(display: "Clock")
[<span class = "character2"> "And I know it's a bit scary to think that she's not well, but we've come a long way to see her."</span>]
{(live: 2s)[(transition: "dissolve")[<span class = "character1"> "I know... It's just that sometimes I get really mad that people think that I don't understand what's going on."</span>](stop:)]}
{(live: 4s)[(transition: "dissolve")[<span class = "character2"> "What do you mean?"</span>](stop:)]}
{(live: 6s)[(transition: "dissolve")[<span class = "character1"> "She's going to die."</span>](stop:)]}
{(live: 8s)[(transition: "dissolve")[<span class = "character2"> "$char1Name, we don't know that for sure."</span>](stop:)]}
{(live: 10s)[(transition: "dissolve")[<span class = "character1"> "Then why did we come all the way here? This is the farthest away from home that I've ever been and I don't want to be here. I WANT TO GO HOME."</span>](stop:)]}
{(live: 12s)[(transition: "dissolve")[<span class = "character2"> "Me too. I-"</span>](stop:)]}
{(live: 14s)[(transition: "dissolve")[<span class = "character1"> "What. Is. That."</span>](stop:)]}
{(live: 16s)[(transition: "dissolve")[<span class = "character2"> "What is what?"</span>](stop:)]}
{(live: 18s)[<span class = "character1"> [["That" ->Find Baby]]</span>](stop:)}(display: "Clock")
You now have a baby, and your train leaves in less than an hour.
(link: "Change your mind and return to the bench?")[(set: $haveBaby to false)(goto: "Bench")]
[[Head Towards the Train Station ->Park Exit WB]](display: "Clock")
You have decided to leave the baby behind. And your train leaves in less than an hour.
[<span class = "character1">"How could you do that? How could you just leave the baby alone?"</span>]<first|
(click: ?first)[I'm sorry $char1Name, but we have more important things to worry about. Let's go."
(link: "Change your mind and return to the bench")[(set: $haveBaby to true)(goto: "Bench")]
[[Head Towards the Train Station ->Park Exit NB]]]{
<!-- This passage is intended to set variables for the story -->
<!-- Movement Speed for incrementing clock -->
(set: $movementSpeed to 6)
<!-- Initial Clock Values -->
(set: $hours to 15)
(set: $minutes to 59)
<!-- Character Names -->
(set: $char1Name to "Julia") <!-- Your companion's name -->
(set: $char2Name to "Alexander") <!-- Your name -->
(set: $char3Name to "Baby") <!-- The Baby's Name -->
<!-- Reason for Going Back -->
(set: $myReason to "")
<!-- Whether or not the player has taken the blanket -->
(set: $hasBlanket to false)
<!-- Whether or not the players have the baby -->
(set: $haveBaby to false)
<!-- Players are on time until they are not -->
(set: $onTime to true)
<!-- For Searching the Park area -->
(set: $searched to false)
<!-- For Whether or not players have called 999 -->
(set: $called to false)
<!-- Have players have moved after calling 999? -->
(set: $moved to false)
<!-- For whether or not the players have had a conversation at the end -->
(set: $turnBack to false)
}{
<span style = "position: fixed; right: 5px; top: 5px;" class = "clock">(set: $minutes to $minutes + 1)
(if: $hours > 16)[(set: $onTime to false)]
(if: $minutes > 59)[(set: $hours to $hours + 1)(set: $minutes to 0)$hours:0$minutes PM]
(elseif: $minutes < 10)[$hours:0$minutes PM]
(else:)[$hours:$minutes PM]</span></p>
}(display: "Clock")
As your eyes follow along the line being traced by $char1Name's pointing finger, you see something that decidedly should *not* be here. There is a baby sitting alone on a bench wrapped in what appears to be a very soft blue blanket.
There doesn't appear to be anyone else around. Your train home leaves from the station in less than an hour. What do you do?
(if: $searched is false)[Search the area(click-replace: "Search the area")[(set: $searched to true)(set: $minutes to $minutes + 5)You have searched the area thoroughly and there don't appear to be any clues that would lead you to the baby's parents]](else:)[You have searched the area thoroughly and there don't appear to be any clues that would lead you to the baby's parents]
(if: $hasBlanket is false)[Take the blanket(click-replace: "Take the blanket")["You monster!"](set: $hasBlanket to true)]
(link: "Wait and see if the parents return")[(set: $minutes to $minutes + 5)(set: $waitTime to $waitTime + 5)(goto: "Find Baby")]
(if: $called is false)[(set: $location to "Bench")[[Call Emergency Services ->Emergency Services]]](elseif: $called is false and $moved is true)[(set: $location to "Bench")[[You moved! Call Emergency Services Again?->Emergency Services]]](elseif: $called is true and $waitTime > 30)[[[Emergency Services has arrived to pick up the baby. ->Emergency Ending]]](else:)[You have contacted emergency services and they have advised you to stay put and wait for help to arrive. (link: "Wait here?")[(set: $minutes to $minutes + 5)(set: $waitTime to $waitTime + 5)(goto: "Find Baby")]]
(link: "Pick up baby")[(set: $haveBaby to true)(goto: " Picked Up Baby")]
[[Leave baby alone -> Left Baby]](set: $myVar to "One")<mark><tw-link class='cyclingLink' data-cycling-texts='["One", "Two", "Three"]' onclick='clickCyclingLink(this, "$myVar");'>$myVar</tw-link></mark>(display: "Initialize")(display: "Clock")
You see <mark><tw-link class='cyclingLink' data-cycling-texts='["Julia", "Margaret", "Elizabeth", "Cynthia", "Stephanie"]' onclick='clickCyclingLink(this, "$char1Name");'>$char1Name</tw-link></mark> around the corner, intently observing a squirrel.
The two of them are squaring off. The squirrel, emboldened by years of human contact, seems more likely to jump on top of her than to run up the nearby tree. You have a feeling that nothing would make your sister happier.
Given everything that has happened lately, it's nice to see such a small thing make someone so happy.
[[Continue Watching -> Watch]]
[[Surprise Them! -> Surprise]](display: "Clock")
You continue to watch $char1Name as she slowly approaches the squirrel, gingerly extending her hand to make an attempt at patting it on it's head. Quicker than you can do anything to stop it, she leaps forward ungracefully towards the squirrel and lands face first in the underbrush. Unfazed, the squirrel chitters quietly as it scurries away in search of less provocative entertainment.
[<span class = "character2"> "You okay kiddo?"</span>]<first|
(click: ?first)[<span class = "character1"> "Of course! I'll just catch the next one"</span>]<second|
(click: ?second)[<span class = "character2"> "I don't doubt it! Though I promise you that mom will *kill* me if I let you bring an animal with us to the hospital. C'mon let's get you cleaned up before we head back."</span>]<third|
(click: ?third)[<span class = "character1"> "Awwwwwww. Do we really have to go *now*?"</span>]<fourth|
(click: ?fourth)[<span class = "character2"> "I don't want to leave either $char1Name, but if we don't make the 5:00 train ..."
(link: "We'll miss our connection at King's cross. And that's the last train home for the day")[(set: $myReason to "Train")(goto: "Richmond Park Train")]
(link: "We won't make it to the hospital in time to see Grandma before visiting hours are over")[(set: $myReason to "Grandma")(goto: "Richmond Park Grandma")]
(link: "We won't be back in time to give you your shots")[(set: $myReason to "Medicine")(goto: "Richmond Park Medicine")]
</span>](display: "Clock")
You creep along the edge of the path, making sure to keep your feet along the grass so that you can't be heard. You lightly tap your sister on the shoulder, startling her and scaring the squirrel away.
[<span class = "character1"> "You jerk! I wanted to catch him!"</span>]<first|
(click: ?first)[<span class = "character2"> "Him, the deer we saw a few minutes ago, the dog from this morning, *and* the-"</span>]<second|
(click: ?second)[<span class = "character1"> "Oh GAWD, you never let me have any fun." </span>]<third|
(click: ?third)[<span class = "character2"> "Never say never. What about time I helped you feed that lost kitten that was following us around when we went to visit Auntie Deb?"</span>]<fourth|
(click: ?fourth)[<span class = "character1"> "Snoopy?"</span>]<fifth|
(click: ?fifth)[<span class = "character2"> "That's it! We even stopped into that restaurant to see if we could get a little food for it too and they looked at us like we were crazy. Anyways, mom would *kill* me if I let you bring an animal back with us to the hospital. Or if I got you back late. C'mon, let's start heading back."</span>]<sixth|
(click: ?sixth)[<span class = "character1"> "Awwwwwww. Do we really have to go *now*?"</span>]<seventh|
(click: ?seventh)[<span class = "character2"> "I don't want to leave either $char1Name, but if we don't make the 5:00 train "
(link: "We won't make it to the hospital in time to see Grandma before visiting hours are over")[(set: $myReason to "Grandma")(goto: "Richmond Park Grandma")]
(link: "We'll miss our connection at King's cross. And that's the last train home for the day")[(set: $myReason to "Train")(goto: "Richmond Park Train")]
(link: "We won't be back in time to give you your shots")[(set: $myReason to "Medicine")(goto: "Richmond Park Medicine")]
</span>](display: "Clock")
[<span class "character2"> "We've had a really great vacation, haven't we? It's kind of hard to believe that we need to go home now."</span>]
{(live: 2s)[(transition: "dissolve")[<span class = "character1"> "I know... Thanks for taking me out today, I've had a lot of fun. I promise to tell Mom and Dad that you lost me and tried to feed me to the deer."</span>](stop:)]}
{(live: 4s)[(transition: "dissolve")[<span class = "character2"> "Deer don't eat people $char1Name"</span>](stop:)]}
{(live: 6s)[(transition: "dissolve")[<span class = "character1"> "They don't in AMERICA. This is *England*"</span>](stop:)]}
{(live: 8s)[(transition: "dissolve")[<span class = "character2"> "Hahahaha! Well I'll be sure to mention our narrow escape when we see them back in Paris."</span>](stop:)]}
{(live: 10s)[(transition: "dissolve")[<span class = "character1"> "What. Is. That."</span>](stop:)]}
{(live: 12s)[(transition: "dissolve")[<span class = "character2"> "What is what?"</span>](stop:)]}
{(live: 14s)[<span class = "character1"> [["That" ->Find Baby]]</span>](stop:)}(display: "Clock")
[<span class "character2"> "And I know it's a bit scary at the hospital, but we've come a long way so that you can feel better. And if it means I get to help you out *and* get a free vacation..."</span>]
{(live: 2s)[(transition: "dissolve")[<span class = "character1"> "I know... It's just that sometimes I get really mad that people think that I don't understand what's going on."</span>](stop:)]}
{(live: 4s)[(transition: "dissolve")[<span class = "character2"> "What do you mean?"</span>](stop:)]}
{(live: 6s)[(transition: "dissolve")[<span class = "character1"> "I'm going to die."</span>](stop:)]}
{(live: 8s)[(transition: "dissolve")[<span class = "character2"> "$char1Name, we don't know that for sure."</span>](stop:)]}
{(live: 10s)[(transition: "dissolve")[<span class = "character1"> "Then why did we come all the way here? This is the farthest away from home that I've ever been and I don't want to be here. I WANT TO GO HOME."</span>](stop:)]}
{(live: 12s)[(transition: "dissolve")[<span class = "character2"> "Me too. I-"</span>](stop:)]}
{(live: 14s)[(transition: "dissolve")[<span class = "character1"> "What. Is. That."</span>](stop:)]}
{(live: 16s)[(transition: "dissolve")[<span class = "character2"> "What is what?"</span>](stop:)]}
{(live: 18s)[<span class = "character1"> [["That" ->Find Baby]]</span>]}(display: "Clock")(set: $called to true)(set: $waitTime to 1)
(transition: "shudder")[<span class = "character3">“Hello, Emergency Services. Do you need fire, police or ambulance?”</span>]
{(live: 2s)[(transition: "dissolve")[<span class = "character1">(In background) "Let's ask for the firemen!"](stop:)]}
{(live: 4s)[(transition: "dissolve")[<span class = "character2">"Hello. I think we need to speak with the Police"</span>](stop:)]}
{(live: 6s)[(transition: "dissolve")[<span class = "character3">"Thank you, transferring you now" *CLICK*</span>](stop:)]}
{(live: 8s)[(transition: "shudder")[<span class = "character3">"Police Emergency Services, are you safe?"</span>](stop:)]}
{(live: 10s)[(transition: "dissolve")[<span class = "character2">"Yes."</span>](stop:)]}
{(live: 12s)[(transition: "dissolve")[<span class = "character3">"Where are you now?"</span>](stop:)]}
{(live: 14s) [
(if: $location is "Bench")[<span class = "character2">"I'm near the center of Richmond Park, near a pond with a bench"</span>](elseif: $location is "Exit")[<span class = "character2">"I'm near the exit of Richmond Park, near the road leading to the riverside."</span>](elseif: $location is "Riverside")[<span class = "character2">"I'm near the Tide Tables Cafe on the riverside."</span>](elseif: $location is "Street")[<span class = "character2">"I'm on the main road, near the entrance to Richmond Station."</span>]
(stop:)]}
{(live: 16s)[(transition: "dissolve")[<span class = "character3">"What is your emergency?"</span>](stop:)]}
{(live: 18s)[(transition: "dissolve")[<span class = "character2">"I'm visiting Richmond Park with my sister, and we found a baby on a bench. There doesn't appear to be anyone else nearby."</span>](stop:)]}
{(live: 20s)[(transition: "pulse")[<span class = "character1">(In background) "It's sooooo *CUTE*!"</span>](stop:)]}
{(live: 22s)[(transition: "dissolve")[<span class = "character3">"Is the baby breathing?"</span>](stop:)]}
{(live: 24s)[Check Baby (click-replace: "Check Baby")[Baby Checked!](stop:)]}
{(live: 26s)[(transition: "pulse")[*GIGGLE*](stop:)]}
{(live: 28s)[(transition: "dissolve")[<span class = "character2">"The baby appears to be alive and well, just alone. We don't know what to do, and our train is leaving soon!"</span>](stop:)]}
{(live: 30s)[(transition: "dissolve")[<span class = "character3">"Okay. We're going to send some officers to your location as soon as possible. Please stay with the child until they arrive. If the parents return, please ask them to stay so they can speak with the officers"</span>](stop:)]}
{(live: 32s)[
<span class = "character2">(if: $location is "Bench")["Okay..."[[Hang Up ->Bench]]](elseif: $location is "Exit")["Okay..."[[Hang Up ->Park Exit WB]]](elseif: $location is "Riverside")["Okay..."[[Hang Up ->Riverside WB]]](elseif: $location is "Street")["Okay..."[[Hang Up ->Main Street WB]]]</span>
(stop:)]}(set: $minutes to $minutes + $movementSpeed)(display: "Clock")
You are standing along the riverside in Richmond. You can see boats moored against the bank, and a set of large stairs to your right where people are gathering to drink coffee and socialize. There is a light blue door fitted within an archway entitled "Tide Tables Cafe."
The road ahead leads to the main city street, and the path behind you leads to the park exit.
(if: $called is false)[(set: $location to "Riverside")[[Call Emergency Services ->Emergency Services]]](elseif: $called is true and $waitTime > 25)[[[Emergency Services has arrived to pick up the baby. ->Emergency Ending]]](else:)[You have contacted emergency services and they have advised you to stay put and wait for help to arrive. (link: "Wait here?")[(set: $minutes to $minutes - 2)(set: $waitTime to $waitTime + 5)(goto: "Riverside WB")]]
[[Head Back Towards Park Exit ->Park Exit WB]]
[[Head Towards the Train Station ->Main Street WB]](set: $minutes to $minutes + $movementSpeed)(display: "Clock")
You are standing along the riverside in Richmond. You can see boats moored against the bank, and a set of large stairs to your right where people are gathering to drink coffee and socialize. There is a light blue door fitted within an archway entitled "Tide Tables Cafe."
The road ahead leads to the main city street, and the path behind you leads to the park exit.
[[Head Back Towards Park Exit ->Park Exit NB]]
[[Head Towards the Train Station ->Main Street NB]](set: $minutes to $minutes + $movementSpeed)(display: "Clock")
You are standing in a clearing near a sign that tells you that you just walked along the road for crossing during floods. Ahead of you is the path that leads along the riverside towards the city. The path behind you leads to the bench where you found the baby.
(if: $called is false)[(set: $location to "Exit")[[Call Emergency Services ->Emergency Services]]](elseif: $called is true and $waitTime > 30)[[[Emergency Services has arrived to pick up the baby. ->Emergency Ending]]](else:)[You have contacted emergency services and they have advised you to stay put and wait for help to arrive. (link: "Wait here?")[(set: $minutes to $minutes - 2)(set: $waitTime to $waitTime + 5)(goto: "Park Exit WB")]]
[[Head Back Towards the Bench ->Bench]]
[[Head Towards the Train Station ->Riverside WB]](set: $minutes to $minutes + $movementSpeed)(display: "Clock")(set: $turnBack to false)
You are standing in a clearing near a sign that tells you that you just walked along the road for crossing during floods. Ahead of you is the path that leads along the riverside towards the city. The path behind you leads to the bench where you found the baby.
[[Head Back Towards the Bench ->Bench]]
[[Head Towards the Train Station ->Riverside NB]](display: "Clock")
You are near the center of Richmond Park, where there is a small pond with several paths leading away. There is a baby sitting alone on a bench wrapped in what appears to be a very soft blue blanket.
There doesn't appear to be anyone else around. Your train home leaves from the station in less than an hour. What do you do?
(if: $searched is false)[Search the area(click-replace: "Search the area")[(set: $searched to true)(set: $minutes to $minutes + 5)You have searched the area thoroughly and there don't appear to be any clues that would lead you to the baby's parents]](else:)[You have searched the area thoroughly and there don't appear to be any clues that would lead you to the baby's parents]
(if: $hasBlanket is false)[Take the blanket(click-replace: "Take the blanket")["You monster!"](set: $hasBlanket to true)]
(link: "Wait and see if the parents return")[(set: $minutes to $minutes + 5)(set: $waitTime to $waitTime + 5)(goto: "Bench")]
(if: $called is false)[(set: $location to "Bench")[[Call Emergency Services ->Emergency Services]]](elseif: $called is true and $waitTime > 30)[[[Emergency Services has arrived to pick up the baby. ->Emergency Ending]]](else:)[You have contacted emergency services and they have advised you to stay put and wait for help to arrive. (link: "Wait here?")[(set: $minutes to $minutes + 5)(set: $waitTime to $waitTime + 5)(goto: "Bench")]]
(if: $haveBaby is true)[(link: "Leave Baby Behind")[(set: $haveBaby to false)(goto: "Park Exit NB")] or [[Head towards Train Station ->Park Exit WB]]](else:)[(link: "Pick up Baby")[(set: $haveBaby to true)(goto: " Picked Up Baby")]
[[Head Towards Train Station ->Park Exit NB]]](set: $minutes to $minutes + $movementSpeed)(display: "Clock")
The main street in Richmond has much less of the old world charm than the riverside. As you pass along *another* Costa Coffee, you are reminded that you are returning to the bigger city as a whole.
Ahead of you and to the right is the entrance to the Richmond Park Overground station. If you hadn't known it was there, you might have walked right past it.
(if: $turnBack is false)[(display: "Turn Back")](else:)[[[Head Back Towards the Riverside ->Riverside NB]]
(link-goto: "Walk into the station" , "New Endings")](set: $minutes to $minutes + $movementSpeed)(display: "Clock")
The main street in Richmond has much less of the old world charm than the riverside. As you pass along *another* Costa Coffee, you are reminded that you are returning to the bigger city as a whole.
Ahead of you and to the right is the entrance to the Richmond Park Overground station. If you hadn't known it was there, you might have walked right past it.
(if: $called is false)[(set: $location to "Street")[[Call Emergency Services ->Emergency Services]]](elseif: $called is true and $waitTime > 25)[[[Emergency Services has arrived to pick up the baby. ->Emergency Ending]]](else:)[You have contacted emergency services and they have advised you to stay put and wait for help to arrive. (link: "Wait here?")[(set: $minutes to $minutes - 2)(set: $waitTime to $waitTime + 5)(goto: "Main Street WB")]]
[[Head Back Towards the Riverside ->Riverside WB]]
(link-goto: "Walk into the station" , "New Endings")(if: $onTime is true and $myReason is "Grandma")[<p>The officers were kind enough to give you a ride to the station while they asked you both a few questions. They assure you that the baby will be taken care of, and that they hope to find the parents.</p><p>You also managed to make your train on time! You're a little worried about seeing your grandmother so sick, but you have your sister with you, and you're certain that you can face anything together.</p>](elseif: $onTime is false and $myReason is "Grandma")[<p>The officers were kind enough to give you a ride to the station while they asked you both a few questions. They assure you that the baby will be taken care of, and that they hope to find the parents.</p><p>You also missed your train. You get ready to call your parents to explain the situation, and hope that your grandmother will last through the night so that you can make it up to her tomorrow</p>](elseif: $onTime is true and $myReason is "Medicine")[<p>The officers were kind enough to give you a ride to the station while they asked you both a few questions. They assure you that the baby will be taken care of, and that they hope to find the parents.</p><p>You also managed to make your train on time! Your sister must be very happy that she got to spend the day away from the hospital, and that she'll make it back in time for her daily treatments.</p>](elseif: $onTime is false and $myReason is "Medicine")[<p>The officers were kind enough to give you a ride to the station while they asked you both a few questions. They assure you that the baby will be taken care of, and that they hope to find the parents.</p><p>You also missed your train. Your sister is now in danger of missing her daily treatment at the hospital, and you prepare yourself to make the call to your parents to explain the situation. You feel sick.</p>](elseif: $onTime is true and $myReason is "Train")[<p>The officers were kind enough to give you a ride to the station while they asked you both a few questions. They assure you that the baby will be taken care of, and that they hope to find the parents.</p><p>You also managed to make your train on time! It was a close call, but you're very happy that you managed to help someone out and spend some time with your sister. This is one trip that you definitely won't forget!</p>](elseif: $onTime is false and $myReason is "Train")[<p>The officers were kind enough to give you a ride to the station while they asked you both a few questions. They assure you that the baby will be taken care of, and that they hope to find the parents.</p><p>You also missed your train. You're very happy that you managed to help someone out and spend some time with your sister, but you're terrified of what your parents will say when you let them know that you're going to miss your connection home.</p>]
(link-goto: "Start Over?" , "Opening")(set: $turnBack to true)\
{(live: 10s)[(transition: "shudder")[<span class = "character1">"I'm not going. We have to go get the baby back."</span>](stop:)]}
{(live: 12s)[(transition: "dissolve")[<span class = "character2">"$char1Name, we can't go back and get the baby now. We'll miss our train!"</span>](stop:)]}
{(live: 14s)[(transition: "dissolve")[<span class = "character1">"I. Don't. Care."</span>](stop:)]}
{(live: 16s)[(transition: "dissolve")[<span class = "character1">"You never listen to me. I asked you to help earlier and you didn't listen."</span>](stop:)]}
{(live: 18s)[(transition: "dissolve")[<span class = "character2">"I heard you $char1Name, and I'm sorry that we didn't pick up the baby. Mom and Dad trusted me to take care of you and make sure that we both got back to the train station on time. I'm sure the baby is okay."</span>](stop:)]}
{(live: 22s)[(transition: "dissolve")[<span class = "character1">"Do you promise?"</span>](stop:)]}
{(live: 24s)[(transition: "dissolve")[<span class = "character2">"I promise"</span>]<first|(stop:)]}
(click: ?first)[[[Head Back Towards the Riverside ->Riverside NB]]]
{(live: 24s)[(transition: "dissolve")[(link-goto: "Walk into the station" , "New Endings")](stop:)]}<!-- Ending First Part -->
(if: $haveBaby is true)[You have managed to save the baby from the elements, but are none the wiser as to where it is from or whom it's parents are. You should probably figure this out soon.]\
(elseif: $haveBaby is false)[As you enter the train station, you can't help but think of the baby that you left behind. You're also concerned about the empty promises that you made to your sister, and know that you couldn't possibly know if the baby is okay. It wasn't *your* problem, after all. Right?]\
(else:)[You shouldn't be here! OH NO!]\
<!-- Ending Second Part -->
(if: $onTime is true and $myReason is "Grandma")[You also managed to make your train on time! You're a little worried about seeing your grandmother so sick, but you have your sister with you, and you're certain that you can face anything together.]\
(elseif: $onTime is false and $myReason is "Grandma")[You also missed your train. You get ready to call your parents to explain the situation, and hope that your grandmother will last through the night so that you can make it up to her tomorrow.]\
(elseif: $onTime is true and $myReason is "Medicine")[You also managed to make your train on time! Your sister must be very happy that she got to spend the day away from the hospital, and that she'll make it back in time for her daily treatments.]\
(elseif: $onTime is false and $myReason is "Medicine")[You also missed your train. Your sister is now in danger of missing her daily treatment at the hospital, and you prepare yourself to make the call to your parents to explain the situation. You feel sick.]\
(elseif: $onTime is true and $myReason is "Train")[You also managed to make your train on time! It was a close call, but you're very happy that you managed to help someone out and spend some time with your sister. This is one trip that you definitely won't forget!]\
(elseif: $onTime is true and $myReason is "Train")[You also missed your train. You're very happy that you managed to help someone out and spend some time with your sister, but you're terrified of what your parents will say when you let them know that you're going to miss your connection home.]\
(else:)[You shouldn't be here! OH NO!]\
(link-goto: "Start Over?" , "Opening")