You are a nineteen-year-old soldier coming from Europe to help fight with the Americans. You have been brought to Pennsylvania and the name is Bentley. You've just arrived to America with an aspiring goal to become a general, or at least a colonel.
As you step into the state, you ponder on where to head to first. You can either [[head to your army's fort]], [[talk to Ben Franklin]], who's chatting with a man nearby about the colonies, or [[talk to some nearby soldiers]].
Good luck.
<img src=https://upload.wikimedia.org/wikipedia/commons/thumb/2/21/Fort_Pitt,_Pennsylvania,_1759.jpg/350px-Fort_Pitt,_Pennsylvania,_1759.jpg width=900 height=650 alt=PA>
<audio src=http://soundbible.com/grab.php?id=1265&type=mp3 autoplay>
You follow your fellow soldier mates to a fort surrounded by walls, the famous Valley Forge. There are several dozens of soldiers working round. Some are sorting supplies, training, or simply relaxing, at least for whatever time before whomever scolded them. There were also women and children helping with sewing, tending, laundering, or cooking.
"There you are, private," called a man boldly. He seemed of high authority, but didn't look threatening. While his silver and gold epaulets and stars gleamed, his rotund shape came bouncing over by.
You examine the man a bit before he catches you staring. "Oi! This is no time for daydreaming, private!"
"Sir, my name isn't-"
"I //know// that isn't //your// name. In here it is nothing but hard work. In order for you to keep your place or even rise above it, you must work for it. From now on, you will take //my// word," he scolded.
"Yes, sir," you reply and briskly walk away.
There are many things to do. There are very little women and children doing so much work, may you should [[help the women and children]], or you can [[train along with your peers]], loads of them are already in the fields. You could [[sort supplies]], it looks time-consuming but easy. As you look around, you see a young boy, maybe one or two years younger than yourself, haul two buckets of water from the wood while two older men come back with some of their hunts or kill(as some would say it). The young boy looks exhausted, it'd be helpful to [[help with carrying the water]], or you could get some [[hunting]] skill worked on.
<img src=http://www.sonofthesouth.net/revolutionary-war/battles/george-washington-valley-forge.jpg width=850 height=730 alt=Valley Forge>
You approach an elderly man with curiousity; he was most definietly wise from the way he talked to other people. Ben Franklin watches you approach and plasters on a warm smile.
"Why, hello, my boy. I see you've all the way overseas to serve us. We thank you; every man counts." his eyes often shift towards the distance.
"Hello, sir. My name's Bentley," you introduce yourself, but Franklin is not listening very well. His eyes keep darting towards the distance. You peer over to where his keep glancing, which is... nothing. "Sir, what are you looking at?"
"It's nothing, Benny," he quickly replied, "What was it did you want to ask me?"
"I've just wanted to come and introduce myself," you answer disappointedly. //And to see if you've actually wanted to have conversation.// you think to yourself. When a wise man gets a name wrong, he just doesn't care about the conversation.
"Oh! Well nice man you are. People 'round here aren't as friendly. That must change now, mustn't it? I suppose that is why we are having this battle." he gave a short chuckle.
You smile politely and nod. "I thought this nation wanted independence."
"Oh, yes. That, too!" he laughs, this time. His eyes begin to dart to the same location again. "Supposedly, I must be going. Some meeting I am to attend."
Ben Franklin begins to walk away, and you're somewhat curious about it. Do you want to [[follow Franklin]] or just [[head to your army's fort]]?
There are a group of recruits nearby to you, you approach them. They talk in rapid french, or is it German?
"Je suis hier, weil meine Familie a besoin d'argent und ich unterstütze l'Amérique stark. Toi?"
Now's the perfect time to pitch in and you only have a moment to think of a reponse. You can [[speak some French]] or [[try to speak German]], but you can try [[speaking brief English]] words, hoping they'll understand.
You decide to hunt with the two older men. You quickly grab an unused musket and follow them. They eye you up and down, almost in digust, but mostly judgement. They exchange glances.
"What're you doing here, boy?" one of them asks.
You feel embarrassed. Your adolescence is the first thing that came to their minds.
"I wanted to... help," you reply softly and cautiously.
The two men look you over again and sigh. "Three men is better than two, I suppose. Let's get a move on,"
"Hold on, Gabriel," the other man pauses just as they turn back into the forest. The other man turns to you and warns, "Hunting is not as easy as it seems, boy. You can turn back now or you know, come with us."
He says it with a smirk. Maybe you should [[turn back now]] or you can [[prove them wrong]].
You ponder over the dangers of hunting. You don't exactly know how to shoot, so it's best not to embarrass yourself. You can still [[help with carrying the water]] and [[sort supplies]]. Maybe [[train along with your peers]], that's a big help.
"No, sir, I am fine," you smile back, and inside their eyes you can see a flicker of confusion and annoyance.
The two men exchange glances. "Alright, boy, come along. Don't shoot till we tell you to."
You follow them into the woods and occasionally glance over at a scampering chipmunk or fox. The two are very quick and always manage to speed ahead of you //and// manages to stay as quiet as humanly possible. It doesn't take awhile until you come across a rodent. You silently get your gun ready while the two others prop themselves, but then, a redcoat appears in the distance. You can just see the shards of crimson red through the layers of trees. Theres also a blue paint line, clear and freshly painted, but alas, there was no sign of someone here earlier. You are already in war, you can [[make a shot at the redcoat]]. Maybe, you can [[shoot the rodent]], impress your soldier-mates. Then again, the paint line is very intriguing, should you [[follow it]]?
Maybe they're French. You quickly conjure some French words you've learned in school.
Before another recruit replies, you chime in, "Umm, bonjour, je suis sur le same bateau que vous. Je suis venu pour--"
A french recruit was muffling his chuckle. The one that was just speaking interrupts him, "Don't hurt yourself, we speak English."
"Ah," you reply. You can feel your face redden in embarrassment. The rest of the crew laughs. "Just thought I'd chip in."
There's an awkward pause. Do you want to [[continue the conversation]] or [[head to your army's fort]]?
You guys continue the conversation talking about activities in the fort, men they've encountered, and their goals in America.
"This land is different, it's less... controlled," said the same soldier that started your conversation as he looks around. "I forgot to introduce myelf. I am Lafayette, and you are?
"Bentley," You smile professionally yet friendly.
"Interesting," replies Lafayette frowns in amusement. "We are going to head to the fort. You know, to help or get help; it's everyone's aspiring dream to rise high. The Congress tried to send me back even though //I// paid for this trip, //I// made trouble with the king, and //I// came here to avenge //my// father's death. I'm quite determined to show them wrong."
You feel quite intimidated, you also want to rise high and you know only a select few will make it; but alas, you encourage him and [[head to your army's fort]] with the French recruits.
You step into the conversation and attempt to use German words that you managed to catch during the ship ride.
"I-- arr-- hm-- kam from-- err .." you sheepishly start before being interrupted by muffled laughter.
"We speak English, you know? We all have to," the "lead" recruit says.
"I'm not even sure if that was a language," one of the men chuckle; the rest laugh along.
You quickly avert your gaze. This would be a great to time to [[head to your army's fort]] or maybe an extra ounce of courage will lead you by[[continue the conversation]].
With a bit of bravery, you utter out some English words, more of in a choppy sentence.
"Greetings, I came because I've heard that America is succeeding." You begin.
The rest nod in agreement. //Score//! Of course they'd have known English. The entire mass of land speaks it! The leader of the group tries to [[continue the conversation]].
You walk to the group of women and children that are helping with every ounce of care, but they are surprised to see you approach. You crouch down to make eye contact with them. The "leader" of the group speaks up.
"What can we assist you with, //sir//?" she asked stiffly.
"I wanted to help you out, miss. I thought you might need more hands to help," you asked bewildered. A young brunet boy stares at you.
She looks taken aback, in a surprised way. "A-are you a new recruit?"
"Err, yes-"
"Oi, private! What're you doing?" hollered a nearby soldier. You saw him earlier training the newly arrived soldiers.
"I thought-"
"You're supposed to be doing the //hard// work," he reminded, with a hint of a chuckle.
This wasn't how your first was planned to start out, but you made a good impression with the people who work diligently. You quickly apologize and get up to [[leave]].
You 'march' while grabbing an unused musket and follow some of your peers to the field, there awaited a burly german general and he didn't look exactly sympathetic. In fact, he was more of yelling at them.
<img src=http://imgc.allpostersimages.com/images/P-473-488-90/30/3032/UWVBF00Z/posters/baron-friedrich-wilhelm-von-steuben-drilling-the-american-troops-at-valley-forge-revolutionary-war.jpg width=735 height=550 alt=Valley Forge>
"Was the-- denken Sie, que vous faites? It is alles falsch! Vous men are unfruchtbar!" he shouted. His face became nearly as red as a redcoat's jacket. All the men exchange glances, some look surprised, some look bored, and some look like they've seen death.
You cautiously approach the field of men. The general notices you appear and he begins to say some inaudible.
You half-run half-jog closer. This time you hear him. "Lorsque vous avez terminé debout trouver votre place sur le terrain et ne me fâcher pas."
You realize that he hasn't been inaudible, but instead talking fluently in French. You reply back, but you're sure it would have disappointed the general a bit, "What?"
He heavily sighs. "Find a spot. ''//Go//'',"
You rush to a spacious spot. Apparently, this man had a very famous title, Baron Friedrich von Steuben and while he was a general, he did lie that he was a general of a more powerful army that he actually led, but he was quite a good general. Usually, cheerful too but not today.
You join the men and till sunset do you guys tire out for dinner. The wealthy French recruit, Lafayette, has been sort of "giving hope" to the General and while you did try your best, you did not impress him enough. Looks like that chance of being a general is depleting and increasing for Lafayette. Now that you've think of it, you really haven't eaten since you've boarded PA.
You [[go to dinner]].
Sorting supplies is a boring task but at least it's easy. You walk towards the two men who are hauling firearms to the storage cabin or giving the food for the women to cook, or for them to store. They glance at you for a second and return to their business. What a nice welcoming committee.
You observe them for a minute or two, though there will be very little things to sort afterward. Then, you follow in their steps. It was very easy to do, but it had just seemed to drag on. However, things did get interesting once a slip of parchment fall to the ground.
You turn it over and find that it's a note for a meeting. All that read was;
''D.O.I''
''Schoolhouse used too often''
''Noon''
The note was brief and seemed nothing of importance; it didn't even hold much information, but you get curious. You can [[look for the schoolhouse]] or you can [[continue sorting]].
You decide to help the younger boy with water. You're probably more stronger than himself. You approach the boy with confidence.
"Hello, you want me to help you with carrying the water?" you ask all friendly.
"Yes! Oh thank you! I thought I'd be carrying buckets till dusk!" the young boy thanks. His voice of exasperation causes you to chuckle and the young boy smiles warmly back.
"My name is Thomas," he sheepishly introduces himself.
As you grab two unused buckets, you reply, "Bentley."
"Interesting." Thomas replies as you guys head to wherever the water source is. In the meanwhile, you make small talk.
"What'd you do before joining, Thomas?" you ask him.
"I just helped my family mostly, followed my dad mostly," he replied. There was a short pause, and then he kept going. "He fought in the Lexington battle, and got badly injured. We hadn't heard from 'im so we only assumed. "
You nod in sympathy; it is your goal to try to act more soldier-like, after all. Thomas continued with story.
"So, I joined this secret society that he jo-- oh no," he stopped suddenly and nearly dropped one of his buckets.
"What?" you asked concerned. You also worry what had cause him to stop talking. "What is it?"
"It is nothing," Thomas said lowly and he sounded different, almost unhuman and emotionless. "We are here."
You see the view of an almost pretty and clear pond. You both swoop the buckets to collect as much water as possible when you suddenly hear a booming, almost booming, low voice.
"Thomas, that is nearly the second time you've gave us away. You're beginning to make us think you are not to be trusted."
Thomas darts up in fear. He's shaking and whimpering. On the inside, you're also very frightened.
"No! Please don't. I don't want to end up like Ervin! No, please don't!" he begs as he kneels. You can almost see tears stream down his face. "This is the only way I can see my father."
"Thomas, we really are sorry," you hear the voice soften and this time you can see the source, barely, but you hear two loud canonshots, which were actuall gunshots.
"NO, PAPA!" you hear Thomas cry out in pain. You see red and feel cold, burning pain.
Sorry, you're dead. At least it wasn't your fault. You both were somewhat innocent. *Sigh* Well, you can go back to [[The Beginning]] and choose a different action.
You arrive back at the center of camp. You still have some options. You can still [[sort supplies]] and go [[hunting]] with the two men; the boy with the water buckets has left so you can't help him. Finally, you can still [[train along with your peers]]; it'll be worth it for the upcoming war.
The two men see you take aim at the red coat. By the time you click the trigger, you hear multiple different sounds at once.
''BANG!'' The sound of a gunshot.
"Bentley, ''//NO//''!" shouted the two men.
And the scream of a redcoat. You merely shot his leg off to the edge, but it is quite hurtfull either way; he also can still walk. //Whoops//. Let's [[put the redcoat out of his misery]]. Then again, he's a //trained// redcoat so maybe, [[run]]?
You quickly take aim at the rodent and fire.
//''Bam!''//
Just as it sounds, the rodent scurries away and the redcoat in the distance yells and begins to run to your direction.
"What //are// you thinking?" one of the men yell.
"You're mad!" Gabriel yells.
That's when you guys sprint and [[run]].
You quickly and quietly creep away from the scene and follow the bold and blue. You are almost out of sight. You hear from a distance the two men's realization that you disappeared. From the tones of their voices, they're entertained by the fact that you left, but also angry. You continue to follow the path that leads to an eerie schoolhouse. Windows are dusty, and it looks like somebody //died// in there, yet men, typically of older age, calmly walk in. We could perhaps, [[spy in through the window]] or [[pretend that you're in]] the special gathering.
Despite the two men abandoning you, you feel brave enough to shoot him again.
''BANG!'' You shoot him again in the shoulder. The redcoat cries out in pain, but reloads his weapon and so do you.
''BANG!'' You hear a gunshot, but you didn't shoot it. Instead, you feel warm, at the same time cold, emptyness, and //pain//. Maybe you should've ran; you're just not trained well enough.
Next thing you know, your body falls backwards and the redcoat limps towards you. You make eye contact as he towers over you and blood drips past you or striking your pale face. Then, you face the barrel of a gun; the cold, dead barrell of a gun.
''BAM!''
Oops, you're dead. Thanks for playing. You can try again by going to [[The Beginning]].<audio src=http://soundbible.com/grab.php?id=2095&type=mp3 autoplay>
<img src=https://s-media-cache-ak0.pinimg.com/236x/2e/6e/ed/2e6eed8143ac8d594b891caaff507f04.jpg width=400 height=630 alt=Valley Forge>
You're not strong or trained well enough. You run with your two men back to the camp, they occasionally shoot you death glares and mutter curses underneath their breath. You're not going to have a very happy relationship with them after this, if you live that is. Gunshots are being shot repeatedly and you [[leave]] the forest. You manage to lose the redcoat and fall into camp. Meanwhile, the two older men are looking capable of murder and they don't seem to want to take it out of the redcoat.
"Boy, I'm going to make sure you know how to act what's right," The livid man marches angrily towards you as you brace for pain.
"Wait a minute, Henry, you know everyone hates it when you are the cause of our medical supplies running low," Gabriel stopped him. You like Gabriel, not because of his reasoning, but because of his mercy.
Maybe I haven't clarified how to follow him. Do you want to [[ask him]] or just [[follow him in secret]]?
Nice, you are. You half-run half-walk up to Benjamin Franklin.
"Sir, wait! May I follow? I have nothing else to do," you call out.
Franklin slowly turns around and he doesn't look like he would say yes. In fact, he looks like he's trying to find a nice way to say //no//. "Well, my meeting is quite important and I believe people at Valley Forge will need you to help. "
"Oh, alright, sir." You try to answer it innocently and like nothing was wrong. You sigh as you [[head to your army's fort]]. //Or// maybe you can [[follow him in secret]].
Following the famous Ben Franklin in secret, //sneaky you//. Alright.
You slyly follow him, pretending to examine barrels or the scenery, or walk casually. You also make sure that your face can't be indentified from his view; it'd be awfully suspicious having someone you just talked to to follow you.
You follow him to an abandoned schoolhouse. The windows are grimy and some of the shutters are hanging by a screw. You watch Franklin approach the dark green, dusty door. This is an opportunity to [[pretend that you're in]] on that secret meeting, which //frankly// I believe is risky but hey! The odds are in your favor. You can also [[spy in through the window]].
<img src=https://s-media-cache-ak0.pinimg.com/236x/2c/25/29/2c2529cc62dd79cc03a7c19236f64aab.jpg width=472 height=706 alt=Schoolhouse>
You casually approach the entrance, as if you're supposed to be there. Some people occasionally glance to you, but you're in. Supposedly, these meeting happened often because everyone had //someone// to talk to. Would it be awkward and noticeable that you're alone? Or would you risk getting caught by talking to people? Hm, there's a [[chair in the corner]] and there are [[two people talking]] animatedly.
It *is* too risky to pretend you're one of them. You pace along and behind some bushes and position yourself at a dusty window, which most likely wouldn't be accessed from the outside. You witness men pile in from the entrance. Inside however wasn't what you saw back when you were little. Instead, it was a room of chairs surrounding tables. Some were chatting and those near you could be interpreted.
"I am quite nervous about John's son, he is too gullible and a tad bit young to be here, but I do have some sympathy for him. He's just thought his father died. Just imagine the turmoil he's been through."
"Yes, I know. Ben did a lot of good by trying to save as many as people as possible; that //is// one of our goals." said another man.
The casual conversation mulls on for another three minutes before a high-authority man, otherwise known as the great George Washington, and he's getting ready for a speech. Do you still want to [[stay and listen]]? It's still safe enough to [[head to your army's fort]].
(you don't have to choose the option if it doesn't apply)
It's almost dusk, and the women serve plates of beef and bread and other healthy things to the men sitting by the starting fire or going into their cabins. Some soldiers, especially the older men who've stayed longer, ate little and went straight for rest meanwhile everyone who arrived today ate the meal eagerly, even though some didn't enjoy it.
When the "lead" woman hands you your plate, you don't recognize her, or [[maybe you've seen her before]].
You decide to play it safe by taking the chair in the corner, hiding. For the few minutes, it begins to work, but then someone notices.
"Hey, I haven't seen you before. Have you been here at all beforehand?" he demands. Some people stare.
Quick, you must reply!
You want to [[lie]]? Maybe your best bet, //or// you can [[partially lie]]. Or being the clever person you are, you can [[find a clever way of telling the truth]].
Let's risk it and //really// blend in. You jump in the conversation and they're quite shocked to see you.
"We haven't seen you around, recently. Who are you?" one of them asks.
"Bentley," you reply, your stomach tightens at the fact that they might catch you.
"We haven't seen you before. What are you doing here?" one of them curiously replies.
You can [[lie]], though it's not always good, or you can [[partially lie]], or [[find a clever way of telling the truth]].
When Washington starts his speech, you listen intently. After his standard greeting, information pours.
"We all have a goal. As a group, our goal is to save and change those events for things to //change//. This war may be it. I have instinct. When we win, we will not only be known as a powerful nation, but also we will become a stronger country."
This speech confused you for a second. Change events? Why, that's impossible. Just as you're going through your questioning, someone closeby makes eye contact, and he's armed. He bolts up and aims and shoots right at you.
As you collapse, you hear a window shatter and gasps and yells of men. Only for a second do you hear Ben Franklin as your life flashes before you.
Oh no, you're dead. Clever decision, spying like that. You can try again by going to [[The Beginning]].
You swiftly leave the camp, with some narrow escapes of meeting the lead men. It seems almost hours as you look for a schoolhouse, but finally you come across an abandoned schoolhouse; you suppose "schoolhouse used too often" //does// make sense.
You watch men slowly go into the building. Hm. Interesting. You can [[spy in through the window]] or [[pretend that you're in]] with them, but if you're a bit worried by this, you can go back and [[continue sorting]].
You continue sorting until the near-beginning of dusk. At this point, your fellow sorting buddies have stopped to [[go to dinner]].
You've seen her before, yes! When you've tried to help her.
"Why, hello, again," she greets you.
"Hello, miss," you politely reply back.
She hands you a plate, which must've been a few pounds worth of food, plus a small pastry.
"Oh, thanks," you reply surprised. You notice that the other troops don't carry a pastry on their plate. Suppose you'll have to eat that somewhere else to prevent envy. You begin to walk away when she stops you.
"Wait! I'll just say, I'll make sure the Doctrines save you," she smiles like she's done something beneficial towards you, but you're not really sure. You still thank her before heading off to eat in peace.
END.
Intriguing, you've done quite well enough for someone to make sure you don't die.
"I've been here the entire time, how could you not notice me? Were you here?" You retort in a fake angry tone.
The man looks panicked. "Yes, I've been here, sorry for asking."
As you two get settled, George Washington enters the room and stands in the front of it.
"Welcome, Doctrines of the Illuminati, this time we must discuss." he begins.
This is it. You've just accidentally joined the Doctrines of the Illuminanti.
"Well, I've been told of this place and its meeting, so I came to check it out." you partially lie.
The man's eyes widen. "You've been told of?"
The man yells out a foreign word and a gunshot rings while you feel liquid run down your chest.
Your death is slow but quick and right before you here, "Before your join, you must know the rules of the Illuminati."
Sigh, you're dead. Perhaps, that lie gave off the wrong message. Either way, the Illuminati is not to be messed with. If you want, here is [[The Beginning]].
"Well, I've followed my good friend Ben Franklin here, he's //invited// me."
"He's invited another one?"
"I suppose so." you shrug.
"Oi! Benjamin!" he calls, "Did you invite another young lad?"
//Oh, no//, you're doomed. You heart begins to beat faster as he approached.
As Benjamin calmly walks over, he looks you over. He's also not pleased that you tried to lie.
"No, I did not, but hold your fire." he says and looked into the eyes of the man that called Franklin over. "I'm pretty sure he has no idea of what goes on here. We will just send him on his way, yes?"
"The boy is lucky to have you have mercy on him." the man mutters.
You are immediately rushed out of there and sent off. Supposedly, you'd have been lucky when Frankling had said. "Hold your fire."
You've made it to the end, perhaps not in a good way, but the end and //alive//.