you can hold it like this, but while its attention is distracted the demon's influence over you is weakened.<<else if $tomecolour is "jbyyrl">>Eldritch bioluminescence won't help you now.<<else>>The giant carnivorous beaver is still frozen in place.<<if $tomecolour is "qre">>\n* [[Fight the demon]]<<else if $tomecolour is "rtaneb">>\n* [[Get out of here]]<<else if $tomecolour is "jbyyrl">>\n\nThe ice is melting. Better think of something to do.<<else if $tomecolour is "arret">>\n* [[Raise the lodge]]<<else if $tomecolour is "rhyo">>\n\nYou thicken the ice. You don't know how long you can keep this up.<<else if $tomecolour is "grybvi">>\n\nThe voices are pulling at you. The demon's overwhelming influence is less now: you can hear the voices it tried to overpower, the voices of the things it's killed, the voices lingering in the air from before it was freed, the voices of its own subconscious. The voices it wanted to silence.\n* [[Listen]]<<else if $tomecolour is "xpnyo">>\n* [[Worship]]<<else>>\n\nThe ice is melting. Better think of something to do.<<endif>><<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited("undead army")>>You flee into the graveyard, where you are greeted by the dead stares of your [[undead army]].<<else>><<if visited() is 1>>The graveyard is surrounded by an iron fence, blocking your retreat. The mummy is <<if $tomecolour is "arret">>fast behind you<<else>>[[fast behind you|Graveyard]]<<endif>>, and you have nowhere to run.<<else if visited() is 2>>The corpse shambles through the gate. You crouch behind a stone at the back of the graveyard, but you can hear the stale breath rattling through its throat as it approaches. It seems to know <<if $tomecolour is "arret">>where you are<<else>>[[where you are|Graveyard]]<<endif>>.<<else>>It stalks between the gravestones as if drawn to your heartbeat. [[You can't run anymore.|hill mummy death]]<<endif>><<if visited() < 3 and $tomecolour is "arret">>\n\nA feeling of death pervades this place: old death, serene, tranquil, placid. You can sense the empty bodies beneath each and every stone, but the raw hunger of the void inside them has wasted away. Your last, most desperate hope is to [[attempt to raise an undead army|Raise an undead army]].<<endif>><<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if $tomecolour is "qre">>You throw your weight against the trapdoor. The wood creaks, strains, splinters. You hurl yourself against it again, again, again: at last, it gives way against your shoulder, and you [[break through]].<<else if $tomecolour is "xpnyo">>You pass through the trapdoor as easily as through a shadow. The thick wood leaves a dusty feeling behind as it melts through your flesh, but it does not hinder your [[passing|break through]].<<else if $tomecolour is "rtaneb">>The trapdoor is wooden, but your heat against the bottom of it barely turns it black. You can't burn your way through.\n\nYou turn back to the [[room|flick it on]].<<else>><<if visited() > 1>>It's still locked. You still can't budge it.<<else>>The trapdoor is locked. You rattle at it for some time, but you can't budge it.\n\nYou're trapped in here.<<endif>>\n\nFrustrated, you turn back to the [[room|flick it on]].<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nA furry brown head surfaces from the firelit red water. It's a beaver head, perfectly ordinary – except that it is larger than your own, and the fur is streaked with blood.\n\nThere's something peculiar about the eyes. You find yourself staring into them, watching the reflections of flames, as the monster swims closer.\n\n<<if $tomecolour is "grybvi">>Your head is spinning. This, this is what has been calling you. This – you remember now, remember hours years and centuries past. You remember the great demon bound inside a book – a simple journal bound in black leather. It fought the pages of its prison, sent dreams and madness to those who remained to worship it. It fed them with promises: words of power, words that would grant them mastery over the world all around them. All they must do was free it from the //Tome of All//.\n\nThey tried. Long years they tried. They failed.\n\n[[You succeeded.|You took it]]<<else if $tomecolour is "xpnyo">>In the depths of those eyes you see the demon you've summoned, the demon with whom you sealed the pact over the //Tome of All//. It had been bound in there for years, for centuries. [[You freed it|You took it]].<<else>>The memories rouse from your addled mind. Last night – or whenever – you... weren't drinking.\n\nYou hadn't taken the cult seriously. They were just people who liked to dress up in black robes and light a lot of candles and incense in dark abandoned cellars in the middle of nowhere. Then you realised that they'd actually killed people before, made sacrifices in this demon's name. You saw the fervour in their eyes, heard the mad conviction in their prayers, saw the reverance with which they handled the //Tome of All//.\n\nYou saw your chance. [[You took it]].<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if $tomecolour is "jbyyrl">>You examine the withered cadaver as closely as you can without actually touching it. Nothing particularly stands out that you haven't already seen.\n\nThe sight of the thing disturbs you, especially at close range, and you soon find yourself [[backing away|deeper]] again.<<else if $tomecolour is "xpnyo">>You examine the withered cadaver with your sightless sight, probing the feel of it in your mind. You learn [[nothing new|deeper]] from it.<<else>>Without the light of your body, you can't see well enough to examine much of anything. All you know is that you're in the dark with this thing.<<endif>>
Long claws tear into your throat, and brittle teeth sink into your shoulder. An artery is opened, spurting blood in quick pulses. You gasp for breath, fighting against the feeling of lungs filling with thick liquid.\n\nPain envelops you, writhes through your heart and mind and all your limbs, swallows the entirety of your world.\n\n[[Your death is swift, but you wish it were swifter.|credits]]
Stars wash over your vision, and you lose yourself in the roaring that fills your ears. Oblivion calls to you, sweet and silent.\n\nWhen you come to yourself you wish for a moment that you hadn't. Your head threatens to split open with every pulse, and your entire body feels like one giant bruise<<if visited("Attack") or visited("tear the thing apart")>>. Your arm hurts, badly<<endif>>.\n\n//Man// have you got a hangover.\n\nYou can feel grass beneath your face, and there's a putrid stench of rotting flesh in the air, along with another scent you can't quite place. Your mouth tastes sour and stale. You would //really// like some water right about now.\n\nWhen you eventually manage to cajole your eyelids open, you find yourself lying face-down between gravestones and what looks like the fallout from a zombie apocalypse: rotting corpses are strewn across freshly disturbed graves, and a ritual circle has been cast across the grass in their own putrid juices.\n\nWhat the //hell// did you get up to last night?\n\nThere's a book lying open beside the circle, bound in black leather. Some kind of journal, evidently: small enough to fit into a pocket, with blank pages and a pen tucked into the front cover.\n\n[[You pick it up and slide it into your pocket.|credits]]
You're burning alive<<if $tomecolour is "rhyo">>. You're almost //melting//<<endif>>. It's agony.\n\n[[Nothing remains of you but ashes.|credits]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if (visited("drowned mummy") or visited("Attack")) and ($tomecolour is "jbyyrl" or $tomecolour is "xpnyo")>><<if previous() is "river" or previous() is "cave">>You make your way back down into the cave. Fortunately, you have already cleared it of nasty surprises.\n\n<<endif>>There's no longer much of interest down here.<<if $tomecolour is "xpnyo">>\n* [[Search the cave|Search the rest of the cave]]\n* [[Commune with the darkness]]\n* [[Leave the cave|river][$tomecolour = "rhyo"]]<<else>>\n* [[Search the cave|Search the rest of the cave]]\n* [[Leave the cave|river][$tomecolour = "rhyo"]]<<endif>><<else if visited("drowned mummy") or visited("Attack")>>In the cave's utter darkness, you can't even be sure if your eyes are open.<<if previous() is "river">>\n* [[Return|river]]<<endif>><<else if $tomecolour is "jbyyrl" or $tomecolour is "xpnyo">><<if visited() is 1>>You make your way down the narrow passageway at the back of the cave, squeezing in between wet rocky protrusions, ducking beneath low overhangs, twisting around sharp turns and ridged columns of stone. You're so occupied with finding your way that you don't notice the dead body until you almost stumble into it.\n\n<<if visited("follow")>>Like the corpse you found near the cellar, this<<else>>The<<endif>> corpse is little more than a dried-out mummy. Maybe this person thought they'd find shelter in this cave, hidden from the outside world, or maybe they were deliberately entombed here; either way, they lie with their limbs contorted in a posture of agony, shriveled skin pulled back from brittle teeth. It's not really the sort of thing you're all too keen on stumbling into without warning.<<else>>The corpse lies with its limbs contorted in a posture of agony, shriveled skin pulled back from brittle teeth.<<endif>><<if $tomecolour is "jbyyrl">>\n* [[Search the corpse]]\n* [[Search the rest of the cave]]\n* [[Leave the cave|river][$tomecolour = "rhyo"]]<<else if $tomecolour is "xpnyo">>\n* [[Search the corpse]]\n* [[Search the rest of the cave]]\n* [[Commune with the darkness]]<<else if $tomecolour is "grybvi">>There's something important in here. You know it. Something in the darkness, calling you.\n\nJust past that mummy you can't see, can't avoid, can't keep from stepping into. Your mind is open to all the mysteries of the void, but you still can't see anything.<<else>>You can't see the mummy anymore, but you still know it's there.\n\nYou can't see the exit, either.<<endif>><<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nTwenty or thirty low [[gravestones]] mark unkept graves, bounded by a fence of blackened iron. <<if visited() is 1>>It looks as though no one has been here in years, though [[one grave]]<<else>>[[One grave|one grave]]<<endif>> looks freshly disturbed.\n* [[Back to the hill|break through]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited() is 1>><<if visited("Search the rest of the cave")>>You already know there's no back way out of the cave.<<else if visited("cave")>>You doubt the cave will help you now.<<else>>You can see the entrance to a cave, but you don't want to take your chances in there knowing that you're being pursued by this thing.<<endif>> Instead you stand on the overgrown bank, watching the mummy's progress.\n\n<<endif>><<if visited() + visited("get across") is 1>> Already, you can see the shambling silhouette of the mummy [[on the horizon|run over the ice]].<<else if visited() + visited("get across") is 2>>It's getting [[nearer|run over the ice]]. You can hear its dusty groaning on the wind.<<else if visited() + visited("get across") is 3>>It's reached the other bank. You can see its withered face now, its empty eyes. It's still [[coming for you|run over the ice]].<<else if (visited() + visited("get across") > 3) and $tomecolour is "rhyo">>Step by step, the dessicated corpse [[crosses the ice|hill mummy death]].<<else if visited() + visited("get across") > 3>>The mummy [[paces the bank|run over the ice]], trying to get at you. You're trapped here, <<if visited("Search the rest of the cave")>>unable<<else>>unwilling<<endif>> to move until this threat has been dealt with.<<endif>><<if $tomecolour is "grybvi">>\n\nVoices drift towards you across the river, whispers that run through your mind more than your ears.\n\n<<if visited() % 13 is 0>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...rtaneb...@@//<<else>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;<<print either("...spake the words: qre...", "...rtaneb...", "...jbyyrl...", "...arret...", "...rhyo...", "...grybvi...", "...the final word...", "...''you'' were the one...", "...great ritual, at last...", "...cemetary filled with sacrifices...", "...the graves of those who came before...", "...killed them, killed them all...", "...the ritual, finally...", "...deaths not in vain...", "...the Tome of All...", "...opened the tome...", "...cast the circle...", "...made the sacrifice...", "...you were there...", "...you did this...", "...summoned the demon...", "...brought it into this world...", "...for power...", "...the power of the tome...", "...the power of the words...", "...for the power of the tome...", "...released the power...", "...released the demon...", "...released our doom...", "...released the words...", "...write them into the tome...", "...gain the power...", "...the power of the words...", "...write the words into the tome...", "...write the words...", "...you made this deal...", "...you released them...", "...you released it...", "...you summoned it from the tome...", "...you gave it life...", "...for the words...", "...for the power...", "...all the sacrifices...", "...all the years...", "...took the talisman...", "...broke it...", "...broke the talisman...", "...took the spokes...", "...took the words...", "...hid the words...", "...hid ourselves...", "...to keep you from the words...", "...to keep you from the power...", "...to keep us safe...", "...ran from the demon...", "...ran and hid...", "...took shelter where we could...", "...thought we were safe...", "...thought we could hide...", "...thought it might not find us...", "...thought maybe we could undo it...", "...overpower you...", "...kill you...", "...take the tome...", "...use the words...", "...banish the demon...", "...back into the tome...", "...back whence it came...", "...came after us...", "...took our life...", "...devoured our life...", "...to feed itself...", "...to grow strong...", "...into the forest...", "...feeds on flesh and bone...", "...feeds on life...", "...tore the life from our bodies...", "...left us lifeless...", "...left us hopeless...", "...keep the talisman safe...", "...keep it from your hands...", "...could do no more...", "...feed on your life...", "...kill you now...", "...you killed us...", "...you did this...", "...you gave it life...", "...you made the deal...", "...in the forest...", "...it waits and feeds...", "...corrupted the life that was there...", "...will kill you...", "...will take back the words...", "...will take back the tome...", "...last threat...", "...last hope...", "...must keep them safe...", "...it was ''your'' idea...", "...you did this...")>>@@//<<endif>><<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nThe corpse burns down and falls into ash<<if not visited("Loot the corpse")>>. Nothing remains but the thing it was so tightly holding: an ornate bit of jeweled gold, broken off at one end, and inscribed with the word: //rhyo//<<endif>>.\n\nYou back away, still trying to shake off the lingering scream in your mind, and return to the [[hill|break through]].
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou attempt to commune with your undead army, to impress upon them the situation and your need for guidance. For all that you were yourself involved in just such a ritual, apparently – so much for //hangover//, eh? – you have no idea whatsoever how to cast the appropriate ritual circle, nor what all else might go along with it.\n\nHowever, it is not particularly effective. The whispers that come through from the dead – (presumably?) – are scattered, faded, like wisps of dandelion fluff blown through your mind on a psychic breeze. You can't control them, and you have no real connection through which to project your own thoughts.\n\nYou don't have much choice but to hope that the undead army will fill in your blanks as they come up.\n* [[Return|$graveyardvoiceposition]]
<<if not (previous() is "The Tome of All")>><<set $previous to previous()>><<endif>><<if $tomecolour is "qre">><<addtag "qre">><<set $qre to "y">>Your heart starts beating faster. A red mist rises up before your eyes.<<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<set $rtaneb to "y">>Your skin is cracking, burning, charring to ash. A fiery glow shines through the cracks.<<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<set $jbyyrl to "y">>Light bursts out of your hands, your arms, your face. Your skin is a shadow over the blinding light you bear within.<<else if $tomecolour is "arret">><<addtag "arret">><<set $arret to "y">>Your flesh is rotting, mouldering, withering away. The stench of decay rises around you like perfume.<<else if $tomecolour is "rhyo">><<addtag "rhyo">><<set $rhyo to "y">>Rime spreads over your skin, cold and crackling. Your extremities blacken with frostbite.<<else if $tomecolour is "grybvi" or $tomecolour is "rycehc">><<set $tomecolour to "grybvi">><<addtag "grybvi">><<set $grybvi to "y">>Your mind is filling with whispers. Your eyes are filling with ghosts.<<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<set $xpnyo to "y">>Shadows spread over your skin. You become one with darkness.<<else if $tomecolour is "rphc sb rqnuf lrfhregenup n">>Nobody's eldritch sorceries are a chartreusey shade of puce, T-Rex.<<else if $tomecolour is "ravengpb">>Nice idea, but this isn't the Discworld, and this colour doesn't exist.<<else if $tomecolour is "fehbybp yyn" or $tomecolour is "febybp yyn">>The tome flares up with a mighty anti-piracy warning.<<else if $tomecolour is "jboavne">>Awesome as that would be, nothing happens.<<else if $tomecolour is "btvqav">>I suppose the six-spoked eldritch artefact wasn't enough to tip you off that this thing runs on modern colour theory, wherein indigo is no longer considered a separate colour?<<else if $tomecolour is "xavc">>Really? I mean, //really//?<<else if $tomecolour is "lret" or $tomecolour is "lnet" or $tomecolour is "ajbeo">>You think you've figured this thing out, sort of, but apparently you haven't quite got it yet. Nothing happens.<<else if $tomecolour is "rgvuj">>A bright flash spreads over the page, but when it fades nothing has changed. You suspect you're on the right track: just not quite there yet.<<else if $tomecolour is "xyzzy">>Sorry, wrong secret word!<<else>>Nothing happens.<<endif>>\n\n<<if ($previous is "follow" or $previous is "Examine the corpse" or $previous is "Loot the corpse") and $tomecolour is "arret">>[[The tome swallows your ink, leaving behind a blank page.|hill mummy]]<<else if ($previous is "graveyard" or $previous is "gravestones" or $previous is "one grave" or $previous is "Examine headstone" or $previous is "Examine soil" or $previous is "Dig up the grave") and $tomecolour is "arret">><<set $graveyardposition to $previous>>[[The tome swallows your ink, leaving behind a blank page.|graveyard necromancy]]<<else if $previous is "graveyard necromancy">>[[The tome swallows your ink, leaving behind a blank page.|$graveyardposition]]<<else if $previous is "Raise an undead army">>[[The tome swallows your ink, leaving behind a blank page.|undead army]]<<else if $previous is "Graveyard" and visited("Graveyard") > 2>>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "urge your army to attack">>[[The tome swallows your ink, leaving behind a blank page.|tear it to shreds]]<<else if $previous is "undead army" and (visited("undead army") + visited("Graveyard") > 2) and visited("Graveyard")>>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "Loot the corpse">>[[The tome swallows your ink, leaving behind a blank page.|follow]]<<else if $previous is "Dig up the grave">>[[The tome swallows your ink, leaving behind a blank page.|one grave]]<<else if ($previous is "deeper" or $previous is "Search the corpse" or $previous is "Search the rest of the cave" or $previous is "cave mummy" or $previous is "Commune with the darkness") and $tomecolour is "arret" and not visited("Attack") and not ((visited("drowned mummy") > 1) or visited("drowned mummy") and (visited("You tear it limb from limb") or visited("tear the thing apart") or visited("tear it to shreds")))>>[[The tome swallows your ink, leaving behind a blank page.|cave mummy]]<<else if $previous is "cave mummy">>[[The tome swallows your ink, leaving behind a blank page.|deeper]]<<else if $previous is "something new" and (visited("something new") > 3)>>[[The tome swallows your ink, leaving behind a blank page.|cave mummy death]]<<else if $previous is "can't help" and (visited("can't help") > 3)>>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "Back away">>[[The tome swallows your ink, leaving behind a blank page.|something new]]<<else if $previous is "Flee the cave" and (visited("Flee the cave") > 3)>>[[The tome swallows your ink, leaving behind a blank page.|cave mummy death]]<<else if $previous is "run across" and $tomecolour is "rhyo">>[[The tome swallows your ink, leaving behind a blank page.|$previous]]<<else if $previous is "run across" and ((visited("run across") + visited("Flee the cave")) is 5)>>[[The tome swallows your ink, leaving behind a blank page.|drowned mummy]]<<else if $previous is "drowned mummy">>[[The tome swallows your ink, leaving behind a blank page.|river]]<<else if $previous is "run across">>[[The tome swallows your ink, leaving behind a blank page.|trapped mummy]]<<else if $previous is "Command it to obey you">>[[The tome swallows your ink, leaving behind a blank page.|something new]]<<else if $previous is "Freeze it">>[[The tome swallows your ink, leaving behind a blank page.|something new]]<<else if $previous is "Try to banish it with your light">>[[The tome swallows your ink, leaving behind a blank page.|something new]]<<else if $previous is "Burn it">>[[The tome swallows your ink, leaving behind a blank page.|something new]]<<else if $previous is "Attack" and visited("Fight")>>[[The tome swallows your ink, leaving behind a blank page.|cave mummy death]]<<else if $previous is "Attack">>[[The tome swallows your ink, leaving behind a blank page.|You rip the thing apart]]<<else if $previous is "You rip the thing apart">>[[The tome swallows your ink, leaving behind a blank page.|deeper]]<<else if $previous is "hill mummy">>[[The tome swallows your ink, leaving behind a blank page.|can't help]]<<else if $previous is "Freeze the mummy">>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "Blind it or banish it or something">>[[The tome swallows your ink, leaving behind a blank page.|can't help]]<<else if $previous is "Try to control it">>[[The tome swallows your ink, leaving behind a blank page.|can't help]]<<else if $previous is "Set the thing on fire">>[[The tome swallows your ink, leaving behind a blank page.|burnt mummy]]<<else if $previous is "Fight" and visited("Loot the corpse") and visited("Attack")>>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "Fight" and visited("Attack")>>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "Fight" and visited("Loot the corpse")>>[[The tome swallows your ink, leaving behind a blank page.|tear the thing apart]]<<else if $previous is "Fight">>[[The tome swallows your ink, leaving behind a blank page.|You tear it limb from limb]]<<else if $previous is "River" and visited("trapped mummy")>>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "get across" and (visited("get across") > 2)>>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "run over the ice" and (visited("run over the ice") + visited("get across") > 3) and $tomecolour is "rhyo">>[[The tome swallows your ink, leaving behind a blank page.|hill mummy death]]<<else if $previous is "run over the ice" and (visited("run over the ice") + visited("get across") > 3)>>[[The tome swallows your ink, leaving behind a blank page.|drowned hill mummy]]<<else if $previous is "drowned hill mummy">>[[The tome swallows your ink, leaving behind a blank page.|lingers]]<<else if $previous is "Speak with it">>[[The tome swallows your ink, leaving behind a blank page.|something new]]<<else if $previous is "Investigate glint">>[[The tome swallows your ink, leaving behind a blank page.|graveyard avec army]]<<else if ($previous is "Make them do something silly" or $previous is "Command your undead army") and $tomecolour is "arret">>[[The tome swallows your ink, leaving behind a blank page.|$previous]]<<else if $previous is "Make them do something silly" or $previous is "Command your undead army">>[[The tome swallows your ink, leaving behind a blank page.|graveyard avec army]]<<else if $previous is "Punch your way through it">>[[The tome swallows your ink, leaving behind a blank page.|path]]<<else if $previous is "Mind the voices of the dead" and $tomecolour is "grybvi">>[[The tome swallows your ink, leaving behind a blank page.|Mind the voices of the dead]]<<else if $previous is "Mind the voices of the dead">>[[The tome swallows your ink, leaving behind a blank page.|$graveyardvoiceposition]]<<else if $previous is "Burn your way through it">>[[The tome swallows your ink, leaving behind a blank page.|death in fire]]<<else if $previous is "step through the blaze">>[[The tome swallows your ink, leaving behind a blank page.|the lodge is built of bones]]<<else if $previous is "the lodge is built of bones">>[[The tome swallows your ink, leaving behind a blank page.|You took it]]<<else if $previous is "Get out of here" and visited("Burn your way through it")>>[[The tome swallows your ink, leaving behind a blank page.|death in fire]]<<else if $previous is "Get out of here">>[[The tome swallows your ink, leaving behind a blank page.|demon barrier death]]<<else if $previous is "Fight the demon">>[[The tome swallows your ink, leaving behind a blank page.|demon water death]]<<else if $previous is "Raise the lodge">>[[The tome swallows your ink, leaving behind a blank page.|demon water death]]<<else if $previous is "Listen" and $tomecolour is "grybvi">>[[The tome swallows your ink, leaving behind a blank page.|Listen]]<<else if $previous is "Listen">>[[The tome swallows your ink, leaving behind a blank page.|Freeze the pond]]<<else if $previous is "Take the candles">>[[The tome swallows your ink, leaving behind a blank page.|cellar]]<<else if $previous is "Ask about how to bind the demon" and $tomecolour is "grybvi">>[[The tome swallows your ink, leaving behind a blank page.|Ask about how to bind the demon]]<<else if $previous is "Ask about how to bind the demon">>[[The tome swallows your ink, leaving behind a blank page.|Regard trapped mummy]]<<else if $previous is "Ask for help with the ritual">>[[The tome swallows your ink, leaving behind a blank page.|$graveyardvoiceposition]]<<else if $previous is "Have them cast the ritual circle">>[[The tome swallows your ink, leaving behind a blank page.|rotting flesh]]<<else if ($previous is "rotting flesh" or $previous is "So far, so good") and visited("Take the candles") and $tomecolour is "rtaneb">>[[The tome swallows your ink, leaving behind a blank page.|lit candles]]<<else if $previous is "rotting flesh" and visited("Take the candles")>>[[The tome swallows your ink, leaving behind a blank page.|So far, so good]]<<else if ($previous is "lit candles" or $previous is "flare up") and ($tomecolour is "arret" or $tomecolour is "grybvi")>>[[The tome swallows your ink, leaving behind a blank page.|chant]]<<else if previous is "lit candles" or $previous is "flare up">>[[The tome swallows your ink, leaving behind a blank page.|flare up]]<<else if $previous is "Worship">>[[The tome swallows your ink, leaving behind a blank page.|demon worship death]]<<else if $previous is "Vanish">>[[The tome swallows your ink, leaving behind a blank page.|follow]]<<else if $previous is "Disappear">>[[The tome swallows your ink, leaving behind a blank page.|something new]]<<else if $previous is "swear to bring about the demon's will">><<if visited("Burn your way through it")>>[[The tome swallows your ink, leaving behind a blank page.|$forestretreat][$tomecolour = "rtaneb"]]<<else>>[[The tome swallows your ink, leaving behind a blank page.|$forestretreat]]<<endif>><<else if $previous is "Commune with the darkness" and visited("Worship") and $tomecolour is "xpnyo">>[[The tome swallows your ink, leaving behind a blank page.|secret ending]]<<else if $previous is "Commune with the darkness" and $tomecolour is "xpnyo">>[[The tome swallows your ink, leaving behind a blank page.|Commune with the darkness]]<<else if $previous is "Commune with the darkness">>[[The tome swallows your ink, leaving behind a blank page.|deeper]][[The tome swallows your ink, leaving behind a blank page.|$forestretreat]]<<else>>[[The tome swallows your ink, leaving behind a blank page.|$previous]]<<endif>>
Within Blank Pages
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou stand panting and bleeding, <<if $tomecolour is "jbyyrl">>surrounded by pieces of mummy<<else>>presumably in a pile of mummy dust<<endif>>, victorious.\n\nYour arm hurts, badly, where the dead thing bit you; but there's nothing you can do about it right now. You clench and unclench your fist a few times, assuring yourself that it still works properly (it does), and then set about trying your best to forget the pain. You'll have to get it taken care of eventually, of course, but you don't exactly have access to a hospital right now.\n\nYou take a few deep breaths, trying to calm the rush of adrenaline, and turn back to considering your [[situation|deeper]].
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if $tomecolour is "grybvi">>The voices call to you, twisting around the mummy's pacing form.\n\n<<if visited() % 13 is 0>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;...rtaneb...@@//<<else>>//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;<<print either("...spake the words: qre...", "...rtaneb...", "...jbyyrl...", "...arret...", "...rhyo...", "...grybvi...", "...the final word...", "...''you'' were the one...", "...great ritual, at last...", "...cemetary filled with sacrifices...", "...the graves of those who came before...", "...killed them, killed them all...", "...the ritual, finally...", "...deaths not in vain...", "...the Tome of All...", "...opened the tome...", "...cast the circle...", "...made the sacrifice...", "...you were there...", "...you did this...", "...summoned the demon...", "...brought it into this world...", "...for power...", "...the power of the tome...", "...the power of the words...", "...for the power of the tome...", "...released the power...", "...released the demon...", "...released our doom...", "...released the words...", "...write them into the tome...", "...gain the power...", "...the power of the words...", "...write the words into the tome...", "...write the words...", "...you made this deal...", "...you released them...", "...you released it...", "...you summoned it from the tome...", "...you gave it life...", "...for the words...", "...for the power...", "...all the sacrifices...", "...all the years...", "...took the talisman...", "...broke it...", "...broke the talisman...", "...took the spokes...", "...took the words...", "...hid the words...", "...hid ourselves...", "...to keep you from the words...", "...to keep you from the power...", "...to keep us safe...", "...ran from the demon...", "...ran and hid...", "...took shelter where we could...", "...thought we were safe...", "...thought we could hide...", "...thought it might not find us...", "...thought maybe we could undo it...", "...overpower you...", "...kill you...", "...take the tome...", "...use the words...", "...banish the demon...", "...back into the tome...", "...back whence it came...", "...came after us...", "...took our life...", "...devoured our life...", "...to feed itself...", "...to grow strong...", "...into the forest...", "...feeds on flesh and bone...", "...feeds on life...", "...tore the life from our bodies...", "...left us lifeless...", "...left us hopeless...", "...keep the talisman safe...", "...keep it from your hands...", "...could do no more...", "...feed on your life...", "...kill you now...", "...you killed us...", "...you did this...", "...you gave it life...", "...you made the deal...", "...in the forest...", "...it waits and feeds...", "...corrupted the life that was there...", "...will kill you...", "...will take back the words...", "...will take back the tome...", "...last threat...", "...last hope...", "...must keep them safe...", "...it was ''your'' idea...", "...you did this...")>>@@//<<endif>><<if visited("Listen")>>\n* [[Ask about how to bind the demon]]\n* [[Keep listening|Regard trapped mummy]]\n* [[Return|river]]<<else>>\n* [[Keep listening|Regard trapped mummy]]\n* [[Return|river]]<<endif>><<else>>Yup, that mummy sure is trapped there.\n\nYou're not crossing that river again<<if $tomecolour is "rhyo">>, and you're certainly not going to freeze it while the thing's still waiting<<endif>>. <<if visited("Worship")>>Hopefully you didn't, you know, need to go there or anything.<<else>>Presumably the cave has been tapped of its usefulness anyway.<<endif>>\n* [[Return|river]]<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if $tomecolour is "rhyo">>The river ices over beneath your frostbitten hands and feet. You [[run over the ice]] almost before it finishes forming.<<else>>If you try to cross like this, you will almost certainly drown. This //may// be better than being torn apart and/or devoured by a walking corpse, but it probably isn't.<<endif>>\n\n<<if visited() is 1>>Already, you can see the shambling silhouette of the mummy <<if $tomecolour is "rhyo">>on the horizon<<else>>[[on the horizon|get across]]<<endif>>.<<else if visited() is 2>>The thing is getting <<if $tomecolour is "rhyo">>nearer<<else>>[[nearer|get across]]<<endif>>. You can hear its dusty groaning on the wind.<<else>>The mummy is <<if $tomecolour is "rhyo">>almost on top of you<<else>>[[almost on top of you|hill mummy death]]<<endif>>.<<endif>>
You close your eyes again and try to return to sleep, or at least to a lack of consciousness. It doesn't work: you're actually sort of restless, and the pounding in your head is keeping you awake. Each moment that you fail to fall asleep you grow more aware of the discomfort in one part of your body or another, and more desirous of a drink.\n\nA drink of water, you should specify. The way you feel right now, you'd be happy if you never even //saw// any alcohol ever again. And you can't even remember what you drank.\n\nAfter a bit of tossing and turning about, becoming more and more uncomfortable and cold, you [[give up|fumble around]] and try to find a light.
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited() is 1>>The eyeless lids blink, once, twice. The withered limbs begin to unfurl<<if not visited("Loot the corpse")>>, though one hand remains tightly folded around some small thing you cannot see<<endif>>.<<else if visited() is 2>>The niche that sheltered the corpse is too small to stand in; instead it lays <<if visited("Loot the corpse")>>its hands flat<<else>>hand and fist<<endif>> against the grass, and crawls into the open night.<<else if visited() is 3>>The withered limbs straighten. As it stands, the corpse takes a jolting step towards you, reaching for you with outstretched claws.<<else>>The dessicated claws wrap themselves around [[your throat|hill mummy death]].<<endif>><<if visited() < 4>><<if $tomecolour is "qre">>\n* [[Fight]]\n* [[Flee]]\n* [[Wait and watch|can't help]]<<else if $tomecolour is "rtaneb">>\n* [[Set the thing on fire]]\n* [[Flee]]\n* [[Wait and watch|can't help]]<<else if $tomecolour is "jbyyrl">>\n* [[Blind it or banish it or something]]\n* [[Flee]]\n* [[Wait and watch|can't help]]<<else if $tomecolour is "arret">>\n* [[Try to control it]]\n* [[Flee]]\n* [[Wait and watch|can't help]]<<else if $tomecolour is "rhyo">>\n* [[Freeze the mummy]]\n* [[Flee]]\n* [[Wait and watch|can't help]]<<else if $tomecolour is "grybvi">>\n* [[Flee]]\n* [[Wait and watch|can't help]]\n* [[Commune with the corpse]]<<else if $tomecolour is "xpnyo">>\n* [[Flee]]\n* [[Vanish]]\n* [[Wait and watch|can't help]]<<else>>\n* [[Flee]]\n* [[Wait and watch|can't help]]<<endif>><<endif>>
<<addtag "xpnyo">>\s\nBlack sorcery fountains from your flesh. Your mind is awash with agony: ear-splitting pressure between your temples, violent nausea, needles beneath your fingernails. You can't withstand this pain.\n\nYou collapse into darkness.\n\nIn silence, in darkness, you rest. Darkness smooths away the agony, the fears and sorrows and woes of the living. In darkness, in silence, you find peace.\n\nYou become aware, in a quiet way, of the earth around your body: dark and silent, sheltering you like a blanket, like a coccoon. You become one with the darkness, one with the earth. You feed the grass that grows above you with your flesh.\n\nYou rest in peace.\n\nAnd all the while, there in the silent darkness beneath the earth, as you while away the years in slumber and forget who you are and all you've done and what you died for – all the while, [[you are waiting.|credits]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou made a pact with the demon. Freedom for power, for the words that would make you almost a god. You set it loose on the world.\n\nIt fed on the cultists' lives, though they fled before it, and now it is here in the form of a beaver, feasting on flesh and building its dams from the bones of those it has devoured. And it is swimming inexorably towards you.<<if $tomecolour is "qre">>\n* [[Worship]]\n* [[Fight the demon]]\n* [[Get out of here]]<<else if $tomecolour is "rtaneb">>\n* [[Worship]]\n* [[Get out of here]]<<else if $tomecolour is "jbyyrl" and visited("Blind, banish, whatever you can do")>>\n* [[Worship]]\n* [[Get out of here]]<<else if $tomecolour is "jbyyrl">>\n* [[Worship]]\n* [[Blind, banish, whatever you can do]]\n* [[Get out of here]]<<else if $tomecolour is "arret">>\n* [[Worship]]\n* [[Raise the lodge]]\n* [[Get out of here]]<<else if $tomecolour is "rhyo">>\n* [[Worship]]\n* [[Freeze the pond]]\n* [[Get out of here]]<<else if $tomecolour is "grybvi">>\n* [[Worship]]\n* [[Worship]]\n* [[Worship]]<<else if $tomecolour is "xpnyo">>\n* [[Worship]]<<else>>\n* [[Worship]]\n* [[Get out of here]]<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n<<if visited() > 1>>You search the rubbish for another glint. You find one: apparently one of the talisman's broken-off spokes. This one is engraved with the word //qre//.<<else>>Something glints in the light of your <<if $tomecolour is "jbyyrl">>glowing body<<else if $tomecolour is "xpnyo">>sightless sight<<else>>torch<<endif>>: a bejeweled talisman, apparently wrought from solid gold. It's rather ornate and rather fragile, so it comes as no particular surprise to you that it is broken.\n\nJudging by the shape and symmetry of the thing, it once consisted of six long spokes extending from a decorated centre. Most of the spokes have broken off. The very centre is hollow: whether by design or because part of it is missing, you can't be sure.\n\nThe single spoke that remains is engraved with a word: //jbyyrl//<<if $tomecolour is "jbyyrl">>. Looks like you already knew that one.<<else>>.\n\nWow. How //astoundingly// memorable and pronounceable. You suppose you should count yourself lucky that it's written in characters you can read.<<endif>><<endif>>\n\nYou turn back to the [[room|flick it on]].
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nOkay. Ritual. Step one: cast a circle. You send out the command to your underlings, hoping against hope that they know more about the specifics of the particular ritual circle you need than you do.\n\nThe smudged circle in the cellar was cast in blood and ash. You direct your minions to make do with the only material they have available in profound abundance: [[rotting flesh]].
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nThe feel of recent death overwhelms you. The life was stolen from this body, leaving a void you [[can't help]] but to fill.
You push yourself into a kneeling position and start feeling around the floor – including the sticky wet spot, which you can't really avoid – trying to find a wall or something. You hope the lighting in this place isn't operated by pull switches. You might be in here for hours before finding something like that.\n\nLuck is with you, though. Your searching fingers run across a familiar shape in the darkness: long, cylindrical, with a flattened knob on one end and a switch below it. A torch.\n\nYou [[flick it on]] and allow its weak beam to sweep over your surroundings.
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nAs the cold spell leaves you, the ice that bridged the river crumbles and melts. <<if (visited() + visited("Flee the cave")) < 4>>When the mummy finally comes out of the cave, it finds itself trapped.\n\nIt<<else>>The mummy<<endif>> raises its head and howls its frustration to the sky: an eerie wail that sets the hairs at the nape of your neck on end. You shiver, try to close your ears to it, [[turn away|river]].
The demon slams into you from behind, ramming your face into the brambles. It hurts, //badly//, but it's nothing compared to the feel of your flesh being ripped from your bones: as you struggle to extricate yourself, the beaver is already devouring you.\n\n[[You'll soon be nothing more than another set of bones for its lodge.|credits]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou try to force your way through the barrier using the brute strength – and, more especially, the willingness to use it against all better judgement – imbued in you by the word you've inscribed into the //Tome of All//. Essentially, you thrust your bare hands directly into a densely packed wall of brambles and thorns.\n\n//@@text-shadow: #CD0000 -2px -1px 2px, #FF0000 2px 1px 2px;Ow ow ow ow ow OWW.@@//\n\nYou have some regrets. In fact, you have quite a lot of regrets. Your regrets take the form of a great deal of hand-centric pain.\n\n[[You don't think you'll be doing that again.|path]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if not visited("something new")>>You really can't concentrate with this shriveled mummy lying beside you. Its mere presence is //extremely// distracting, to say the least.\n* [[Return|deeper]]<<else>>The darkness wraps itself around you. You are one with it: it is in your breath, your blood, your flesh.\n\n<<if visited("Worship")>>[[You give yourself to prayer.|secret ending]]<<else>>This is all very comforting and/or spiritual, and you could happily do it at quite some length, but it does not actually get you anywhere.\n* [[Return|deeper]]<<endif>><<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou can't see your opponent, but that doesn't matter. You can hear enough to at least guess at its general direction.\n\nYou throw a punch into the darkness: it doesn't connect, but you brush against something leathery and dry. Bony sharp-clawed fingers wrap around your arm, pull against your balance; flat-edged teeth sink into <<if visited("Fight")>>your good shoulder. You were already injured, weakened; now the blood is fleeing your body in thick pulses.<<else>>the thick flesh beside your elbow. You try not to think about the diseases a human mummy's mouth might harbour.<<endif>>\n\nYour scream of pain turns into a growl: you're flailing through the darkness, fighting not by sight but by feel. By its grip on your arm and the shifts in its balance you know where it is and how it's moving<<if visited("Fight")>>. It isn't enough. The thing has surprising strength, and it is ready to use both teeth and claws against you.\n\nIt [[overpowers you|cave mummy death]].<<else>>: it's enough. You hit its sunken stomach with your other hand, strike at its throat, dance around and slam it into the first wall you can find by simply charging forwards. It has surprising strength, but its weight has wasted away: with the adrenaline surging through your veins, you have no trouble at all in lifting it. You're bigger and stronger and alive. And strong though it is, and ready though it is to wound you with both teeth and claws, it is fragile. [[You rip the thing apart]].<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nThe whispers in your mind are old, dusty, faded. You can't honestly tell if they're really coming from the undead army, but they certainly seem to swirl around the feel of them in your mind.\n\nThese are long-buried voices, and they now long to be heard.\n\n//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;<<print either("...we waited long...", "...waited in the dark...", "...in the silence...", "...in the dark below the earth...", "...in the silence of death...", "...buried with our fears...", "...buried with our memories...", "...all these years...", "...we slept in the darkness...", "...became one with the earth...", "...became one with the soil...", "...fed the grass with our bodies...", "...forgot our woes...", "...forgot our sorrows...", "...forgot our fears...", "...rested in peace...", "...woke us...", "...broke our slumber...", "...brought us out from the earth...", "...woke our memories...", "...brought back what we forgot...", "...our last moments...", "...we were afraid...", "...we were all afraid...", "...brought into darkness...", "...they covered our eyes...", "...didn't know where we were...", "...gave us to drink...", "...tasted of iron...", "...tasted of blood...", "...they were chanting...", "...they were speaking...", "...words whispered and screamed...", "...words we did not know...", "...qre...", "...rtaneb...", "...jbyyrl...", "...arret...", "...rhyo...", "...grybvi...", "...and another...", "...a word we did not know...", "...the dark word...", "...the final word...", "...we do not remember...", "...we cannot remember...", "...killed us, killed us all...", "...died screaming...", "...pain...", "...blood...", "...fire...", "...flames...", "...light...", "...death...", "...the smell of mould...", "...cold...", "...ice...", "...madness...", "...the voices of the unknown...", "...the darkness...", "...the shadow...", "...died in vain...", "...all in vain...", "...all the sacrifices, all in vain...", "...the voices of the dead...", "...calling to be heard...", "...knew what they had done...", "...the rasp of turning pages...", "...the smell of old leather and paper dust...", "...the scratch of a pen against paper...", "...worshiped something...", "...tried to summon...", "...left us for dead...", "...buried us like tulip bulbs...", "...whispered and chanted and screamed...", "...they failed...", "...waited for one to wake us...", "...waited for one who would succeed...", "...would have the power...", "...would have the words...", "...would summon the demon...", "...would force us to obey...", "...without question...", "...to rest...", "...to end it...", "...our voices...", "...our words...", "...it is free now...", "...we can feel it...", "...feel its power...", "...in the forest...", "...died so long ago...", "...years spent in darkness...", "...years spent in silence...", "...years spent in slumber...", "...forgot what was real...", "...forgot who we were...", "...forgot what we died for...")>>@@//\n* [[Keep listening|Mind the voices of the dead]]\n* [[Return|$graveyardvoiceposition]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou're shining as brightly as an angel; and every game you've ever played has ingrained in you the knowledge that undead are extremely vulnerable to holy damage. You focus the light that shines from your eyes and hands and mouth on the undead abomination before you.\n\nUnfortunately, this has [[no effect|something new]] whatsoever.
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nThe black tapers have been burnt down far enough that they fit into your other pocket – that is, the one not occupied by the //Tome of All// – with relative ease. Lucky!\n\nYou don't think there's anything else in here that will be of any use to you.\n* [[Leave|break through]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited("drowned mummy") or visited("drowned hill mummy")>>You know for a fact that there <<if visited("drowned hill mummy") and visited("drowned mummy")>>are //two// dessicated corpses<<else>>is a dessicated corpse<<endif>> in that water, and also that <<if visited("drowned mummy") and visited("drowned hill mummy")>>they<<else>>it<<endif>> may not be entirely dead. Hangover or no hangover, you [[no longer have any desire|river]] to drink from this river.<<else if $tomecolour is "qre">>You plunge your hands into the river and drink. Your throat is dry and your head is pounding: you drink quickly, eagerly, steadfast in the certainty that water will heal all your ills.\n\nIt's only after you've swallowed several mouthfuls that you register the iron taste and the thickness of it against your tongue. You splutter, spit it out, frantically wipe at your mouth. There's blood in the water.\n\n[[You back away.|river]]<<else if $tomecolour is "rtaneb">>The pulsing glow inside of you reflects from the water's surface. Your thirst burns inside of you: you reach for the river, desperate for relief.\n\nYour fingers touch the water with a sharp hiss and a puff of steam – and pain, sharp and burning, as if you were crumbling, drowning, falling apart – about to go out. You pull back.\n\nYou have never known a greater thirst.\n\n[[You can't drink.|river]]<<else if $tomecolour is "jbyyrl">>Your own light shines back at you from the water. You lift it to your lips and drink: your thirst eases, and your head clears, brightens, hardens.\n\nYou must find the fallout from the ritual you can't remember. You must contain the consequences, whatever they are.\n\nYou drink again and [[stand|river]], shining with resolve.<<else if $tomecolour is "arret">>The air coming off of the river is thick with the scent of decay. You can taste the disease in the water even before you drink it.\n\n[[You drink it all the same, but it does nothing to slake your thirst.|river]]<<else if $tomecolour is "rhyo" and visited("trapped mummy")>>Yeah, you're not even going to //touch// this river again with this word active. [[You don't want to risk a mummy crossing|river]].<<else if $tomecolour is "rhyo">>A thin layer of ice spreads from the touch of your finger, crowning the river with a veil of cold crystal. Your urge to drink something is rather [[diminished|river]] by the thought of it freezing in your throat.<<else if $tomecolour is "grybvi">>You drink, but the confusion in your skull only rises. The world seems to spin as the river rushes on. <<if visited("Take the candles")>>[[Something pulls you back towards the graveyard.|river]]<<else if visited("Listen")>>[[Something calls you back to the cellar you woke in: a place you'd hoped never to see from the inside again.|river]]<<else if visited("Burn your way through it")>>You recall the demon's gaze, the reflection of the flames in its eyes. [[It calls you back.|river]]<<else if visited("trapped mummy")>>[[Voices seem to twist around the pacing form of the mummy on the other bank.|river]]<<else if visited("Search the rest of the cave") and visited("something new")>>[[Your eyes are drawn to the shadowy forest from which the river flows.|river]]<<else>>[[The darkness on the other bank is calling you.|river]]<<endif>><<else if $tomecolour is "xpnyo">>You drink. The water is dark as night and glittering with stars. [[You are one with the shadows.|river]]<<else>>You drink, hoping that the river isn't //too// full of contaminants. You know you should probably sterilise river-water before you drink it, but you're so thirsty and so, so hungover: at this point you don't even care anymore, as long as it helps.\n\nThe water is cold, and it tastes a bit off, but it does take the worst edge off of your headache. You still feel awful, but at least you can sort of think again.\n\nYou wipe your mouth with your sleeve and push yourself [[up|river]] once again.<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited("Graveyard")>><<if visited() + visited("Graveyard") is 2>>The corpse from the hill shambles through the gate. You can hear the stale breath rattling through its throat as it approaches.<<else if visited() + visited("Graveyard") is 3>>The thing stalks towards you, weaving through gravestones and undead as if your own heartbeat is drawing it on.<<else>>The corpse is [[upon you|hill mummy death]].<<endif>>\n\nStanding around in you in loose disorder are a good score of corpses in various stages of decay, staring at you with baleful eyes (or what remains of them). <<if $tomecolour is "jbyyrl">>They shrink back from the light you emanate: it seems to make them uncomfortable.<<else if $tomecolour is "arret">>You can still feel them in your mind: as if your deathly power is spread in a wide net across the graveyard.<<else if $tomecolour is "grybvi">>You can feel them clawing at your mind.<<else>>They stand motionless, breathing the breath of the dead but seemingly disinclined to actually //do// much of anything.<<endif>>\n\nThe mummy is wholly undeterred by them<<if $tomecolour is "arret">>. You exert your influence and [[urge your army to attack]].<<else>>, and keeps on its way [[towards you|undead army]].<<endif>><<else>>Standing around in you in loose disorder are a good score of corpses in various stages of decay, staring at you with baleful eyes (or what remains of them). <<if $tomecolour is "jbyyrl">>They shrink back from the light you emanate: it seems to make them uncomfortable.<<else if $tomecolour is "arret">>You can still feel them in your mind: as if your deathly power is spread in a wide net across the graveyard.<<else if $tomecolour is "grybvi">>You can feel them clawing at your mind.<<else if $tomecolour is "xpnyo">>You're one with the same darkness that bore them: they're not going to hurt you.<<else>>They stand motionless, breathing the breath of the dead; but you're reluctant to get too close to them. And by //reluctant//, you mean //unwilling//.\n\nYou can't get out of the graveyard like this. You're trapped here.<<endif>><<if $tomecolour is "jbyyrl" or $tomecolour is "xpnyo">>\n* [[Leave|break through]]<<else if $tomecolour is "arret">>\n* [[Command your undead army]]\n* [[Leave|break through]]<<else if $tomecolour is "grybvi" and visited("Listen") and not visited("Ask for help with the ritual")>>\n* [[Mind the voices of the dead][$graveyardvoiceposition = "undead army"]]\n* [[Ask for help with the ritual][$graveyardvoiceposition = "undead army"]]\n* [[Leave|break through]]<<else if $tomecolour is "grybvi">>\n* [[Mind the voices of the dead][$graveyardvoiceposition = "undead army"]]\n* [[Leave|break through]]<<endif>><<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n<<if visited() < 2>>The book is small, small enough to fit into a pocket (provided you have reasonably sized pockets: perhaps it's lucky that you never really bought into the whole skinny-jeans thing), but its weight as you lift it is surprisingly ponderous. An embossed title reads //The Tome of All//.\n\nA strange chill emanates from the binding, seeping the warmth out of your fingers, but it looks ordinary enough: old, brittle paper bound in black leather. You have no idea why it's so heavy. You flip quickly through it: the pages are blank. A pen is tucked into the front cover, giving it the look of a diary.\n\nYou tuck it into a pocket and<<else>>You<<endif>> turn back to the [[room|flick it on]].
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n<<if not (previous() is "The Tome of All" or previous() is "TomeLink")>><<set $forestretreat to previous()>><<endif>>\s\nThe forest is dense and dark and eerie. <<if $tomecolour is "qre">>An iron scent hangs in the air, and the leaves squish and squelch underfoot. Dark liquid drips from the branches.<<else if $tomecolour is "rtaneb">>Dry leaves crackle beneath your feet. You suspect that a single touch in the wrong place could make the entire forest go up in flame.<<else if $tomecolour is "jbyyrl">>Your own brilliance against the trees casts sharp shadows beyond them, a darkness in which you can see nothing.<<else if $tomecolour is "arret">>The trees all around you are twisted and gnarled, half-dead, their branches groping out at you like the pleading hands of a beggar. Mould and pale toadstools cling to their rotting wet bark.<<else if $tomecolour is "rhyo">>The leaves and branches are lightly frosted, and the breeze that comes down between them bites with cold.<<else if $tomecolour is "grybvi">>The shadows of motion are everywhere, and the rustling of the leaves is a soft whisper in your ear. Something brushes against the back of your arm – you spin and flail, scratching at it, in sudden fear at the thought of something, //anything//, touching you unseen. Just a leaf, maybe, just a branch, just the breeze. Or maybe a spider, a stalker, a ghost.<<else if $tomecolour is "xpnyo">>The shadows of the trees wrap themselves around you like friendly cats.<<else>>Not for the first time, you wonder just where you are – and what happened last night. Or today, or whenever whatever it was that happened happened.<<endif>>\n\nA [[path]] has been worn between the trees. Whether it's a game trail or a footpath, old or new, you can't say.
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nThe grave is unkept and overgrown with weeds, like the others – but not just like. The weeds are flattened, trampled, and the soil is visibly disturbed.\n<<if visited("Dig up the grave")>>\s\n* [[Examine headstone]]\n* [[Return|graveyard]]\n<<else>>\s\n* [[Examine headstone]]\n* [[Examine soil]]\n* [[Return|graveyard]]\n<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou turn and run, back up the hill you came from. Slowly but surely, you know, the corpse is following you.\n\nWhere to?\n* [[Forest]]\n* [[River]]\n* [[Graveyard]]
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<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited() is 1>>At last: freedom.\n\nYou breathe the air. Fresh, cool night air – the night is young, by the look of the sky, but the stars are already shining. It clears your head, a little<<if not ($tomecolour is "xpnyo")>>, but your head still aches and you're bleeding where you tore through the splintered wood<<endif>>. You would really love a drink about now.\n\n<<endif>>The <<if visited("Listen") or visited("Worship")>>[[cellar]]<<else>>cellar<<endif>> you were trapped in is built into a small hill. There are no buildings nearby: only a <<if visited("Burn your way through it") and visited("Worship")>>burning forest<<else if visited("Burn your way through it")>>[[burning forest]]<<else>>[[forest]]<<endif>> in one direction, a [[river]] in another, and <<if visited("graveyard") < 1>>what looks like a<<else>>a<<endif>> small <<if visited("rotting flesh")>>[[graveyard|rotting flesh]]<<else if visited("undead army")>>[[graveyard|graveyard avec army]]<<else if $tomecolour is "arret">>[[graveyard|graveyard necromancy][$graveyardposition = "graveyard"]]<<else>>[[graveyard]]<<endif>> in the shadow of the hill<<if visited("Burn the corpse") or visited("burnt mummy") or visited("You tear it limb from limb") or visited("tear the thing apart") or visited("tear it to shreds") or ((visited("drowned mummy") is 2) or (visited("drowned mummy") and visited("Attack")))>>.<<else if visited("follow")>>. Now that you know what to look for, you can even see the spot where you found that <<if $tomecolour is "arret">>[[dead body|hill mummy]]<<else>>[[dead body|follow]]<<endif>>.<<else>>.\n\nA pattern of footprints is impressed on the ground<<if $tomecolour is "grybvi">>. The faded whispers in your mind are pulling at you, urging you to [[follow]] them<<else>>, but you can't read it<<endif>>.<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if $tomecolour is "rhyo">>The river freezes beneath your outstretched hands: at first only a thin breath of ice over the surface, but it grows and thickens as you watch. The current below pushes it to creak against the rocks, but then it is fast, and still, and silent.\n\n[[You walk across]].<<else if $tomecolour is "grybvi">>The darkness on the other side is calling you, but you can't cross as you are. The current would surely pull you to your death.\n\nBetter [[think again|river]].<<else>>The river is deep and strong, for all its slowness. If you just walked in there you'd probably drown.\n* [[Reconsider|river]]<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou're going to have to light these things somehow. Things you //didn't// see amongst the occult paraphernalia in the cellar include both lighters and matchbooks.
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if $tomecolour is "xpnyo">>Something is buried here.<<else>>The grave is scuffed up and trampled, as if someone or something lay or walked or danced here for some time. A small section of earth has the fresh look of a hole dug by hand and hastily refilled.<<endif>>\n* [[Dig up the grave]]\n* [[Return|one grave]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou can't freeze the thing without touching it, and you can't see where it is. Essentially, your only hope is to [[grope blindly through the darkness|cave mummy death]] and hope that you reach it before it reaches you.\n\nAlso, that it's vulnerable to ice.
[[G. Deyke|https://gdeyke.wordpress.com/]]
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nAs the cold leaves you, the ice that bridged the river begins to thaw. Small cracks melt into larger ones, and all at once the mummy's weight is too much for it to hold. It tumbles into the water with a resounding crash, spraying cold river-water in every direction.\n\nIt screams as it falls, a scream like rusted iron hinges, like bone against glass. Even after it is silenced by the water, the scream [[lingers|river]].
<<if $tomecolour is "qre">><<addtag "qre">>Cellar. Blood on the floor. No light. Smeared remnants of eldritch circle. <<if visited("weird knickknacks") < 2>>[[Rubbish|weird knickknacks]]<<else>>Rubbish<<endif>>. [[Trapdoor|trapdoor]]. You're trapped in here.<<else if $tomecolour is "rtaneb">><<addtag "rtaneb">>You're burning. The thirst inside you is desperate, unceasing, and the pounding in your head threatens to overwhelm you.\n\nThe glow that shines from the cracks in your skin does something for the cellar's ambience, but it isn't enough to see by. You hold the torch between crumbling fingers, hoping not to melt it: it reveals the enclosed cellar, suffocatingly close; the toppled candles, the wax on the floor; the [[trapdoor]] in the upper corner; the feathers and incense and <<if visited("weird knickknacks") < 2>>[[rubbish|weird knickknacks]]<<else>>rubbish<<endif>>; the smeared circle – in short, all the signs of whatever you can't remember happening last night.<<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">>The cellar is cast into light, illuminated by your own shining form. This brightens your surroundings but not, unfortunately, your mood: your own light is a fire in your eyes and in your mind, elevating your headache from //pounding hangover// to //steady eye-watering pain//, and the cellar doesn't look any better in this light.\n\nYou're trapped in a small room, presumably underground, unfinished and unfurnished. The only escape is the slanted [[trapdoor]] in one corner. The floor is littered with rubbish: all the same rubbish you saw before, just better-lit now. Toppled candles, spilled wax, spilled blood, a smeared circle of eldritch symbols, <<if visited("weird knickknacks") < 2>>[[weird knickknacks]]<<else>>chicken feathers<<endif>>, shards of glass.<<else if $tomecolour is "arret">><<addtag "arret">>You can feel the death in this place. The blood: something died here last night. Something small, not human, but its life was enough to – what?\n\nSet something free, maybe. Make something happen. Change something.\n\nIt was a sacrifice. You suppose you should be glad you didn't suffer the same fate.\n\nThe [[trapdoor]] is the only escape from this place of death<<if visited("weird knickknacks") < 2>>. Scattered between the blood and feathers are some odd [[knickknacks|weird knickknacks]] and shards of glass<<endif>>.<<else if $tomecolour is "rhyo">><<addtag "rhyo">>The cellar is cold and empty. The floor is littered with a puddle of blood, an smeared circle of weird symbols, and a lot of <<if visited("weird knickknacks") < 2>>[[rubbish|weird knickknacks]]<<else>>rubbish<<endif>>. The only exit is the slanted [[trapdoor]] in the corner.<<else if $tomecolour is "grybvi">><<addtag "grybvi">>Something is crawling up and down your skin. You slap at it: there's nothing there.\n\nThere are whispers in your mind, pulling at you like the strings on a marionette. Not words: feelings, tugging at you to <<if visited("weird knickknacks") > 1>>escape this dark cellar<<else>>search the recesses of the cellar<<endif>>.<<else if $tomecolour is "xpnyo">><<addtag "xpnyo">>You have no need of the torch. You have no need of any light. You have no need of sight.\n\nThe remnants of a dark ritual surround you. A circle of opening, cast in blood and ash; black candles, incense stubs; chicken feathers and shards of glass. The easiest egress is a slanted [[trapdoor]] in the corner<<if visited("weird knickknacks") < 2>>. A broken [[talisman|weird knickknacks]] lies abandoned on the floor<<endif>>.<<else>>You piece together your surroundings bit by bit, limited by the torch's feeble beam:\n* You're in some sort of cellar. Rough stone, unfinished. No furniture to speak of. You try to avoid the word //dungeon//.\n* That sticky spot on the floor? Very dark, but suspiciously red-brown at the shiny edges of it. You were lying right on top of that stuff. Fortunately (probably?) you think it's not yours: you ache all over, but you're pretty sure you're not actually wounded.\n* You don't see a light switch (or pull, or bulb, or fixture) anywhere. You do find a mess of black wax on the floor, though, and several toppled candles. They probably lit this place better than your torch is doing.\n* There's a smeared pattern of strange markings on the floor, cast in blood and ash. You don't recognise the symbols.\n* <<if visited("book")>>You've taken the book already.<<else>>There's a [[book]] lying nearby the circle.<<endif>>\n* There's a slanted [[trapdoor]] set in the ceiling above one corner. No other exits. No windows.\n* Various rubbish is lying strewn about the floor, ranging from <<if visited("weird knickknacks") < 2>>[[weird knickknacks]]<<else>>weird knickknacks<<endif>> to chicken feathers, incense stubs, and shards of glass.\n\nWhat the //hell// did you get up to last night?<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited() is 1>>There is a sound in the darkness.\n\nA dry sound, a dusty sound, a sound like the creaking of limbs long bereft of life. A sound like a long breath taken into shriveled lungs.\n\nIn the darkness, the mummy is stirring.<<else if visited() is 2 and $tomecolour is "jbyyrl">>In the light that shines from within you, you see that yes, the mummy has very definitely come to life. Its eyes are sunken holes, its teeth long against its shriveled gums and lips. It lays a withered brown hand against the floor of the cave and pushes itself up.<<else if visited() is 2>>You can hear its dried-out limbs unfurling, the shifting of its brittle weight. It's moving. It's standing.<<else if visited() is 3 and $tomecolour is "jbyyrl">>It turns towards you, without expression, and takes a step in your direction.<<else if visited() is 3>>In the darkness, a sound, light but unmistakeable: a footstep.\n\nAnother.\n\nAnother.\n\nIt is coming towards you.<<else if visited() > 3>>The undead thing reaches out and brushes against [[your face|cave mummy death]].<<endif>><<if visited() < 4>><<if $tomecolour is "qre">>\n* [[Attack]]\n* [[Back away]]\n* [[Wait and see what happens|something new]]<<else if $tomecolour is "rtaneb">>\n* [[Burn it]]\n* [[Back away]]\n* [[Wait and see what happens|something new]]<<else if $tomecolour is "jbyyrl">>\n* [[Flee the cave]]\n* [[Try to banish it with your light]]\n* [[Wait and see what happens|something new]]<<else if $tomecolour is "arret">>\n* [[Back away]]\n* [[Wait and see what happens|something new]]\n* [[Command it to obey you]]<<else if $tomecolour is "rhyo">>\n* [[Freeze it]]\n* [[Back away]]\n* [[Wait and see what happens|something new]]<<else if $tomecolour is "grybvi">>\n* [[Speak with it]]\n* [[Back away]]\n* [[Wait and see what happens|something new]]<<else if $tomecolour is "xpnyo">>\n* [[Flee the cave]]\n* [[Disappear]]\n* [[Wait and see what happens|something new]]<<else>>\n* [[Back away]]\n* [[Wait and see what happens|something new]]<<endif>><<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\n<<if visited("Worship")>>This is certainly one way to perform a ritual, you suppose.\n* [[Have them cast the ritual circle]]\n* [[Make them do something silly]]<<else if visited("Listen")>>You can't perform the ritual alone, but you don't have to. The undead are waiting, ready to help you in any way they can.\n\nYou understand some people have a cult to help them out in these sorts of situations. Clearly your alternative is the more awesome (though also, perhaps, the less savoury).\n* [[Lead your army against the demon]]\n* [[Have them cast the ritual circle]]\n* [[Make them do something silly]]<<else>>You don't actually have a practical purpose for an undead <<if visited("You took it") and not visited("Lead your army against the demon")>>army – or //do// you?<<else>>army. It's one of those things that sounds cool when you put it on your wishlist, but ends up just gathering dust in the basement once you actually get it.<<endif>><<if visited("You took it") and not visited("Lead your army against the demon")>><<if $tomecolour is "arret">>\n* [[Lead your army against the demon]]\n* [[Make them do something silly]]\n* <<if previous()is "graveyard avec army">>[[Return|graveyard avec army]]<<else>>[[Leave|break through]]<<endif>><<else>>\n* <<if previous()is "graveyard avec army">>[[Return|graveyard avec army]]<<else>>[[Leave|break through]]<<endif>><<endif>><<else>><<if $tomecolour is "arret">>\n* [[Make them do something silly]]\n* <<if previous()is "graveyard avec army">>[[Return|graveyard avec army]]<<else>>[[Leave|break through]]<<endif>><<else>>\n* <<if previous()is "graveyard avec army">>[[Return|graveyard avec army]]<<else>>[[Leave|break through]]<<endif>><<endif>><<endif>><<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nYou open your mouth, but there's no real need for you to speak: the voices are already answering, weaving through the air and through your mind.\n\n//@@text-shadow: #9400D3 -1px 0px 1px, #9B30FF 1px 0px 1px, #696969 0px -1px 1px, #777777 0px 1px 1px;<<print either("...spake the words: qre...", "...rtaneb...", "...jbyyrl...", "...arret...", "...rhyo...", "...grybvi...", "...the final word...", "...''you'' were the one...", "...great ritual, at last...", "...cemetary filled with sacrifices...", "...the graves of those who came before...", "...killed them, killed them all...", "...the ritual, finally...", "...deaths not in vain...", "...the Tome of All...", "...opened the tome...", "...cast the circle...", "...made the sacrifice...", "...you were there...", "...you did this...", "...summoned the demon...", "...brought it into this world...", "...for power...", "...the power of the tome...", "...the power of the words...", "...for the power of the tome...", "...released the power...", "...released the demon...", "...released our doom...", "...released the words...", "...write them into the tome...", "...gain the power...", "...the power of the words...", "...write the words into the tome...", "...write the words...", "...you made this deal...", "...you released them...", "...you released it...", "...you summoned it from the tome...", "...you gave it life...", "...for the words...", "...for the power...", "...all the sacrifices...", "...all the years...", "...took the talisman...", "...broke it...", "...broke the talisman...", "...took the spokes...", "...took the words...", "...hid the words...", "...hid ourselves...", "...to keep you from the words...", "...to keep you from the power...", "...to keep us safe...", "...ran from the demon...", "...ran and hid...", "...took shelter where we could...", "...thought we were safe...", "...thought we could hide...", "...thought it might not find us...", "...thought maybe we could undo it...", "...overpower you...", "...kill you...", "...take the tome...", "...use the words...", "...banish the demon...", "...back into the tome...", "...back whence it came...", "...came after us...", "...took our life...", "...devoured our life...", "...to feed itself...", "...to grow strong...", "...into the forest...", "...feeds on flesh and bone...", "...feeds on life...", "...tore the life from our bodies...", "...left us lifeless...", "...left us hopeless...", "...keep the talisman safe...", "...keep it from your hands...", "...could do no more...", "...feed on your life...", "...kill you now...", "...you killed us...", "...you did this...", "...you gave it life...", "...you made the deal...", "...in the forest...", "...it waits and feeds...", "...corrupted the life that was there...", "...will kill you...", "...will take back the words...", "...will take back the tome...", "...last threat...", "...last hope...", "...must keep them safe...", "...it was ''your'' idea...", "...you did this...")>>@@//\n\nBut with your ears you can still hear the mummy moving, breathing, with dry raspy breaths. It hasn't stopped. It's still [[coming for you|something new]].
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nOnce again you stand before the bloody pond, dammed by a demon in a beaver's flesh, with a great fire roaring behind you. Once again, the giant carnivorous beaver is alert to your presence, and once again it is swimming towards you.<<if $tomecolour is "qre">>\n* [[Worship]]\n* [[Fight the demon]]\n* [[Get out of here]]<<else if $tomecolour is "rtaneb">>\n* [[Worship]]\n* [[Get out of here]]<<else if $tomecolour is "jbyyrl" and visited("Blind, banish, whatever you can do")>>\n* [[Worship]]\n* [[Get out of here]]<<else if $tomecolour is "jbyyrl">>\n* [[Worship]]\n* [[Blind, banish, whatever you can do]]\n* [[Get out of here]]<<else if $tomecolour is "arret">>\n* [[Worship]]\n* [[Raise the lodge]]\n* [[Get out of here]]<<else if $tomecolour is "rhyo">>\n* [[Worship]]\n* [[Freeze the pond]]\n* [[Get out of here]]<<else if $tomecolour is "grybvi">>\n* [[Worship]]\n* [[Worship]]\n* [[Worship]]<<else if $tomecolour is "xpnyo">>\n* [[Worship]]<<else>>\n* [[Worship]]\n* [[Get out of here]]<<endif>>
<<if $tomecolour is "qre">><<addtag "qre">><<else if $tomecolour is "rtaneb">><<addtag "rtaneb">><<else if $tomecolour is "jbyyrl">><<addtag "jbyyrl">><<else if $tomecolour is "arret">><<addtag "arret">><<else if $tomecolour is "rhyo">><<addtag "rhyo">><<else if $tomecolour is "grybvi">><<addtag "grybvi">><<else if $tomecolour is "xpnyo">><<addtag "xpnyo">><<endif>>\s\n\s\nThe thorny wood is dry and brittle: it takes up the spark from your fingertips at once, and goes up in flame.\n\nSo do the surrounding trees. The night is awash with heat and light, sparks crackling from the dead leaves that carpet the ground and litter the branches. You have started the sort of fire that may burn down a great deal of the forest before it burns out.\n\nMore to the point, you've opened a path through that inconvenient barrier! You [[step through the blaze]], basking in the flames that lick against your searing flesh.