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You are in an abandoned castle. Walking around the courtyard, you notice a well, a dark hallway, and a loose brick.
<span style="color:#d4af37"> <b>You <span id="threeAct">[[look around the courtyard area.|courtyard]]</span>
<span style="color:#FE642E"> You <span id="twoAct">[[walk toward the well.|well]]</span> </span>
<span style="color:#7278F3"> You <span id="fiveAct">[[walk down the dark hallway.|hallway]]</span> </span>
<span style="color:#FF0099"> You <span id="oneAct">[[kneel down to inspect the loose brick.|brick]]</span></span></b>You start down the hallway. It is too dark to see anything, so you walk slowly, running your hand along the wall to guide you. You have never been anywhere this dark before--you're going to have to turn back.
As you turn, you feel something sticking out of the wall--maybe it's a torch!
<span style="color:#FF0099"><b>You <span id="oneAct">[[pull the torch down.|lever]] </span>
<span style="color:#7278E3">You <span id="fiveAct">[[turn back toward the courtyard.|Opening]]</span></span></b>
You pick up the loose brick to reveal a piece of white chalk.
How odd.
<span style="color:#d4af37"><b><span id="threeAct">[[You place the chalk in your pocket and continue to look around the castle.|Opening]] </span></b>Peering into the well, it appears to be dry. At least, the water is too far down to see from where you stand.
<span style="color:#FE642E"><b>You <span id="twoAct">[[continue to look around the courtyard.|courtyard]]</span></b>
You pull the torch stick toward you, but the bottom part seems to be attached to the wall. Wait--it is not a torch at all--it is a lever!
The passage back to the courtyard is slowly being blocked by a brick wall coming down from the ceiling!
<span style="color:#7278E3"><b>You <span id="fiveAct">[[quickly dive under the wall before it closes!|Opening]]</span>
<span style="color:#86B404">You <span id="fourAct">[[turn toward the dark hallway.|hall2]]</span></span></b>The once pitch-black hallway is illuminating. The lever that brought down the wall beside you also opened a hole in the ceiling. You continue walking down the hallway, a little worried about the wall preventing you from returning to the peaceful courtyard. You discover a door!
<span style="color:#86B404"><b>You <span id="fourAct">[[walk toward the door.|writing]]</span></b>
<span style="color:#FE642E"><b>You <span id="twoAct">[[walk away from the door to inspect the skylight.|hall3]]</span></b>Beside the door in the dim light from the skylight down the hall, you discover a long, narrow ledge next to the door. Above it, on the wall is faded writing. The writing contains some words you can recognize, but in a strange order:
<font face="Cutive Mono">
[IF marbles are aligned THEN
door IS unlocked
ELSE
door IS locked
ENDIF] </font>
You try the handle. Locked.
You take a step forward to inspect this cryptic message, and you feel something bump your foot. Looking down, you discover seven marbles made of translucent blue glass scattered around on the floor.
<span style="color:#7278e3"><b>You <span id="fiveAct">[[pick up the marbles and put them in your pocket—they could come in handy later. Then you retrace your steps back toward the skylight.|hall3]]</span>
<span style="color:#FF0099">You <span id="oneAct">[[look more closely at the ledge.|ledge]]</span>
<span style="color:#86B404">You <span id="fourAct">[[turn around,|hall3]]</span> retracing your steps back toward the skylight.</span></span></b>
The ledge is slightly curved, with edges along all of the sides sticking out of the wall.
<span style="color:#7278e3"><b>You <span id="fiveAct">[[reinspect the writing on the wall.|reinspect]]</span>
<span style="color:#FE642E"><b>You <span id="twoAct">[[wonder if the marbles will fit on there.|align]]</span> </b>
You walk back down the hallway toward the skylight. Maybe you can find another way out. Standing under the skylight, you can see a patch of blue sky and a cloud.
<span style="color:#FF0099"><b>You <span id="oneAct">[[climb up and try to fit through the skylight.|climb]]</span>
<span style="color:#FE642E"><b>You <span id="twoAct">[[walk down to the end of the hallway.|writing]]</span></b>
You carefully line up all 7 marbles on the ledge.
<i>The door opens!</i>
<span style="color:#898782"><b>You <span id="sixAct">[[walk through the open door.|enter]]</span>
<span style="color:#d4af37"><b>You <span id="threeAct">[[turn back toward the skylight.|hall3]]</span></b>
You enter the door.
...
...
the end of level 1
<span style="color:#86B404"><b><span id="fourAct">[[Restart|Opening]]</span></b>
The old bricks are uneven enough to allow you to climb the short distance up from the floor to the skylight. You wiggle your way through! Standing on the ceiling of the hallway you just left, you can see a stairway down to the coutyard.
<span style="color:#d4af37"><b>You <span id="threeAct">[[make your way back to where you began.|courtyard]]</span></b>
You look around the uncovered courtyard where you are standing - the sun is veiled through some thin white clouds. The large, wooden drawbridge door is shut behind you. Beside the door is a dark hallway. Opposite the door, on the other end of the courtyard, there is the remainder of an old well. Except for a few bird chirps here and there, the whole place is silent. It is as though you are the first person to set foot in this castle in hundreds of years.
<span style="color:#7278E3"><b>You <span id="fiveAct">[[inspect the drawbridge door|drawDoor]]</span> more closely.
<span style="color:#d4af37">You <span id="threeAct">[[turn back toward the courtyard.|Opening]]</span></span>
<span style="color:#86B404">You <span id="fourAct">[[walk down the dark hallway beside the drawbridge.|hallway]]</span></span></b>The drawbridge door is shut. There ought to be some way to open it, but how? You look around for the pulley or some other mechanism for opening it, but you cannot see any way to lower the drawbridge and escape.
<span style="color:#7278E3"><b>You <span id="fiveAct">[[turn back toward the courtyard.|Opening]]</span>
<span style="color:#d4af37">You <span id="threeAct">[[turn down the dark hallway.|hallway]]</span></span></b>The writing on the wall contains some words you can recognize, but in a strange order:
<font face="Cutive Mono">
[IF marbles are aligned THEN
door IS unlocked
ELSE
door IS locked
ENDIF] </font>
<span style="color:#FF0099"><b>You <span id="oneAct">[[look more closely at the ledge.|ledge]]</span>
<span style="color:#86B404">You <span id="fourAct">[[turn around,|hall3]]</span> retracing your steps back toward the skylight.</span></b>